title image

Turn-based tactical battle RPG

Ratings

Age

13+

Category

Strategy

Languages

English


Screenshot
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Ratings & Reviews
Great Game, pretty grindy
Fri Nov 10 2023 Diplomatic Ronin

I really like this game, and have managed to accrue a significant number of the characters up to silver and gold rank, which takes a while if you insist on playing it free to play (as I do). But this game lets you do that casually; I’ll log on for a few minutes, auto play (raid) for items to upgrade characters, and then revisit when my energy has replenished. If I want to work on campaigns I’ll spend some time actually playing the game. I’ve managed to complete the Orkz, Ultramarines, Chaos, Eldari, and Black Templars campaigns, all without spending any money. Having a good, active guild helps, as winning raids gives you guild currency to buy more character shards and upgrade characters. It’s fun and I’m not bored yet, and new factions come out at a good pace. Some negatives are that the Necron faction isn’t that useful in the long term so it feels like a waste to build them up for their campaign. And as many people say, requisitions rarely met you anything of value. I got lucky the first few I did but I can’t say the last time I got a worthwhile new character from one, or even a large amount of shards for a decent character I already had. Having said that I still recommend the game wholeheartedly. But all of the pay to play stuff is overpriced, do not waste your money, and if you don’t have the willpower to ignore it, don’t play this game.

Surprisingly good
Sun Sep 04 2022 TheTrenk

The game’s got a lot of great points. The artwork and animation stand out and the gameplay itself is engaging (there are enough things to track that you stay entertained but few enough that you don’t get confused, a bad decision can make or break the game, and the hero abilities feel fun, responsive, and impactful). The progression and character unlock systems are rewarding, too. My complaints are that the game is very grinding driven. A lot of the experience is locked behind time gates or pay walls, and I’m not convinced that a series of missions that will provide maybe 20-30 minutes of dedicated gameplay are worth an hour or two’s pay - particularly not since there aren’t a lot of voluntary ad options with which to bypass obstacles. You’re looking at paying $30 for heroes that use the same resources as everybody else (so once you spend the money you don’t get to play the game more, just differently) followed by multi-hour waits to go through surges of gameplay that last, at most, five to ten minutes. It can be extremely frustrating, which makes me hesitant to spend money, which is sad because a lot of the heroes look like fun! The dollar to entertainment ratio just isn’t weighty enough. Great way to burn through a few hours before you start hitting plateaus and getting frustrated. There are also a few bugs and oversights here and there but they’re not major. The main issue is how aggressively the devs decided to enforce a glacial rate of play.

The Emperor Protects
Fri May 16 2025 Bkh2122-0101

Deep gameplay, great characters, and regular updates. I have been playing since maybe September of last year and can undoubtedly say that it’s definitely in a league of its own. I have never felt like I needed to pay to get ahead of everyone, which is very refreshing. Of course, like with any f2p game, you can pay to get a character and get a head start to progression, but one character will only get you so far. As far as in app purchases, some of the deals they offer are quite good and reasonably priced for what they offer… and others are forgettable. My gameplay is never hindered by ads and the only ads in game are to get a free, once daily, bonus of 50 energy, refresh items shop inventory, and a small amount of gold, the “non-premium” currency. Energy is used to complete missions and it recharges over time like other games. There are genuinely some times that I’m upset because I have run out of energy and have to stop playing. There are constant gift codes given out, I am surprised by how much is actually given out. If you like Warhammer 40K, this game is worth having a look. You don’t have to have any knowledge of the 40K universe to play or understand this game and there are several campaigns that actually have decent stories for a f2p game.

Massive pay wall, event, and pay to win PVP
Mon Nov 21 2022 C.P.K.S.

This game is fun don’t get me wrong but seriously it almost like everything and i mean EVERYTHING is locked behind a 20 to 30$ pay wall it’s so hard to be free to play because you know you’re never going to achieve what the game demands you to have, for example the chaos campaign (and all the campaigns) can only be completed if you pay real money to upgrade your units when if you’re free to play you have to grind nonstop and sadly end up quitting the campaign at level 43 (67 if your on the first campaign) because everything one shots you from a imperial soldier that’s supposed to be weaker then you to the the coms unit that keeps calling for backup and sadly the PVP is also affected by the pay to win where players in 4 million to 10 million power are fighting people who are in the 4 to 2k’s (I’m not making it up that’s literally almost all the players I’ve had to fight and I’m on veteran league) and even the events have been affected by Pay to wins! Where it’s impossible to be a “good player” when you’re always and forever be dead last because you’re a free to play it hard to love this game when you feel like the game is against you because you refuse to spend money I hope the developers see this because I think this is going to be the most honest review they are going to get and I hope they can make this game less about money and more about the players having fun

