Wed Nov 26 2025
Welcome to a new Boom Beach update!
This update consist mainly of improvements and bugfixes.
Content for Seasonal Campaigns has been added.
Keep Booming, Commanders!
Boom Beach remains one of the most polished combat strategy games available. While it shares some DNA with other Supercell titles, its focus on amphibious assaults and the 'Gunboat' mechanic makes it feel unique. There is a real sense of accomplishment in carefully scouting an island and then deploying your troops to dismantle the Blackguard’s defenses.
The 'Boom' in Boom Beach comes from the satisfying feedback of combat—watching your Heavy/Zooka combo tear through a base while you support them with smoke screens and artillery is peak mobile strategy. The social aspect of 'Task Forces' adds a massive layer of cooperation, as you work with teammates to take down massive factory bases. It’s a game of patience and tactical planning that still feels fresh years after its release.
Epic Combat Strategy
Join Millions of Players
Explore a Huge Archipelago
Discover Mysterious Life Crystals
Use your Artillery to take out defensive buildings that are close together. You can damage two structures with one shot if you aim directly between them.
Place your high-damage defenses like Snipers and Cannons in the back, protected by high-health buildings like Residences to slow down attackers.
Yes, you can join or create a Task Force to take on massive co-op missions together.
When you added the Warships, I was overly excited as it brought something new and enjoyable to my day. The first two seasons were challenging and entertaining. Season 3 is here and two days in I regret ever downloading this game. For example, EVERY SINGLE TIME I am 1 win away from leveling up, I launch my troops, they destroy the bases before my opponent destroys mine, I go to the next screen and spectate my opponent attacking me. They finish, we go back to the results page and somehow my opponent has beaten me by several seconds, one time they apparently beat me by 45 seconds. My next complaint is that the troops always go to one area together. Since I cannot get flairs yet to direct my troops, I am pretty much screwed on which way they go. I have tried landing troops on opposite ends of the ramp, putting a good few seconds between troop deployments to separate attacking groups....... and they all go to the same place. The first two seasons and on the regular game this was not an issue at all. I understand a you need to make it a challenge to keep it interesting and it’s only a game, but if I wanted to experience something that doesn’t do what I intend for it to do and just makes up rules as it goes, I’d go talk to my boss who makes crap up all day long.
The game is not perfect. I can’t believe after 8 years or however long it has been since global launch we don't have multiple free builders. Other than that I can say this game is really fun. When I played it for the first time way back when I just thought “this is just a worse clash of clans” but the game and the strategy itself is still unique. Im still pretty fresh to the game so I can’t say how it is as a higher HQ but I’m having fun at these lower HQ’s making my own attack strategies since absolutely no one is making videos on this game and how to properly attack. Im kind of just learning through trial and error but thats whats fun for me personally. A lot has changed since I last played and theres a lot I have yet to fully understand but this game is still a blast and its really only a game I play on the side because Clash of Clans is still my baby. This is the longest I’ve played this game consistently though, always keeping my builder busy, things upgrading and what not. I wish this game received more attention but I can see why people don’t play it as much as other supercell games. I feel like theres still a lot missing compared to other games but this game is still in a more fun state than 8 years ago. I wish I had kept playing so I could have a higher level base but hey, theres the future to look to now. Keep up the good work guys, after the Clash Royale dev team kind of killed that game for me this has sort of taken its place and I hope it stays that way. Thanks for always making fun mobile games guys.
This is a fun game although I find that it takes way to long to upgrade items, I do understand the the creators want us to spend money and purchase diamonds. Although after waiting days to collect enough funds to purchase an upgrade I find it I unfair to have to wait days again for the upgrade to process. If you play this game be prepared to wait days for thing to happen and be ready to loose your funds at any given time for your base will be raided and there is nothing you can do to prevent this from happening over and over again. I live in the USA and seem to loose my funds over night form Japan or China. Your map of available bases for you to attack is matched by computer and is always matched with bases that are to hard to take out thus it is to hard to acquire funds. Diamonds are provided from safes on your map and you will only receive at most twenty at a days time thus it also takes weeks to acquire enough to use for upgrades. Thus this game is fun but take weeks to make any progression in this game. Have Fun!!! 😎update to this review the game over the last year has added and taken things away in an attempt to make it more interesting this has failed I play daily and still need half a week to upgrade one item unless you spend real money on diamonds. Still matched to base that can not be taken down. It is a time killing game about thirty minutes a day as you wait for the upgrades.
