Thu Feb 12 2026
Current Season: Guardians’ Greatest Hits Vol. 2
New Characters: Star-Lord Master of the Sun, Magus, Moondragon, Drax Avatar of Life, Kraglin, Jack Flag, Major Victory, Star Hawk,
Limited Time Game Modes: Grand Arena, Sanctum Showdown
New Albums: Brett Bean, Lemon Art
I’m new to this genre of game (card battle), so it took me a bit to really “get it”. For the first 10-15 matches, I felt like I was just tossing random cards with no real intention and just seeing what happened. But I slowly started learning what the different cards do, and how to use them to my advantage. I found myself strategizing and thinking 2-3 moves ahead. I had several matches that were downright exciting seeing what would happen. I did not expect to get that kind of rush from this game. But if you give yourself even a small chance to learn the cards, you’ll experience the same. Absolute best is when your opponent “snaps” you thinking they’ve got the match locked, and you turn the tables and defeat them. Only recommendation…I wish the deck of cards itself was more interactive when you’re NOT actually in a match. For the sake of nostalgia, I want to just flip through the deck, look at the cards, interact with them. I want to spin them around and look at the BACK of the card, maybe read about the character’s lore. When you’re IN a match, the cards have amazing effects, like Cyclops. But outside of a match, the cards are just static, and you can just barely tilt them from side to side. Make the deck of cards just as enjoyable to interact with outside a match as in.
I’ve been playing marvel snap consistently for 2 months now and it is very fun! The idea of the game is incredible and I love the creativity you can have within the game. This game has the works of one of the best mobile games of all time, except for one aspect: the luck factor. Of course there is luck in every game and for the most part it doesn’t the gameplay at all. What I dislike about the luck is with the collection. I haven’t had an issue with collecting series 3 cards since I don’t have to worry about potentially collecting another copy of the same card. But the same can’t be said about series 4 and 5 cards. When you open a spotlight cache, there is a chance to get one that isn’t in the spotlight which I like. What I dislike is how those cards have the chance to be one of the series 4 and 5 cards that you already have. And these random ones are the worst in the game. I have collected Kang 3 times out of 25+ other series 4 and 5 cards I still need to collect. The odds of this happening are so low and it makes no sense why my luck is this bad. I have also collected 2 kitty prydes and 2 hit monkeys which is super disappointing. For compensation they give you 1000 collectors tokens which don’t even mean much to me at this stage since I don’t even have all the series 3 cards so I need to get those. This is the only problem to me which might seem like me just ranting but it really discourages me from continuing to play this game.
I’ll start off buy saying this game is lots of fun but there’s an issue when it comes to acquiring cards especially when your collector level gets higher. I have to spend credits (that take forever to earn or can be paid for) or gold (that take forever to earn or can be paid for) to upgrade my cards and open Collector’s Reserves and they don’t even guarantee new cards you don’t own yet. If you just happen to get collector’s tokens from the Collector’s Reserves you only get 100 and the cards in the shop cost approximately 5000 of them. There is clearly a huge incentive to pay for gold and credits in order to attempt and acquire new cards but yet it’s still not guaranteed even if you spend your hard earned money. We don’t want to have to play or pay to potentially earn titles or cosmetic variants (especially for cards we don’t use) from these packs that cost tons of credits to achieve. I think it makes much more sense that you should earn cards for increasing your collection level, and then be able to get cosmetics from Collector’s Reserves after you have obtained all the cards in the game. The only guaranteed way to earn cards are the Spotlight Caches which equals 1 cache every 120 collectors levels (It costs $30-$35 just to upgrade a card from common to infinity which would get you 31 levels so you would have to pay minimum $120 just to get a guaranteed card)
Ok so I’m a big fan of this game due to the fact that there are X-Men characters because it’s Marvel but I sometimes wish for Dante and Virgil even though they are under CapCom even though there was Teppen but I didn’t like that game that much and wish that it would have traced over to this game. I was always looking for games like this but I hesitated to download at first launch since it was a card game. I wanted the moba game(w/ Marvel) a few years back but it launched in Honk Kong and didn’t launch globally so it didn’t work out for me. I think this game has great potential and honestly I watched a video on it and it makes sense how to play so far!! Really enjoyable and I like the art style…I wish you could view your games though because sometimes they get pretty intense and it would be nice to have that function naturally w/ in the game..so please add that! Also I know it’s really not that hard but it would also be nice to see the history of those games and if you could friend people that you play against like a teacher/mentor type deal once you feel you learned enough about the game but it could be optional..and doesn’t have to revolve around that prospective..otherwise great game and look forward to playing more matches..ty to team defs for making this game!!
I bought a season of Black Panther on day 1 and played a lot to get as much out of it as possible. In the end I felt all the other seasonal games give you a ton more for the money. I got a new card back, and a few cards, not worth it especially considering I bought the boost and played a lot hoping to unlock a lot. I would say this is like buying a season pass to Diablo Immortal which I also felt was a huge letdown. The two season passes I recommend is Hearthstone Battlegrounds and Clash of Clans. You get so much value for the money with these two games. For now I will play Marvel Snap and not spend any money on it which is sad because the game is good and the developers deserve money but the season passes are greedy for the little you get for it. The other gripe is upgrading cards, I would like to turn this option off completely as all the animations that come up when you upgrade, or to let you know you upgraded, and for what, the card isn’t anymore powerful, you just get a nicer looking card but the time it takes to go through and upgrade cards with the only benefit of it being that the card looks nice, I would rather have the time back. Life is short don’t make us waste time on upgrades and streamline the game so you auto update our cards, and let us play the game.
