Thu Jan 08 2026
Championship Update!
- All new playoffs and national championship game.
- Mid-season rivalry week with a chance garner interest in your program from visiting recruits.
- New pipeline bonus when recruiting players from your home state.
- Multi-position athletes added to the scouting map with the ability to play as one of two positions.
- 4th Quarter Comeback Mode gives your team a fighting chance when playing from behind.
- Updated trophy room.
- New player headshots.
1.14.3 changes:
- Fix bug relating to home states
- Fix bug where scout bonuses weren't triggering
- Fix Play Review bug during postseason
- Fix bug where CB weren't displayed in the Hall of Fame bonuses
1.14.6 changes:
- Under the hood compatibility updates
- Performance improvements
- Smoother dragging interaction on map screens
- Misc bug fixes and UI adjustments
Thanks for playing and see you on the field!
I’ve had a lot of fun with the game so far a few seasons in. However, I think some improvements could be made to make it better. If you could pick plays during games it would be more interactive and add to the strategy. Or even if you could just make decisions in critical situations like on fourth downs. A lot of times it’ll be like 4th and short at my opponents 40ish yard line and we’ll end up punting with a net gain of 10-20 yards on the punt. I would like the opportunity to choose to go for it or even in a fourth and short to go for it instead of kicking a field goal. If this is not a possible addition I would suggest an option to do a quick sim of the game. There may be one that I missed but I have not seen one so far. If I'm losing or winning by 40 I don’t want to spend an extra minute or two of my time watching the rest of the game. Also any aspects that make the game more interactive and personal would be cool. Such as having random events involving players or anything to make the players feel more real. Like if a player has a high work ethic they could have a chance of gaining a higher potential during the season or during training. Or if a player has been a backup for an extended period of time and they threaten to transfer the upcoming season if they don’t receive playing time. Overall, I like the game but any sort of additions to make it better and more personal is something I would enjoy and even pay a little for. Thanks!
This is a really great college football simulation, even in these early stages I’m impressed. I expected to download this and move on per usual but I’m hooked on a good way, you really don’t have to spend real money but I did after my 3rd season to support the game’s future. This is the closet thing to the last EA NCAA game way back when, salute to the developers. There are things to work out, like sim stats, player of the year had over 4000 RUSHING yards and 30 TDs before the season ended that’s pretty wild. The recruiting should show player stats before deciding to recruit them, and the games should have a option to just sim them immediately please.. if they already do I’m just not seeing this option but it would help seasons go faster. This is a really in-depth sim with great attention to detail, I get around my hometown and down to the smallest town are listed in recruits which is a cool small detail. It’s definitely a grind! Which isn’t a bad thing in building a school, I finally had a winning record with only two loses in my 3rd season but am still only the lowest prestige so this is a long haul game which I’m ok with. With future updates this will be one of the best simulations in the store, this is honestly rivaling a sim franchise leave in madden 23…. It’s Avesta time killer and fun. Can’t wait for future updates, I’ll definitely w giving my feed back for the future please keep this going and thank you.
This is such an amazing game, both in functionality and visualization. I get lost in the game for hours at a time. Its not too hard but not too easy easy either, there is a clear progression up through conferences. I know the game is also under constant development and I am excited to see what the developers come up with. Some things I would like to see added are an offseason transfer portal (allows you to fill missing holes in recruiting class and adds challenge when some of your own players transfer, and is also more realistic) and more options for trainers and scouts, as well as being able to select your starting point on the scouting map. Sometimes you start nowhere near any positions you need and it can be tough to fill all the holes, even with a plane ticket. I would also like to see players that you recruit in later weeks have higher starting interest. If you want to recruit a player in week 8, you either have to spend hundreds of points on personal visits or take a 40%ish risk at commitment. This also ties in to the map problem because if you start in a bad location it can take several weeks to get to positions you want, which makes it too expensive to get a full recruiting class and you end up with walk-ons. But overall love the game and still giving it five-stars
