Wed Jan 21 2026
1. New Events
Fortune Overflows Event Series
Prayerlight Codex Event Series
Lantern Festival Limited-Time Cosmetics Event
New Team Challenge Event
Alliance Duel Event Coming Soon
2. New Heroes, Artifacts, and War Pets
New Heroes
- Added the Legendary Hero Agnar (Cavalry, PvP, Skills), available from the Lucky Spin and Wheel of Destiny events.
- Added the Legendary Hero Freya (Cavalry, Rally, Control), available from the Wheel of Destiny and Strongest Lord events.
New Artifact
- Added the Legendary Artifact Winter's Edge (Cavalry, PvP, Control), available from the Forge of Light and Riches of the Forest events.
New Pet
- The new War Pet Bullionbeast (Cavalry, Fighter, Skills) can now be caught in the field.
The sequel to Rise of Kingdoms or something like that from what I’ve heard, is very good. I have personally never played RoK but call of dragons is still super fun, fast paced, seasonal strategy game. I love how many speed ups you get just naturally through playing. I’ve spent only a dollar on the beginners package and I’m still in a contributive state to ward and behemoth raids. However, this game is very very pay to win with the only restriction on pay to win players is how much they can use their heroes to attack other players. But with that being the only downside I don’t think that’s too bad. It’s still playable for free to play/ small spenders. However, the biggest brag about this game is like to talk about is the quality of life mechanics they have in just the regular chat and mail system. Integrated in chat system is an auto translator. How cool is that. You don’t have to try to figure out which characters people use to understand different languages. Not only that but you can copy messages in game. You can send photos in chat. You can set individualized profile pictures and have profile walls. You can have contacts. Group chats. I think as long as I’ve been playing mobile games, all of these things are borderline unheard of or the games that do have these kind of systems don’t do them nearly as well as call of dragons. Well done call of dragons team. 👍
Been playing since the game opened. Aside from all the unbearable dialog, I play games for fun not to read books or I’d read a book, the graphics, gameplay are great. Issues: game at first makes you think you are fighting a great threat, threat has nothing to do with the mobs in game, they are static unless triggered by attack, you can walk right through them, unless you are raiding then there is an aggro zone. The threat are players, specifically whales. Like every game in existence you get those 10%ers who have loads of cash to spend, what do they do, they flex and not on their own counterparts because that’s just nutty, fighting your own strength or level, why? When you can ruin the game for casual players isn’t that better, I mean I wake up everyday and look to pick on the less fortunate, don’t we all?! So why oh why haven’t developers designed money caps on servers to keep the game fresh and fair for everyone? Make a server for whales, you spend over “x” amount of money you get planted on a server for the rich and lonely. Keep the game clean and fair, people will be willing to spend more when they are having fun; or the rich will try to out spend their counterparts for power, win win.
I have been playing the game for about a week now. And I have been addicted since. It’s interactive, customizable, and you never run out of things to do. Over all a great game and have recommended it to my friends. However, there are a lot of flaws that the developers are trying to fix but taking the wrong approach. They just sent out a “memo” in the game telling people about the server reset coming soon. And I think that is a good idea, resetting the server is a good way to hinder super alliances with over 100 people in them. (personal city growth won’t be affected, but hero lvl, artifact lvl, alliance, etc… will be reset/wiped) But the problem is they will just join the same alliance as soon as the wipe happens. Making the small alliances have to start over with their maybe 20-23 people while the super alliances have a 50ish member head start when it comes to donations, fighting, etc. A tweak that I think NEEDS to happen is drastically drop the max number of people able to be in an alliance. (40-50, just an example) This will do 2 things. It will force super alliances to select people they want to keep. And 2, the more important one. It will force there to be more alliances in the region and force more battles. Which is half of the game. The super alliances are sucking the fun out of half the game, bullying little alliances into doing what they want.