I’ve had this game for 5 years I really liked it but I know this was my problem but with my iPhone 7 I never updated my iOS and therefore my apps so I couldn’t play if I wanted to and I couldn’t see what my other name was for the game to save it. So when I transferred everything from my old phone to the 11 it didn’t transfer the data on my new phone. So my app wasn’t updated enough so I could use a supercell .I.D and transfer the data to the new phone I was very disappointed/ frustrated with that but whatever I don’t think I could’ve done anything with that. But I remember when I first started playing when you attack other bases you get promoted but what I don’t remember when I first had the game is getting demoted I get so annoyed now whenever someone attacks my base I get demoted and I’m remembering that wait they didn’t have that when I started playing. It’s really annoying they should not have that because it’s like oh yeah you work so hard for something and then you get it taken away from you like what. I mean overall the game is really good it’s just those 2 things that were annoying. I like that you can upgrade whatever you want and you don’t have to upgrade certain things first before you do something else. I have created a supercell .I.D for my new supercell games so hopefully when I upgrade my phone to the next one they will transfer. Thanks and great overall job, just fix those couple things
For almost 10 years now, I’ve been playing Boom Beach off and on. But nowadays it’s hard to enjoy the game to the fullest. The first issue with the game, which I’m sure almost everyone sees, is base editing. Sure, we can switch the layout, but unlike Clash of Clans (Boom Beach’s older brother) you can’t remove and place buildings to make it easier for you to edit. This is extremely unsatisfying, and it costs a lot more time. The second issue is task force operations. They seemed like a good idea at first, but low level players often struggle to even put a dent in power bases even if it’s the weakest operation, and the community isn’t always friendly with this and it results in low level players being occasionally kicked from task forces simply because they’re underleveled. A suggestion from me personally would be to make lower level operations weaker to fit skill and HQ levels. Also, a system that would recommend certain task force members for the operations so they know who to rely on. And finally, warships. The biggest topic of trouble for the game. It’s buggy, broken, and slightly unbalanced, according to other reviews I’ve read. As for me, I’ve experienced 2 of the 3. I don’t need to explain what I see problematic with warships- just ask every other player and they’ll tell you. I’ve had a lot of good and bad memories with this game, but it’s just not on a good path anymore.
Boom Beach is a pleasant mixture of story, farming, and strategizing. Each base you encounter is unique in its own individual way, so you may have to use specific troops, items, or artillery. Just deploying your troops requires clever thinking because you will also need to be able to strategize how to make the gunboat energy be used effectively and efficiently. However, even though this game has many other contents as well, there isn’t really much to do after the post-game except for be challenged by events, or raid other bases. Also, the game is alright at first, but then the wait times for your upgrades become massively long. I’m willing to bet some people even uninstalled the game because of this, and I am not a fan of this waiting time, either. This is especially boring in the beginning of the game, when you have to wait an hour or 2 for most upgrades, and you don’t have a very high level radar, so there’s nothing to do but sit and wait for Blackguard Invasion on an Island you probably already conquered. Plus, sometimes you get player bases, which is good. But there is one problem with this: usually the players you get have a higher level than you do. So sometimes you can’t defeat them, even with upgraded troops, and the like. This is overall a very good game, but I would try to fix these issues if I was SUPERCELL. Good game, and please fix this!
This is a very serious review on your game. I think it is a wonderful game that is really underrated. It’s very simple and can appeal to multiple audiences. All in all it’s just a good game that you can take the beaches in. However I have one suggestion, sometimes I wish the time would go quicker or we could all get one extra worker for free. I wish this because it would make the game feel less like a waiting game and more like an attacking the kid who just called you trash game. If that makes any sense. One other thing that is totally on my part, and I repeat, on my part, is how I deleted this app a few years ago and I was super far into this game. Last night I decided to open the app and see if it’s changed and play a bit. I was really sad when my stuff was gone and I was going through the tutorial again, is there a way to get my old account back? I don’t remember any details or anything. All I know is that I had over 1000 medals and my name was TankFighter or Shadow or something along that related. So just a recap, your game gives the player a feeling of tactical attack and defense which I love, The time might be a little lengthy, And I was stupid to delete this game.
I’m so glad you guys FINALLY fixed matchmaking! I’m level 60, and I’m FINALLY getting opponent bases that are ACTUALLY near my game level- before that you guys had me matched with players level 75 and up like what the heck? I couldn’t clear my archipelago map until NOW! THANK YOU! I have one complaint though- I’ve bought 2 Boom passes, played sonar ops to get 100 aesthetic tickets. I have 1000 so far- but EVERY COSMETIC IS 1500 and up!! Why isn’t it more feasible to get cosmetics in this game? And I’ve played this game for 10 years! We finally get cosmetics but they cost an arm and a leg to get. I know the supercell team is all about in app purchases and that’s fine. But you guys have a successful formula in clash royale so people can win cosmetics by winning tournaments, paying, or earning in game currency. Why not make a Dr Terror crab that gives cosmetics every 20 levels or so? Or at least give us more in game currency for the sonar ops- how is 100 tickets gonna cost 2000 sonar points? It would make more sense if it was 1000 tickets. The way I see it, a lot of loyal fan bases will commit to playing their favorite games more often if they have more of a chance to get costumes or non-game-altering rewards. That’s why December was very good for Marvel Rivals! TLDR; I don’t want free cosmetics- I want to earn them. Make them affordable. 2000 sonar points- 100 cosmetic tickets = NOT WORTH IT! 2000 sonar points -1000 cosmetic tickets = worth it, still have to save up or *purchase more* (and you guys can still make money, but it won’t look like a ripoff)









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