Mon Sep 21 2026
- New mask upgrade system — leveling masks up is easier and cheaper
- Power-ups cost less to upgrade and now appear inside levels
- Idle income: coins pile up while you're away
- New boss, the Spider, in the Boss Clash event
- New achievements
- Bug fixes
Tomb of the Mask is a brilliant modernization of the classic arcade 'Pac-Man' style gameplay. It’s incredibly fast-paced; you’re constantly swiping to avoid spikes, bats, and rising water, which makes for a very tense experience. The neon, pixel-art aesthetic is gorgeous and perfectly fits the retro vibe they're going for.
What I found most interesting is how the masks actually affect the gameplay. Each one has different perks, like extra coins or protection, which adds a light RPG element to the arcade action. It’s the perfect 'one more try' game because the levels are short, but the difficulty ramps up so quickly that you’re always chasing that next milestone. It’s addictive and very well-polished.
Infinite vertical labyrinth with procedural generation
Unique masks with special abilities and power-ups
Fast-paced, one-handed swipe controls
Stunning neon retro pixel-art visuals
Regularly updated challenges and mission modes
In Tomb of the Mask, you don't stop until you hit a wall. To navigate tricky sections with spikes, practice 'micro-swiping'—swiping quickly back and forth to keep your character hovering in a safe spot while you wait for a trap to cycle.
As you collect coins, you can buy and upgrade different masks. Some masks grant you magnets to pull in coins, while others might give you a shield or increase the amount of energy you gain from dots. Choosing the right mask for your playstyle is key to hitting high scores.
The game features both an infinite high-score mode and a Map mode with structured levels to complete.
This game is so fun and I love it so that’s why I gave it 5 stars and I really like how you can play the levels over and over again I love it so support it and I think if like let’s say 59 people love it the whole world could see that it’s the perfect game for you and you’re personally like if you want a good game that’s fun and gives you a challenge this is the perfect game you wanna play and I love it other people love it you love it and I really think that’s a lot of people that love this game and let’s say I hate tombsofthemasks then you would say “what! How could you hate this game” And I’m just saying this because I’m trying to prove that this game is NEVER hated because the second I started playing this game I kept it, I never deleted it because I thought that it was so fun and enjoyable for everyone but somehow I was wrong because some people At my school said that they hated this game and only because they hated me but when they thought I was gone they were playing this game and that proves to me that everyone enjoyed this game because my parents always said this if someone hates you and they “hate” your favorite game they always love that game so that’s why I think that it’s impossible to hate this game because it’s so lovable and I’m not trying to make a whole new like sentence about loving and hating this game and remember if someone hates you and they “hate” you’re favorite game they always love that game
Extremely addicting game! I admire when people actually make games that aren’t just to leach money by showing you a thousand ads over the course of an hour. While there are ads, there is purpose to the game aside from the aforementioned ads. And who am I to tell you you can’t make a little money for the hard work you’ve done? I mean, you could charge a couple bucks for the game itself- and personally, I’d pay for it- but it’s easier to get people to get a phone game if it’s free, so I understand. The gameplay is smooth and easy to get the hang of without being too easy. Plus I’m a sucker for eight-bit graphics and logo animations. The old style arcade music just makes the whole thing come to life as if I were playing on a arcade machine. I adore it! While I would absolutely love to see some storyline in there (like maybe at the beginning to explain why you’re traversing this huge temple), but it’s set up in such a way that you can almost come up with your own story. To be fair though, I’m only on level 20, so there might be storyline later in the game or at the end, but I don’t know. All that to say I love your game, and I recommend it to anyone looking for something to play in the car or while waiting. The levels are generally short so there’s a lot of pausing points if you need to stop. Anyway, thank you for your wonderful work and keep it up!
Ok. This is a one of a kind game. It’s 8-bit graphics are amazing and quite refreshing. The stage mode is extremely addictive and the arcade is a great way to test your skills. There are a couple things I think that if you fixed, the game would be so much more enjoyable. Number one is the revive system. After you watch the advertisements you revive and only a couple of things freeze like the dart and face blocks. But in the stages where you have to outrun the rolling ball when your revive it kills you right away and is very annoying especially because you just watched a 30-60 second advertisement. If the entire stage would be frozen like the freeze power-up in the arcade mode it would so much more enjoyable. Number two is the lack of motivation to play. I don’t know if everyone has this problem but since I have beat the stages I get really bored with the game. All I come back for is the Mystery Spin and a couple of rounds in arcade. I know you already have little “quests” for the player but if you had a daily quest system where you could win Mystery Spins and more coins it would really add something to the game that would entice players to come back. Another thing everyone is probably thinking and wants is that you need to put more stage levels in. It feels good when I look at the perfect 146 levels done but after awhile it just gets boring doing arcade and you can only replay a level so many times. I really hope you guys take my feedback into consideration. It would really mean a lot and would make me super excited to play.
