Mon Mar 06 2023
Fixed a bug.
Thank you Square Enix for the timely update. I have raised my rating from 1-4 stars!! Quick save was awesome, if that can be fixed too, all the way up to 5 stars~ I was really worried that you'd have a more "business minded" approach to fixing this game if at all. Kudos for you for making the customer/gamer first. :) My previous review is below: This game is great and I love coming back to it time and time again... but if it is not updated to 64bit, in the next iOS update whether it's iOS 10.3.2 or 11 we will not be able to continue playing. Please don't release a whole new version and make us pay for it again too. This game was expensive as it is. Release an update, fix some bugs and my rating will go back up to 5 stars. Square-Enix, you're now able to respond. It would be great to hear if you'll be continuing to support this amazing game. Please don't leave your die hard fans in the dust.
I waited and waited for it to come down in price because it was my favorite ps game and I lost the disc. I agree with people who complain that it’s not optimized for the iPhone. I don’t have an iPad and it is a bit small for me to read on my phone. That seems like an easy fix via settings. But you cannot change the font size. I’m also not a huge fan of the touch controls as they are so small I often hit the wrong thing and that can be frustrating. But my biggest issue is that the enemies’ battle speed is way too fast for me to follow. There is no way to slow it down. I would upgrade my rating if we could adjust that in the settings because I like to see what’s happening on the battlefield. If you liked the original, you’ll like this port, and these little annoyances will probably not bother you. However, I can’t give this beloved game more than 3 stars due to the difficulty in playing due to the things I mentioned. On sale, it’s ok—I wouldn’t pay $14 for it.
Hands down, one of my favorite FF games and it still holds up. Touch screen control very good, although I’ll grant that sometimes it’s not perfectly precise but I don’t think that’s to do with the game but more the nature of touchscreen control in general. I would definitely advise anyone with thick fingers to use a stylus. The only thing that keeps me from giving this a five star review is a glitch with the Belias Tor map. Every now and again, you’ll be faced with fighting a large pack of chocobos and without fail the instant I input an action after moving a unit, the game crashes. Also the auto save system is a little weird. It’s been a saving grace when a fight goes pear shaped but I’m not a fan of being given the option to start a paused game when returning to a saved game because the paused game is always in a state before the hard save and that’s messed me up a few times before I understood what was up.
I had a long flight and decided to buy this game ahead of time to have something to play. I saw the reviews about the clunky controls/awkward camera views and decided to ignore them. While overall the game is a lot of fun I feel like it is riding on it being a classic more than anything else. The game is not optimized for mobile app play (at least on a phone). I found myself mis-clicking a lot when trying to place units during their movement phase. The camera view and camera view control is also inconvenient. There are two different “option icons” during battles that you can click to change the camera orientation and the camera angle. This made navigating the battlefield cumbersome and time consuming. The ui interface requires a lot of steps to get to whatever your desired screen is (character info/shops/inventory/etc). I have never had issues fat-fingering things before but in this game it is easy to do so. Again, it does not feel like it was meant to be a mobile game. Overall the nostalgia and gameplay is still fun. However, it feels like the devs pushed out the bare minimum requirements to have it working on an app and called it a day.
I’m updating my review back to 5 stars. I’m very happy Square released an update day 1 with the iOS 11 launch. To help preserve this all-time classic on mobile for a new generation. This game is a treasure, and I’m truly happy to have it remain on my iPhone and iPad for the foreseeable future. If you buy this game, just be warned that in its current state, it will cease to run on the next release of iOS, iOS 11 due roughly in September 2017. So that only gives this amazing classic 3 months of life left. Given the prices Square charges for their games on iOS, I thought this was a fair warning to give to users. This is also a call for Square to get their act together and show these amazing games some love. Apples tools makes it pretty darn simple to modernize a game to run 64-bit, and Square frankly has no excuse to not update games they charge $20 or more for. At least in my view as an outside observer. I really hate to lose access to this amazing game on my iPhone, but this change has been a long time coming and warranted. If a developer cannot make a simple compatibility update in over 3 years, then what business do they have accepting money from customers anymore?
Final Fantasy Tactics is a masterpiece of storytelling and strategy, with its rich narrative and intricate gameplay that have captivated fans for decades. The game is visually stunning and offers a depth that is rare in mobile games. However, it's incredibly disappointing that such a classic lacks controller support on mobile devices. Other Final Fantasy titles have successfully implemented Backbone and other controller support, enhancing the gaming experience significantly. It's perplexing that Final Fantasy Tactics hasn't followed suit. This omission is frustrating, especially for those of us who rely solely on mobile devices for gaming. I’ve had this game on my phone for over ten years and have yet to truly enjoy it because of the cumbersome touch controls. Adding controller support would not only attract new players but also make countless fans very happy. It would undoubtedly increase revenue for Square Enix by expanding the game's accessibility and appeal. Until then, my experience remains limited and disappointing. I’d play it endlessly if I could use a controller, but without this feature, I’m left wishing for more from a game that deserves to be experienced in all its glory. Square Enix, please listen to your fans and update this beloved game with controller support. We’re eager to dive back into Ivalice the way it was meant to be played.
I get that the developer did everything they could to make this touch screen friendly but that it’s the only option makes no sense. Most other Final Fantasy iOS games offer controller support but this one does not. While I appreciate they wanted to make it touch friendly the controls are still clunky and difficult to use on smaller screen devices like smartphones vs the larger tablet screens. I found myself frustrated trying to select the appropriate square or action at all times. Meanwhile half the screen is left blank which could have supported an onscreen controller layout for those who preferred it. If the developer we’re to add controller support to this title it would immediately change my review to 5 stars. Until then I can only give it a bonus star for being a great game that just happens to be too frustrating to play.
The update to 64-bit was great. However, the auto-save feature in the middle of battles has been removed in the update, and I have not advanced in the story a single battle since. Zero video game progression on a $15 iPhone game! The game is already challenging enough (which is great!) but I simply don't have 15-20 minutes to exclusively focus on my phone every time I wanna open this app to play. I used to progress through the story in small chunks with the previous auto-save feature storing all of my progress mid-battle. Now, I haven't seen a cutscene in ages as I simply don't have the time to fully commit to the game’s lengthy combat. I love Square-Enix, Final Fantasy, and the Ivalice world. But it’s 2017! A feature like mid-battle auto-save should never have been ‘outdated’. Make this mobile friendly again, or please give me a refund.
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