I have played this game for just about a year now. During my year of experience, I started three different accounts. On all three of my accounts, iv made it to season two. I thought maybe if I grinded my heart out, with the experience gained in the two prior accounts, I’d be able to keep up and half way compete. I even invested $75+ (very wisely I might add). After playing hours every day, and spending a ton of money on the video game, season two has NOTHING I can do. Meaning, I don’t have enough power to get into any decent alliance. Even after spending a ton of money, I don’t even get to participate in any behemoths in season two. The cold reality is the developers value the money they make off people trying to keep up with the crowd more than their player base. They have great storytelling and game dynamics, but there’s no way a 9 year old is going to be able to have the money to even dream of being competitive, especially in season 2. Season 1 is fun, but season two is full of people with big pockets and no consideration. So unless pointlessly building a city is fun to you, just save your time and money.
I have been playing for a while now and during the first “Season,” it was mostly enjoyable—a few annoying people and lack of helpful documentation held me back at first, but by and large it was fun. Now there’s a new “Season” and the game is nothing but frustration. EVERYTHING is much harder to accomplish, and having all of the heroes reset to peons was frustrating. But none of that compares to the unending onslaught of “whale” players who seem to find their pleasure in repeatedly annihilating everything, everywhere, all at once. Even being in a big alliance makes no difference, as the malcontents simply mount wave after wave of attacks with seemingly infinite resources and astronomically-high (like 8 times higher levels) heroes. Having to waste the limited hospital healing power every day because the “whales” attack my city (which I thought wasn’t supposed to be possible if you’re in an alliance and its territory?) is off-putting to say the least. I can’t build up heroes that are forever stuck in hospital, and alliance members can’t help because they, too, are constantly getting wiped out. I don’t have the ability to move away from the aggressively hostile players, so I’m considering just quitting since the game is not fun any more.
I enjoyed the concept and set up of this game, the graphics are great, even the story line for the heroes was great. However, the Devs will not let you switch servers, at all. And after you reach level 12, you cannot even switch to another region within your server. They claim this is to prevent players from selling accounts or giving people access to their accounts - however, jokes on you Devs, players are finding other ways to sell accounts and give access to accounts that players gave up on. I had several people approach me offering to give me access to higher level player accounts, what comes with them, and even how to access them. I never accepted, but selling accounts and giving access to other peoples accounts is still happening, even though you claim preventing region hopping and server hopping stop this - clearly it hasn’t. Bully clans - typical in any war game - there’s war and enjoying the game, which is different from an entire clan harassing and bullying you for no reason - being bullied you should be allowed to switch regions or servers. Otherwise I would’ve given a 5 star review.
I am all for having a dominate group, but my personal experience is terrible. The top 10 alliances in my server are all one clan. There is no excitement and has just become a farming simulator because nothing can be done. I would like the option to switch kingdoms or kingdoms should combine when the map becomes too stagnant. It really just kills the whole exciting aspect. I know that this game is compared to Rise of Kingdoms and in many ways it is similar, but it does not have to be a copy paste. A lot of the regions are not balanced that you start in, northern part of the map has low resources and bottom has high. It would be nice to see a universal pass be opened up maybe a week after the alliances claim their pass so that smaller groups may travel through. This could also bring more to the story mode aspect and give us more to do. The dragon trail is a fun addition but I would like to see solo boss fights similar to the behemoths that the alliances face together. All levels are based on power and not as much on strategy. This could also help players practice their behemoth fights before doing a mass clan size battle. I hope this review is taken seriously. The game is very boring at the moment in kingdom 51. Nobody likes a farming simulator.
Love the game and story it has but there is now a huge problem… since the merge of some servers, people are being forced into leaving their alliances to join the alliances that have higher power because of pay to win players. Starting everything out from zero against these pay to win players are so stressful! When we were finally able to get on the game again not even an hour later, multiple alliances who are most likely have at most half pay to win players had taken up most of the territory, going after the ones that are free to play and so on. I love certain things about this update but it’s absolutely horrid with the rest, I love my alliance and don’t want to leave but we are being forced into a corner and most likely are going to have to join the main alliance against us. Edit: changed 2 star to 1, it’s getting to the point of this game is no longer fun, it stressful and sad, whoever thought merging pay to win with free to play servers didn’t think that idea through at all! if you thought that doing that was going to make others pay y’all money to survive, y’all are sorely mistaken. It’s going to make you loose people playing the game and go to something else
Our Call of Dragons codes guide is here to help as you set out to tame the scaly beasts and wily wyverns in the hit new mobile game.
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