Thu Feb 12 2026
New in 11.20.6:
FEATURES:
- Added Gemstone Filter - allows filtering of new & socketed Gemstones, shape, Rarity, etc.
- Added ability to see which Champions have which Relics equipped & hide equipped Relics in the upgrade window.
- Added ability to see what Relics are equipped on which Champions in Arena.
- Added ability to test your Siege Defense Teams against clanmates via friendly battles.
- Added Quick Battle to Tag Team Arena.
This game is awesome. I’m just gonna say it. The graphics on this game are absolutely amazing for a phone app. I’m also overjoyed that they did a collab with Monster Hunter. I’m such a huge Monster Hunter junkie and when a realized that they had Monster Hunter champions I almost died. Sadly I only got there in time to get the Rathalos Blade Master (which is my own fault) I guess that’s what happens when you don’t log in: you miss important things. Pro tip: if you download this game, log in every day at least once. I could have gotten more Monster Hunter champions if I had. Take my advice. If I’m being honest I’m still figuring the game out. I’m one of those people who doesn’t log into games often. There’s not much I can tell you except the game is fun, creative, interesting, entertaining, and the designs of most of the champions are absolutely amazing. (If I’m being honest I’m not following the story element but that’s just me) it’s over all very fun to collect champions and battle with them whether it’s clan bosses or PvP or main “storyline”/main battles. It’s over all a fun game that I would highly recommend if you like fantasy and a well designed game. Sorry if there’s anyone out there reading this that didn’t find this helpful. P.S. (Thank you for doing a Monster Hunter collab!) Bye, have a nice day!
This is a great game. I really enjoy everything you can do in it along with the occasional free legendary. I have a few reasons as to why I didn’t give it a 5 star. 1). With almost everything requiring energy a player can run out of energy stupid fast and then have to wait a few hrs for the energy to refill. I personally would like to see the energy cap increased by another 100 or so. Another option would be to decrease the time it takes to get back energy from 3 minutes to 1 minute. 2). Give players another way to get Epic/Lego tomes as well as shards without having to spend a lot of money for them. I know that we can earn them other ways through events, tournaments and missions, I’m just suggesting letting us grind our way to getting them through dungeons at some of the hardest levels with a small chance of getting them. I’ve played borderlands so I understand the grinding. I understand that this is a f2p game and you have to make money so I don’t want to take that away from you as a company and there are so many players that would gladly spend the money. I’m only suggesting these topics as a way for those players that don’t want to or can’t afford to spend money to have a chance to compete with others who do spend a lot of money. Again I really enjoy the game and can’t wait to see where you guys take the game in the future!
OK so just start this off I can’t lie raid shadow legends is really really good game and it’s really fun to pass the time with. But I have seen lately an increase in levels like 26s having legendary‘s and Epix which I think is either luck or a pay to win but whenever I tryTo defeat them they always come out on top now I know there’s gears and rings are usually farm spiders den level one for rings which I used to thought were extremely rare butts that’s not my main complaint that’s just like something small. My main complaint is a graphical errors I consistently have where enemy champions or bosses I’m just completely bugging out like they attack and then they go back their limbs extend kind of and then they spin it sounds comical but it happens. I can say there is a fair chance for everybody to do challenges weekly challenges and such and I think I think it’s really good for like the gym earning system if you were to buy the gym generator like I’m trying to I think it’s a fair chance for everybody and I really like that this game balances paid a win and fun to win basically and I’ve never seen any other game do that with a balance pay to win and fun to win. Sorry about any grammatical errors.I used to also think that this game was really really bad. But I feel like I got completely immersed back in like December 19 I don’t know when I started truly. But I do know that is that this game is honestly amazing.
It’s a great game, no joke. I play this only because my 14 year son old does and he invited me to play, so I’m in for his sake. Points of relatability with your kids, right? That said, 2 months and $150 later, there are some inherent flaws with this game, thus the 4 stars instead of 5. The lower level arena is a complete mess. My next arena challenge AND mission is to simply make it to Silver 1. Not happening anytime soon. It’s full of Level 60 (highest level) x 3 or 4 (not to mention the fact that oftentimes they’re Legendary Champions) that I simply can’t pass as a relatively new player. And, as an entry level player, I lose arena points for losing against these teams that have 3-4x my team’s power rating. Shouldn’t teams like this be quarantined to a higher arena level? I don’t even play the arena any more because even after 3-4 refreshes, I can’t beat a single team, even though I have a lone Level 60. Also, YO. Can we make books a little easier to come by? Maybe make an area towhere you can collect “pages” of books (5 for rare, 10 for Epic, 20 for Legendary?) or something? Digging the game, but there are simply way too many different types of “currencies” to fully max out a particular Champion. Then again, I made the decision to spend $150 over 2 months and I’m all for free market capitalism, but I can’t see investing any more cash that I have to work for just to be cooler with my kid.
