Wed Oct 08 2025
This update has a security fix for a vulnerability in the underlying Unity game engine.
I spent 11$ for game and every expansion, I wish I didn’t. UI looks so aged and unappealing, that I just can’t enjoy it much. It looks like websites from 90s. I wish it has better design, now it looks so cheap and outdated. I understand that art is bad thanks to original board game, but everything else looks even worse. I mean fonts, backgrounds, animations, sfx and everything. UI is not fluid at all. I wish it was at least Spirit Island’s level of quality. It’ll help game so much. Also I don’t see much replay value. I mean there are a lot of gameplay to unlock everything with every character, but the game’s loop becomes boring too fast, it’s all the same every run, different heroes and dungeons doesn’t help at all. I just don’t wanna play after a few games. There’re better rogue-likes which was not originally board games, just play them instead.
I was skeptical when I first encountered this game. How much strategy could there be in a single player game where you’re just rolling a bunch of dice, right? Well, there is a lot of strategy in the decisions that you make as you progress through the game and even within a single encounter. You do get bad (really bad) rolls now and then that can ruin a game, but if you’re careful and expect some bad luck you can usually avoid the worst results. I haven’t had any crashes or other serious problems on my Air 2. There does seem to be a problem with the random number generator, though. After about 1600 rolls the stats show that 1s are about 10% more likely than 2s, 3s, 4s, and 5s; and 6s about 5% more frequent than 2-5. The stats have been consistently that way from the beginning, too. After 1600 rolls I would expect the frequency of each to be roughly equal (or at least to fluctuate over time), but that doesn’t appear to be the case. This is a very good game and I’m enjoying it quite a bit so far.
Losing one star since the developer has started placing ads for another of their games in this one. Not cool for a high priced premium game. Otherwise, I love this game. - This is truly one of the very best games on the app store. It is the most faithful reproduction of a physical games I have seen since Pandemic. Great work! Minor areas for improvement: music variation would be great. The soft "Puzzlequest-like" music seems rather calm for this game at times. I might enjoy a variety of themes that build with the excitement. Also, I'm not a fan of game promotions on the opening screen, but I get it. Overall, I am very pleased with the $25 I spent for game and expansions. Well done. I will continue to buy expansions (if they maintain this level of quality) as they are released. One feature request: it would be fun if we could name our characters. You could also have multiple instances of a single character class. Just my wish list.
One Deck Dungeon (ODD) is a super-fun game! It’s a dungeon crawl in which you play 1 or 2 heroes exploring a randomly drawn set of monsters and obstacles on your way to fighting a variety of bosses. The game cleverly scales itself to get harder if you play with multiple characters at once and as you go deeper into each dungeon, so it’s always a good challenge and you really get a feeling of accomplishment when you beat a dungeon. You also have the option of gaining experience points for your heroes that you can carry from game to game. I’ve played the original card and dice game this is based on and was happy to purchase it again for the iPad so I can take it with me and have the tablet run the game. Big thumbs up to ODD, A+++++!
Though the dice can be brutal, One Deck Dungeon offers the kinds of challenges and choices that keep me coming back (in large part because it is not as time-consuming as other board or card games). This version is the latest gem from Handelabra, the team that brought us Sentinels of the Multiverse, which is phenomenal and has enjoyed years of continued support. Thanks, Handelabra, for another polished title that performs flawlessly. These are the iOS developers that we should support. Now, when can we expect the update that brings iPhone X support? UPDATE: Continued support in 2023—over 5 years later!—means everything. Thanks, devs!
Love the tabletop version but it can get to be a bit of a pain. Takes up space and cards slide around. They did a great job porting a VERY portable game. I have had no crashing issues as of yet (18 plays so far). It’s a dice chucker but there are plenty of ways to help mitigate the dice, just choose loot wisely. Would love to have an iPhone version and would even pay another $10 for it but when I inquired they just said, “nope.” Feel sorry for all those that will not get to experience this game. Don’t get me wrong, this is a great game on tabletop and it makes a great game on tablet. Easier to play at any moment and to stop mid game. So how about it gang, get another $10 from me for iPhone version. Take my money, please. Thanks for response guys. Chomping at the bit for the iPhone version. Can’t take my iPad with me everywhere. (By the way when I ask if you have an iPhone version and you say you have no plans for it at this time that pretty much means nope, but please prove me wrong and put me in my place for that assumption). Good job on the game.
It’s not enough that it is difficult to defeat a boss, even at Novice level, but I am suspicious that the die rolls are rigged. I was looking at my statistics and I have rolled 30% more 1’s and 2’s than 5’s and 6’s. With a limited number of times to use your potions to try and manipulate the dice, it’s no wonder you have to choose potions to heal yourself rather than use potions to create dice that will defeat your opponent. I’d be interested in knowing how many times a player is defeated before they win once against the dragon.
I really love this game. It’s all the fun of an RPG but with the ability to play fast and solo. I would give 5 stars but for one problem. All characters on the character selection are female. In a RPG gender choice should be just as common as class (and race too, which should also be added). Is it gender politics making its way into the game world, negligent oversight, or rush to finish the product? At any rate a button to change gender with alternate artwork would be simple. Developers please fix this and maybe add race with modifiers for a future expansion.