Sun Jan 19 2025
The paid DLC “The End Of Karma” is now available! A massive update that unveils the final chapter of the story, and the decisive battle against the ancient god He Luo!
【v3.1.2 Patch Notes】
*Please install the game directly and do not uninstall the old version, otherwise you will lose your local save files! It is recommended to use the cloud save function for backup~
*The offline feature is now available. You will only need to complete the login verification after the initial game installation. Subsequently, you are able to play in the offline mode.
-----------The following is the content of this update----------
DLC “The End Of Karma”:
For ten years, 'Bi-an' slumbered in a dream of ashes while the malevolent Heluo deity was fully unleashed, turning the world into chaos. Under the arduous support of Linglong and others, the Heluo Resistance once saw a glimmer of hope, but everything seemed so fragile in the face of madness and despair…
Now, 'Bi-an' has awakened from the endless nightmare and returned to the real world. He will embark on his journey once more, initiating the ultimate battle.
【New Chapters】Five New Chapters, Intense Boss Challenges
Five brand new chapters will lead you through a world that is both familiar and strange, gradually approaching the sacred grounds of the Snake Dynasty, hidden deep within the earth’s core a thousand years ago. Six formidable end-of-chapter Bosses will present new challenges to players!
【New Sects】Three New Sects, Smooth Combat Experience
Three new sects are introduced: Wheels of Solar and Lunar, Underworld Vidyaraja, and Soul Blade Shura, along with six sect skills, offering players a novel combat experience!
【New Talents】System of All Things, Free Talisman Matching
A new talent tree system allows limited talent points to dictate your growth strategy and choices, and an Infinite Mode that breaks through all limits! Coupled with the special rune - Time Talisman, the diverse entries and effects provide greater freedom and intensity for build combinations.
【New Story】Abundant Story Segments, Three Endings for Your Choices
The might of the ancient gods is not easily extinguished; your decisions will lead to three distinct endings! Traverse timelines, face various challenges, and find a way to save everyone!
【New Adaptation】Mobile-Exclusive Features
A new “Automatically activate Sword Sheathing” feature has been added for enhanced gameplay smoothness.
At first i was somewhat skeptical to purchase this game since it had little reviews or ratings and seems to be somewhat new. But for the low-ish price i decided to try it anyway and way extremely happy i did! It’s very fast paced, has a lot of abilities/weapons to get throughout your runs (which i’ll admit are mostly RNG based, nothing is guaranteed) and the graphics/art style honestly looks really good. With all that said; it’s just a fun game to test your skills and make it as far as possible or even speedrun it with the timer setting enabled. It has alot of replayablity and truly is a decent mobile game that other developers should take note of! If this game had more content and a bigger dev team it could dang near be a Console tier game. {Example: Dead Cells meets Hyperdrifter}
This is a fun game with a cool mechanic in terms of the flying swords. There are several issues that prevent this from being a 5/5. First and foremost, this is obviously a port. The font is extremely small, which isn’t as problematic as the horrible color choice. It is essentially impossible to read the dark red and dark purple. As a result, there is somewhat of a learning curve to figure out what the different powers do. Second, for some reason, the perimeter of the viewing field is dimmed. I often times would find myself getting bum rushed before I even saw an enemy in the distance. Maybe this is by choice but regardless, I don’t like it. Finally, I don’t like how hot my phone gets with this. For reference, I am playing on an iPhone 13 Pro Max.
This game is pretty good, it has you choose your equipment before you go out into the stages. After you’ll go through two or three stages, with a mystery stage sometimes, and then fight a boss. it’s been a while since I played it, but I believe there are four main bosses, and a secret mini boss. After you beat the game, there is a Secret mode. I play with a playstation 5 controller perfectly; just be sure to disconnect it every time you are done playing in the bluetooth ios menu.
This is a great game… on PC but Im not sure why companies do this, many games that have been re-released for mobile such as (gunfire reborn) for example didn't require you do be online all the time but now they do? The WHOLE point of a mobile game is to play whenever and wherever you want this is a terrible business practice an I'm HOPING they wont require this on the Nintendo Switch Version don't wanna waste my money Twice.
Amazing gameplay have no complaints this far. Devs are quick to listen with offline mode from what I heard online. With that in mind, hope devs can allow other audio to play in the background so I can listen to audiobooks or podcasts while playing.
There are a small handful of mobile games that I play for extended periods of time and actually feel motivated to beat. Warm Snow is definitely one of them. There are endless build possibilities which makes every play through a unique experience, and the game becomes VERY challenging at the higher levels. I love it. I hope they release another DLC!
Levels are well designed, though map layout becomes repetitive throughout the course of several runs. Players are actually given tons of options for their build paths unlike some rogue-likes. My only complaint about this game is the small text and avatar size.
First off this game is amazing and I can’t believe it’s been released on mobile. Great decision on the devs part. I just wanted to bring to your attention that mechanical case doesn’t seem to work as the description states. “Upon 100% rage: Your sheath cooldown should reset. If sheath skill isn’t on cooldown your next sheathing will not trigger cooldown.” When rage is consumed and my sheathing skill is not in cooldown I do not get another sheathing to active. This only works when the skill “is” in cooldown. Please look into this.
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