Hello everyone I am here to tell you about level seven of this game. So I just downloaded this game. This game is great for long car rides. So I got up to level seven and I was all excited. I thought “ oh level seven must be easier than level six.” I. Was. Wrong. So I had this game on my old iPad. I’m pretty sure I passed level seven on my older iPad because I was well, better. but level seven with all your energy. So there’s hidden spikes that are gonna hurt you, and they pop up without you even knowing. If you see something flashing blue stay where you are, don’t go under it don’t go next to it. Don’t. Get. Near. It. I found the level seven to be basically impossible. If you’re the developer and you’re reading this, fix the seventh level. I hate it. All of you who say level seven isn’t impossible, you probably have premium and have infinite energy so we don’t have to waste hours just to get more energy! Developer level seven make it a little easier hold up all the hidden spikes for another level at least a level seven spikes. Levels 1 through 6 were honestly too easy to pass. Developer please give every player who doesn’t have premium, infinite energy, fix level seven, Make revives 10 coins (I literally lost 400 coins to losing.), And, don’t make revives so lazy like a scam bot. Guys if you have any suggestions to pass level seven, put them in your reviews! And developer, don’t make the levels impossible make them easier. I am unhappy with my gaming experience. Please fix your game.
All in all, this game is a very great game. It is a very fun and different style of gameplay then what I’m used to. It’s addictive nature is what sells the game. The ads are fine by me, I simply play without internet. (Although it could get a bit annoying but I understand it. It’s a free game.) My only problem with this game is the energy system. I don’t understand it. (I have reason to believe that it stops players from speed-running the game.) The system seems more punishing to players that make a wrong move or swipe on accident, rather than being a balancing aspect of the game. Most games that have a energy system are very good games that limit themselves by preventing people from playing constantly. Some suggestions/additions I’d make would be, music for arcade mode (It gets a bit quiet). And maybe a level creator? It sounds like a stretch, but this game has created the perfect platform for creators to develop and publish levels for other TOTM players to enjoy. And this can be balanced: limit level creation to only premium members who spend money on the game. (It is a free game, but I understand the pricing for premium) Although I’d favor that PLAYING fan-made levels should be available to everyone. But overall, a very great game. The aesthetic is fun to look at, and the game is a challenge that requires patience and some insight. Nice job.
Maybe you could make it so you have a limited amount of time to make it to the end and you could also add more obstacles like lazers teleportation buttons and stuff like that maybe but you don’t Audi to because I really really really love this game And it’s just very very fun. I really have fun playing it. I have it on every device. I have it it’s just like so fun, so you really need to do this, but it’s just a idea for the game and it doesn’t have to be done. I just wanted to have that as a recommendation and yeah I just like really love this game and I play it like every day and yeah, another thing is that maybe like you could add like in one level there could be like you can like it’s gonna be so big that like you can scroll down and you could you like you can like you can also like make like us pick a path like one path has like lava and the other path has water and like the water is good, love is bad and you can make like if you open up the lava path and it falls into the water turned into stone which makes it so that you don’t sell fall down into that hole and you can just like turn and go the right way. It’s kind of hard to explain but if you get it just yeah I really like the idea and I really want it to happen except it doesn’t have to because I feel like the game is already too good I don’t want you guys to put too much work into it, so yeah I love this game and I love you guys too because you guys worked so hard on this and you actually did really good at the game like I just love it and you like it’s just the best like like I can’t even explain anymore. I just love this game so much you don’t really need to add more because it’s just so good
The game itself is fun, I like the movement, the traps, the sounds, the Pac-Man-esque style, but I have a few problems with it. For one, after around level 100, there are a few challenging levels, but pretty much from then on every level was repetitive and too easy. I preferred the challenge rather than just flying through level after level, putting limits on myself or else I would beat it too fast. Another problem is the ads: I know it’s how you make your money but showing an ad after literally every game is excessive. I watched some videos to open chests (because that’s pretty much the only way to finish the “open X chests” challenges without waiting for days on end) so having more ads on top of that is annoying. Finally I have issue with the “diamond membership” that you and a bunch of other games have been offering lately. $7.99 a WEEK for what, 4 masks you’ll never use, 400 coins per day, and no ads, which on any other game would cost like $3.99 once? Do you really think this game offers almost 4 times as much value as, say, Netflix, which charges like $9 a month? I would pay $7.99 ONCE for these things, maybe. I bet you offer the 3-day free trial so people sign up for it and forget to cancel, too. Having finished all the levels, I can say all in all that this is a fun game that could have been better executed if more effort was put into the levels and it weren’t muddled by greed.
I rated this three stars because it is to easy it is hard to understand the concept of It being this easy so I feel that the screen needs to be a little tougher maybe not you are not too easy maybe like just right for kids 12+ something is for kids 12+ it should be harder for the older kids in the younger kids so saying this I feel that it should ask you for your age and then based off of the age make it just right for that age so like if you’re 12 it should be hard if you’re up 4 it should be easy It should be based off their age because it’s just right for that age and they should be able to change your aid my a it should be based off the age because it’s just right for that age and they should be able to change The age of the person gets older like I’m 11 so it should be harder for me than a four-year-old and then like if you’re 12 it should be harder than a five-year-old so based off whether you’re 12 11 or10 whatever you should be able to change your age that way if you’re four and then you turn 10 within six years then that age should be hard enough like just rain but not harder than it should but this is too easy for me being an 11-year-old so I’m just saying that it should I ask for the age also parents just so you know this game has certain add to it I’ve seen that are age-appropriate starting from the age 8+ year-olds so just make sure that you know that the ad can be inappropriate








![Tomb of the Mask Android Gameplay [60fps] - YouTube](https://img.youtube.com/vi/U6qEcTi0SzE/0.jpg)

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