I’ve played this game for a while and think that the developers did a very good job designing it. This game did a very good job at balancing how complex it is and how functional it is. Right from the get-go, you can already understand the core game mechanics. I’m always am finding new strategies, which keeps the game fresh. One thing that has always kept me coming back to this game is the clan boss. In my opinion the clan boss is one of the best aspects of the game. Having a boss that your whole clan can fight was an amazing idea. I think it would be great if they added more ways for clan mates to interact/work together. If I had to complain about something, it would probably be artifact upgrades. This has been improved upon in a recent update (where they now allow you to do auto upgrades), but I feel it’s not quite there yet. Upgrading is based off rng, which I think is fine. The bad part is when you are upgrading artifacts to higher levels. There have been many times when I spend millions of silver on upgrading artifacts when I shouldn’t have. I think that the player should have a higher chance for a successful upgrade the longer they go without one. This would reset after every successful upgrade. This game is very enjoyable and I hope that if the developers reads this it will help them.
Hi! I have been playing for almost 2 months now and it’s amazing! Here are some suggestions to help the game! 1. Maybe add a special shop where you can get champions for gems (maybe rare, epic, and legendary champions. The gems would probably be around certain prices. For example, for a rare champion: 500 gems. For an epic champion: 1200 gems. For a legendary champion: 2050 gems.) It would make it easier to get a champion that you need! 2. Maybe get rid of a couple of factions and put the heroes in that faction in a different faction, or at least make a way to organize the rarity and factions. It can get confusing while looking though your champions trying to make a good team, and even if you already got a way, make it better advanced. 3. Add a new rarity of champions and add harder chapters (I don’t know what they are,) for more experienced players. The champions could help for those new chapters (for example, Mythical for 6 stars and Heroic for 7 stars.) These are my suggestions for the game. I hope this helps for the better! RAID is good the way it is anyway, these are just my suggestions. RAID is very fun any very enjoyable! I hope this game get better and better! This is my favorite game on mobile. I am on the roll to get the new legendary champion! This is a fun game! #RAIDisTheBEST! -Zach
The game will let you get so far into it until it starts costing a lot. You can get to a point to where upgrading your champions gets really expensive. When it comes to the cost of upgrading your gear I have went through almost 1,000,000 silver just to upgrade the artifacts pass level 10 I have counted 19 times that upgrading had failed to raise two levels. It’s almost impossible to get past 12 and the champions that you receive from shards it takes a bunch of them to get a good champion that will take you far enough into the game to get good enough gear to upgrade your champion enough to even begin to think about beating the bosses. So unless you have a lot of money to buy what you need to get your champions level up high enough to take on the bosses it’s almost impossible to go further into the game you get stuck and can’t go any further. All I can say is great game guys just ease up a little bit on prices so a person can advance and ease up on the champions let a few good ones go so people don’t get so discouraged and you will probably keep people playing not everybody is a pro. There are people that don’t have a big pocketbook to spend on games. Other than that one of the best games I ever played. Everybody needs a chance to be able to get further into the game.
Game starts out pretty entertaining. After a few mounts to a year it gets repetitive. Constant pop ups trying to sell you shards, power, gems etc…. The developers idea of giving the game longevity is basically adding higher and higher difficulty levels to the same dungeons. Not only is this repetitive and boring but at a certain point even with max character states it’s nearly impossible to complete certain levels. It’s incredibly difficult to obtain hire tire shards without your Credit Card. Everything seems well designed but the game just feels like a cash grab and is definitely pay to win. Obviously the game is designed to make money which is fair enough. I personally think they way over value the in game packs. With the amount they charge they could make raid an open world mmo instead of an early 2000s style dungeon crawler. I rarely login and it’s only to collect the login bonus to slowly spend 10 mins a day leveling up for no good reasons other than I was bored. In the beginning (a few years ago now) I played a couple hours a day. I enjoyed leveling up and getting new characters. I unfortunately have spent around $300 over the past few years. I paid 6 times the price of a console game and got less enjoyment. I can’t explore in raid or get into the lore because it has no real depth. It’s a pay to win cash grab that’s good for killing a few minutes a day if your past level 30
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