This game WAS amazing. Awarded best mobile game in 2022 and best game design in 2023. Now three years later? A HUGE increase in targeting FOMO and your wallet through extreme monetization. Also, many bugs causing match crashes (kicking you out of the game if you get a notification from other apps and check it. You can still reconnect to the match but will miss a move possibly) to full on game crashes (have to restart the app and definitely miss a round). One other thing that bugs me: The matching system is definitely sus. It’s defended by the big YouTubers and Redditors but there is no way anyone can convince me that their system is totally random and does not use the cards in your deck as a basis for matchmaking. Sure they don’t use every card, but if you have one particular card, they’re more than likely going to match you with decks that have counters to it 7 out of 10 times. This is more anecdotal than totally scientific but there are many reports of this. Now having said all that, the actual gameplay is fun. The idea of both sides playing their cards down at the same time is perfect and saves so much time, making games go quickly and thus getting to play more and more. The property of Marvel is fun, so much so that I wish someone would make a DC Comics inspired version of this game. Strategy is fun to come up with and it’s a very fun game, other than the big issues I raise above.
BUT match making is absolutely horrendous. I’m going against people who have WAY more cards available to them than I do. They are clearly 10 plus levels above me. There is no competing with them. It doesn’t matter if I get literally every card in order from lowest to highest or where they’re placed. I can’t beat cards that can merge with one another or place several cards across the board. I don’t have them. At best I can try to destroy the 1 cost cards IF I can get the one card I have that does that. I have a few issues with the descriptions of some of the tiles. For example let’s say it says “if a card is played here it will be exchanged for one in your deck.” Before or after its flipped and before or after the ability/power? It’s after the flip before the ability btw, but there is literally no way to know that unless you had that tile before. You also get “you cannot play cards on turns 3 through 5 and 4 through 6” with way to often and way to often at the same time. WHAT ARE WE SUPPOSE TO DO FOR THAT TIME? I literally had a game where after turn 3 me and the other guy just got to stare at each other till turn 5. That shouldn’t be something that can happen. I’ve only played for about an hour and already hit a paywall, but since it seems like it’s mostly just cosmetic I don’t see an issue with it. I do have issue with upgrading cards being the main way to unlock card. You run outta in game money good luck to you on unlocking anything for a bit.
The overall gameplay loop is entertaining, and it can be fun to collect variants and customize the cards as well. The biggest issue this game has is that obtaining new cards is almost impossible without dropping ridiculous amounts of money on the game. Almost every cache you open after a certain point only gives small amounts of in game currency or variants for cards that are already owned. This paired with the matchmaking that will almost always pair you with someone who has cards that are far beyond what you have can take a lot of the enjoyment out of the game. Another issue with the card acquisition is that series drops don’t happen nearly as often as they used to or need to. They continue to add series 5 cards making it harder and harder to obtain the cards players actually want, and they only drop around 3 or so cards from series 4 down to series 3 each drop cycle. It creates an ever expanding pool of cards with very limited ways for the player base to obtain them outside of spending 70+ dollars on a pack in the shop every once in a while. Even with certain events (looking at you Deadpool’s Diner) the grind required to obtain even a single card is ridiculous for most of the average player base, and you can forget about the variants in those events. Overall this game is in serious need of a new way to obtain cards so that the average player won’t have to spend money or waste entire days grinding just to get one card they want.
Launched in 2019, Nuverse is best known for publishing Marvel Snap, a hit mobile title created by former Hearthstone director Ben Brode and his...
Game World Observer Tue Feb 11 2025
Marvel Snap publisher Nuverse is potentially being closed down, but the superhero card game's developer says we don't need to worry.
PCGamesN Tue Feb 11 2025
ByteDance is reportedly looking to rid itself of the gaming titles it's already launched under Nuverse, such as Marvel Snap and Crystal of Atlan...
The Verge Tue Feb 11 2025
Latest ... ByteDance, the privately held Chinese tech giant that owns TikTok, is poised to slash most of its games operations, including Nuverse,...
Variety Tue Feb 11 2025
The decision to restructure Nuverse comes from its parent company ByteDance, which seems to be moving to divest and retreat from the gaming...
Shacknews Tue Feb 11 2025
ByteDance is making a move away from gaming, according to a report from Reuters claiming that that the TikTok owner will shutdown of its...
MMORPG.com Tue Feb 11 2025
Despite changes at publisher Nuverse, the team behind Marvel Snap has promised to continue with the mobile game.
The Escapist Tue Feb 11 2025
According to sources familiar with the matter, this means Nuverse, which has published games like Marvel Snap and One Piece: The Voyage, will no...
KitGuru Tue Feb 11 2025
Marvel Snap reassures players that the digital collectible card game will continue after ByteDance reveals Nuverse's fate in the gaming...
Comic Book Resources Tue Feb 11 2025
Dear SNAPPERS, Some of our players have expressed their concerns regarding reported structural changes at Nuverse. We wish to thank you for your...
Game Informer Tue Feb 11 2025