Tue Mar 05 2024
A couple of improvements
- Fixed slider graphics on newer bigger iPhones
- Added support for iOS 17
I’m giving 4 stars because it is the same story and world I remember. It’s great seeing the environment again after my old computer won’t play Riven anymore. So, I loved playing it again and that was fun. HOWEVER, the frame rate isn’t correct. I played this on my 6s, so I don’t know if it’s the same on the iPad, but opening doors, pulling levers, and even watching some animals wasn’t as engaging because I know what is supposed to look like. The cutscenes are fine, as they cannot be interacted with. This might be done in order to get the app down in size, but I noticed the frame rate right away,
I've played nearly every edition of Riven. The story for me doesn't get old; However, the reason for this review, is why you should get it. Riven is a game with a lot of attention to detail for it's time. The story is told through exploring the world you're in. There are no defined quests except, the story itself. You'll find yourself in a world, not sure of what's going on at first. As you explore, you find challenge through puzzles and, curiosity goes a long way to figuring out the world... From a technical side, this version seems to work well. It is missing some visual elements; however, knowing the game like I do, I played all the major elements rather quickly and found no major game or story breaking bugs. If you're new to the point and click (tap and go) adventure game genre. This is and 'Myst' (also developed by Cyan) are the games that set the standard. It really has a lot to offer, if you're in no rush and want to explore everything.
Riven is my favorite game of all time. If you have an iPad or a computer get that version. Playing riven on a small screen you will miss not only puzzle related elements but also the full beauty of this world. There are small details everywhere. For this version if you double tap u can zoom in on areas but note that isn't normal for other versions. Really this port is great still for iPod and is still better than any point and click ever. having played the game many times I don't have an issue and its great to be able to link to riven at any time
I love the Myst series. Great puzzles, great interaction with the enviroment, etc. But the iOS versions as not a good portrail of how good this company and this series really are. Because of the size of the game, it lags really bad, each time you move you have to wait10-20 seconds for the screen to become clear. The controls are appropriate if you have a mouse, but push screen is difficult as I frequently got moved to a different area because something that needed to be interacted with was too close to the place you push to walk. I was excited when I saw these in the app store, but the quality just isn't there when compared to the old PC games.
I love Riven — a classic and all around great game — however, the iPhone app suffers from over-compression of both still imagery and video. They should try to achieve the same overall file size target with more modern compression techniques for higher quality. Also, the settings/save screen is rather poor and needs some love; no reason for that to be lacking the fit-n-finish it deserves.
I’m guessing it’s better on a computer or other device, but on the iPhone the design has many flaws. The zoom in feature is really annoying, so it’s easy to miss lots of clues, and sometimes when you tap on a clue it doesn’t work. That’s just a few issues on the design. The method to move around is a little underwhelming, but if you’re patient and dedicated to the game, you get used to it. The gameplay is awesome, a great sequel to Myst, but I recommend NOT playing on the phone and choosing a different not-so-annoying version.
I've played Myst, Riven, and Exile. These games are just great for how simply they are played. They require thought for puzzle solving. Some advice for new players, keep a notebook for writing down information that may be useful. You never know when a pattern found in the beginning will be needed later on.
Borderline unplayable the way the screen tapping function doesn't work with many of the puzzles - you're apt to miss pretty obvious clues because when you tap on something seems evidential nothing happens- because he game design is flawed for touch screen and because the zoom in feature causes countless issues with functionality while your working on a puzzle. can't tell you how much extra time i e wasted wrestling with that stupid zoom in feature. beautiful game. wish to god i didn't decide to play it on the phone instead of desktop.
Cyan Worlds announced it is remaking Riven: The Sequel to Myst thanks to the help of a fan project.
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A modern remake of Riven, the sequel to the game Myst, is in the works, according to the developer Cyan Worlds.
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It has been 30 years since popular puzzle game Myst first came out, and to celebrate the anniversary, developer Cyan today announced the...
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On Sunday, Cyan Worlds revealed it is working on the first-ever remake of Riven, the 1997 sequel to the company's legendary adventure game...
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The makers of Myst and Riven branch out on a new adventure.
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In 1993, Myst was quite the craze and conversation of many cubicle workers on their break. It held the record for most PC games sold until...
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Cyan Worlds, the creators of the acclaimed Myst series, have declared their plans to launch a completely remade version of the classic 1997...
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In the remastered version, you'll head to the titular Myst Island and unravel the mystery and a story of ruthless family betrayal.
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