Thu Feb 17 2022
Bug on the end kinematics fixed.
Inua: A Story in Ice and Time is a rare gem in the mobile adventure space. It is a hauntingly beautiful point-and-click narrative that weaves together three distinct eras of the Canadian Far North. The way the game connects a 19th-century sailor, a 1950s filmmaker, and a modern-day journalist through the legend of Nanurluk is nothing short of masterful. The 'idea-planting' mechanic, where you find concepts in one era and plant them in the minds of characters in another, makes you feel like a ghost influencing the flow of history.
The art direction is breathtaking, utilizing a diorama style that feels tactile and alive. More importantly, the game was developed in collaboration with Inuit writers and advisors, ensuring that the folklore and history are treated with the respect and depth they deserve. It’s more than just a game; it’s a moving, mystical experience that explores themes of survival, time, and the consequences of our choices. If you appreciate high-quality storytelling, this is an absolute must-play.
Breathtaking 3D diorama art style
Authentic Inuit storytelling and folklore
Unique 'idea-planting' puzzle mechanic
Emotional story spanning multiple eras
Point-and-click exploration
Interact with objects in the environment to find 'ideas.' Once you have an idea, you can drag it onto a character to influence their thoughts and unlock new dialogue or actions.
Switch between the 1840s, 1950s, and the present day. What you discover in the modern era might provide the key for a sailor in the past to survive the harsh Arctic winter.
Yes, it is based on the real-life mystery of the Franklin expedition, a 19th-century British Arctic mission.
I had saved this game for a long flight with no wifi and had no idea how entranced I would be. What incredible illustrations! What innovative gameplay! What a dark but important story! Truly, this game should have gotten many rewards. Yes the "gameplay" is really just a mechanism to tell the story, but it does so in a way that I have never encountered before. So many apps are just bad copies of each other: there are few as innovative as this one. Well done, I hope to see more work from this company. Thanks for making the game!
I love this game and I think it was totally worth the money! There are a lot of mysteries that you can solve and I love that you can interact with things and people. There are some mysteries that are really hard to solve, but I think that is what makes it fun. I wasn't having any problems with the gameplay, and I wasn’t experiencing any lag or bugs that need to be fixed at all! I love the soundtrack, and I think it goes perfectly with the game. I also love the story behind all of the mysteries.
The game itself is a masterful blend of history and myth to tell a tale outside of the bounds of time. The game element of entering people’s minds and hearing their thoughts progressed the story in a thoughtful, free, and inductive way. It played very well on my iPhone 13 and the stunning visuals were showcased beautifully. The auto-save function was convenient and kept the game feeling immersive. I would 100% recommend this game if you like interesting stories and stupendous visuals.
Sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo FUN!
Sure, good graphics and innovative decision-based progression and all that, but I don't understand the ending at all. What is that symbol? What happened when they crossed the lake? Why and how are they transported to wherever the ending is supposed to depict? Are they supposed to be dead? How? What am I supposed to take away from this story? The bear thinks she's should make things right, but how did the ending made anything right? I'm confused by the story. The ending is really unsatisfactory.
I had previously given the game 5 stars based on initial reaction. Reducing it to 3 stars because the game is starting to display woke narratives: “not just another colonial myth”…so Blaise, does anyone have anything original to say anymore? Speculating the dialog was written by a “we live in a patriarchy” feminist, all of the male characters are rude and incompetent, while the female characters are really running the show while politely tolerating the incompetence of the men. Will possibly reduce rating further if SJW propaganda continues.
until it stopped working on level six
I downloaded Inua before a long weekend cabin stay because the art style and themes looked like my aesthetic. I enjoyed most of the storyline but found the game ultimately disappointing. Let’s start at value for money. When compared to titles like Life is Strange and the original Oxenfree, Inua seriously lacks in play time per dollar. Even more when you factor in how much richer the interactivity, plot complexity, and especially character development these other games are. The characters in Inua are extremely one-dimensional and have no growth throughout the game. The gameplay is more of a graphic novel than a game, since you just click objects on screen to unlock more thoughts and dialogue between the smattering of side characters in a completely deterministic fashion. Which is fine, but not for the quality of dialogue you get. It felt like the writers had a cool idea for a story and the characters were flat and empty vessels to mechanically carry that story forward. The voice actors were mixed but with the writing as bad as it was it doesn’t matter how good they were or weren’t. Again, I liked the setting a lot, I thought the art was beautifully minimalist while still giving rich color and texture, the music was ethereal and added to the overall feel, and the story setup was super intriguing. Unfortunately, they couldn’t deliver on the promise of the story, and without spoiling the end for future players, it ended anticlimactically with some noble savage ancient earth wisdom theme that felt tone deaf at best and mildly racist at worst. Overall, this might be worth it for you if you don’t have an attachment to your $5, and want a graphic novel to walk you through a beautiful world where the story is secondary and the characters are less than tertiary.
The Pixel Hunt / IKO has teamed up with ARTE France to take players on a journey through the Great North in Inua: A Story in Ice and Time.
Pocket Gamer Mon Aug 29 2022
Apple today announced the winners of the 2022 App Store Awards, spotlighting 16 apps and games that inspired users and helped them stay...
Apple Thu Jun 29 2023
Apple has unveiled the winners of the annual App Store awards, naming EA's Apex Legends as its iPhone Game of the Year.
GamesIndustry.biz Thu Jun 29 2023
Apple has announced the winners of the 2022 App Store Awards, spotlighting apps and games that inspired users to engage more deeply with the world.
NST Online Thu Jun 29 2023
Apple today announced the winners of the 2022 App Store Awards, highlighting 16 applications and games that inspired consumers to engage with the world.
FoneArena.com Thu Jun 29 2023