Sun Oct 06 2024
- small optimization
Shapik: The Moon Quest is a visual masterpiece that feels like a playable storybook. It’s a point-and-click adventure in the style of Amanita Design's work (like Samorost or Machinarium), relying entirely on visual storytelling and atmospheric sound design rather than dialogue. You play as a small hero exploring a world after a nuclear catastrophe, trying to find your way to the moon.
The hand-drawn art is breathtaking, with every frame looking like a painting. The puzzles are integrated naturally into the environment—you might need to help a strange creature or fix a piece of makeshift machinery to progress. It’s a short experience, but every minute is packed with wonder and detail. If you're looking for a relaxing, high-art game that you can finish in one sitting, Shapik is a perfect choice. It’s a poignant and beautiful journey that stays with you.
Exquisite hand-drawn animation
No-text storytelling for all ages
Immersive, atmospheric soundscapes
Clever environmental puzzles
Since there is no text, pay close attention to the thought bubbles that appear above characters. They often show exactly what item or action is needed to solve the current puzzle.
Simply tap on objects to interact with them. If Shapik can't reach something, he will shake his head. Try looking for something to stand on or a way to pull the object closer.
It is a short-form adventure, typically taking 1-2 hours to complete, depending on your puzzle-solving speed.
What a great adventure. Thoughtful. You can feel the love that went into this game.
this is a nice game; I don't mind paying for it. the graphic is great, but, too small, even on my big ipad pro. can't really enjoy the details of the graphics unfortunately. the action sequences can be a little delayed sometimes, which makes me think I missed something or made a mistake. and some puzzles only can be solved without any particular logic to it, which is very frustrating , especially with the ? help only stays up for a few seconds
I have collected all eight spirits. But the spirit hunter achievement is still locked.
A bargain price and a cute puzzle game await.
If you’re a fan of 2D and beautiful animation with an engaging story, like Inside/Limbo/FranBow this game will not disappoint! I absolutely loved every level, they flowed together so well. The animation was TOP NOTCH, gameplay was easy to understand (simple puzzles that make you think), you could pinch to zoom, if needed, the hint system is one of the best I’ve seen (the fact you had to wait to “charge up” the ability to see the hint is just *chefs kiss*), the music and audio was beautiful. I loved no dialogue yet you knew what they were saying. I didn’t experience a single bug or crash (iPhone 14 pro max). and all for only a couple bucks! I got around 3 hours of gameplay spread across two nights. I loved the Easter eggs you could find. I especially loved the humor (the fisherman’s bubble where he was saying he caught a fish “this big” was so funny, I loved our robot friend who goes to bat for us 🥲, my personal fav was the spider bunny, too cute!!) and the heart. This game has style and heart like not many games, most lost in a mix of ridiculous apps like GardenScapes ugh (that is not an actual game, people!). TAKE MY PEN, WRITE THIS DOWN: play this game you won’t be disappointed. I saw another review saying you need a mouse to play this, lol no you just need a finger. I never even needed to pinch to zoom, but it’s there if you need it. I only had to use the hint once pre tea-brewing. And there was just enough world building to understand and make it interesting without beating us over the head with dialogue or cut scenes. And to think only 6 people made this! Amazing!! TL;DR: Beautiful animations, smooth gameplay, pretty music, cool hint system, no bugs, super low price for multiple hours of gameplay. S tier (aka A++ for the normies) ✌️
It’s fun wish there were more puzzles
Poor graphic
Cute little game, however I got stuck pretty quick when I should’ve use a mouse to click on something. I am playing on an IPad so that’s out of the question. I wonder why they didn’t think about this…. Update: after my first review the developers got back to me right away. They said I shouldn’t have to use a mouse so I got back to where I was stuck. Somehow I figured out how to precede and did finish the game. To me it was more of trial and error instead of sort of solving puzzles (which I love).
This charming Amanita-style sci-fi puzzler is light on story but gets full marks for presentation and entertaining gameplay. | Shapik: The...
Adventure Gamers Thu Jan 28 2021