Progress blocks
Sat Nov 26 2022 FollowersOfFett

Let me start by saying that I love this game. Some of the missions frustrate me though. Missions that require x amount of damage of a specific type are one example. Certain damage types are fairly common across characters, races, and factions. Some, however, are very specific to few characters which makes achieving them grindy. Fortunately with daily missions there is an option to reroll one mission per day. Event missions do not have this feature which presents challenges. Missions that target x kills of a certain race or faction are pretty easy to complete, unless a player doesn’t have access to all of the campaigns. An example of this is finding Chaos units without Fall of Cadia mirror unlocked. Arenas doesn’t offer a consistent format for headhunting in this fashion since opponent teams are “random” and victories become harder to achieve as you rank up. As well, this hinders progress in event mission chains, players being unable to efficiently finish these mission types. My only other big gripe is x10 requisition rolls. Getting orbs in half of the drops, or 5 character shards on rolls is wildly unsatisfying. I fear requisitions far more than I enjoy them.

Not bad but a serious grin....edit...don't play it..it's a scam.
Tue Jan 02 2024 Infestedpotatoes

Huge 40k fan. And I do actually enjoy they game. You can play a few hours but then you hit a grind wall for character upgrades that really takes it out of you. The game spams micro transaction packs at you and it's very tempting because of how hard those grind walls are. I love the events for characters unlock until you get to about the 3rd step in the quest were the difficulty spikes and the task you need to complete becomes unrealistic to complete in the few days the event is activated all in an attempt to get you to buy there micro transaction pack to "speed" up the process. The arena and team events are very well done but almost a joke for those who go in without top rated characters. Especially those boss battles. Overall the game has potential and while I understand the need for money for a free to play game. A casual no pay player like myself can find themselves grinding for literally days or weeks to maybe get a chance at upgrading one character. *edit* After another couple of days of playing I think I'm done with this game. I'm stuck on a level and I have no way of passing it unless I grind for the next several weeks with MAYBE a chance getting my characters strong enough. This is a well dressed gottcha game sadly once again dressed up in the amazing 40k universe. DONT play it

Please Get Rid of the Energy System
Mon Sep 23 2024 Mobile Gaming Ilness

Great game. Fantastic combat mechanics, excellent character class diversity, and okay leveling systems. The actual gameplay loop is fantastic but the leveling is insufferable. This game has a typical mobile game energy system that is completely unforgiving. Your character leveling progress quickly grinds to a halt as a result (without paying real money of course, did I mention this is a stereotypical mobile game model?) after a mere couple hours of playing. Realistically for a single character, you may be able to get them 20% of the way to their next upgrade tier each day (keep in mind most modes in this game require 3 to 5 characters to even begin playing). Enemies you encounter scale far more rapidly than this, meaning you are practically bottleneck’d into only completing 1-2 levels/multiplayer matches per day without getting completely stomped into the ground. Moral of the story: unless you want to play this game religiously every day for months-years, play an actual 40k game on console/pc. It’s laughable to consider that you could learn all of total war or dawn of war in a fraction of the time it would take you to level characters to even begin playing in this game.

A good game buried under greedy gatcha
Sun Nov 06 2022 Tallasswhiteguy

The sad part is that this is functionally a very good and fun game, if they would eliminate all the unnecessary and egregious wait times to even play most of its enjoyable features. Almost every character and level gives upgrades necessary to level up your crew and continue winning, but every level has an arbitrary number of times you can play every day. Additionally said rewards often don’t drop according to the rng. So you can wait an entire day, play that level for the needed resource, get none, run out of chances to play said level for a day or more, waste your precious “energy” resource so you can’t play any other levels or events, then rinse and repeat tomorrow. Most likely with the same results based on the rng. Meaning you can not level your characters consistently and enjoyably and cannot progress past difficult stages or events. All the funnest game and challenge modes have 15-24 hour arbitrary cool downs for the same reasons. To increase frustration and force you to spend money, which again based off the rng and random loot boxes means you probably won’t get anything you were hunting for to actually help you in game. It’s sad. The game was probably very good and enjoyable until it was split up into 15-24 hour waiting cues and all sorts of rng nonsense and frankly stupid reasons to essentially not be able to play the game.


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