I just want to say that I absolutely love this game. I was looking for a game to wait for Bald. The new NCAA football game came out, so I found this I was expecting it to be cheaply, made and not very fun and just be fun for about 30 minutes. But no, this game was absolutely amazing. I’ve been playing this almost nonstop over all of my other games this game is just what I was looking for in terms of rebuilding Going onto the things that I would change number one call Momma make it so you can earn more recruiting points throughout the season like if you win a game you get recruiting points or the chess gives more recruiting points I’ve often found that I cannot for create some of my team needs occasionally because there are not enough recruiting points to go around for everyone Number to I’d really like the game to have just appear stimulation mode and not have a play-by-play. If it would just send the whole game that would make rebuilds a lot faster. Into my final point that I wish that this game had a little bit more of what is in the earlier stages having battles between the different teams instead of just having you try to get this one guy to recruit. I wish it was kind of a little bit more like the NCAA games where you have to fight for a player This game deserve so much more love for a mobile college game this game is simply amazing. In a few more things would make it the best football game on the platform
This game has potential to be great. It is extremely challenging which makes it fun but at the same time extremely frustrating. I am on my 4th season. I have talent now but still lose a lot. Field goals need to be fixed. I have a 3 star kicker that cant kick a 10-30 yard field goal. Thats weird. Transfer portal would be nice. Very hard to collect all your missing players in recruiting. Even if you buy the season pass. I have bought the season pass and disappointed. I wont be buying it again unless something changes. It only last one season in the game. I am not sure what plays to pick on offense or defense. Not sure if it even matters much. Would be cool to be able to have player meetings similar to the press conference. Off season workouts so players get better when they return the next season. And more trainers. I upgrades to the level 2 trainer and I actually like the level 1 better. Level 2 does not level up the qb much. Would be nice to have game time decisions. I just sit my phone down while the game goes on. Mostly pick it up to a loss haha. Game time decisions like going for the 4th down or on side kick. Maybe talk and give some encouragement to the players. The injuries are not realistic. Update: played my 5th season. Best team by far I have had and I had the most losses in a season. 2 wins was all. This game is starting to feel like its designed for you to lose. Not playing again until there is an update which I hope there is.
I think this game has great potential. The gameplay all works well but my biggest problem is it’s almost impossible to consistently be good. Obviously when I first started I lost most of my games, but I was slowly getting better. By my 6th season I had a really good roster with both my defensive and offensive rating at about 31, and I finished with a record of 10-1 and then went on to win my bowl game. I was very excited because all the time I had spent was finally paying off. I went into next season with even better ratings of about 33 on both sides, and finished with a record of 9-2 and then once again one my bowl game. I was a little surprised that I didn’t do better but I didn’t think much of it. I also had a shutout that game. Now I am more than halfway through the season with a offensive rating of 32 and a defensive rating of 36, both of which are higher than any other team. But for some reason I still am sitting at a 5-3 record. I need to more shutouts to advance conferences, which should be easy because I have by far the best defense in the league, but for some reason and can barely even win games. I think that there should be more of an impact on how high rated a team you are. A clearly better rated team should have a much higher chance of winning. Or maybe their could be an added difficulty feature. Either way this game can be really fun and has a lot of potential.
This is hands down the best dynasty-building game for any football experience. Download now, you won’t regret it I played this game for a while, I did delete it tho but I will say it was fun while I kept it. I realized that you really either have to put money into the game, or spend A LOT of time in it. It took me about 15 seasons before I won my first bowl game in the lowest division. There are times when I should be clearly ahead of the curve in the division. Recruiting 3/5 top 5 talents, for 2-3 years in a row, with all top 2/3 star talent around them. No reason why majority of all teams are giving me a run for my money on gameday, sometimes even losing a matchup that I should clearly win. (My 39pt offense scoring less than 14 on a 24pt defense or vice versa). I even have top tier trainers & coordinators for the division. All of these things take seasons of grinding to get if you don’t want to spend money. So to put in so much time & still lose games when you should be stomping the competition is a bit annoying. I wish you could adjust plays after each qtr. that would be a huge benefit on gameday, rather than being so limited with options during halftime. That detail alone would make everything 10x better in my opinion. Overall very fun game. Super close to having me hooked to buy the full version & stick around long term
I have lots of good things to say about this game but we’ll skip that and go straight to the main problems. These other teams are juggernauts. My “overall” is higher than theirs after a few seasons in and still getting blown out most games. One main thing is we should be able to scout offense and defense instead of having to choose one or the other. Especially if the difficulty is this high. A lot of times the play calls don’t match up with what you scouted and it leaves me picking plays I already know won’t work, especially on offense. Echoing the trainers problem too, lots of positions get left behind because of the options given to train. Choosing scout start place would be nice as well. I’ve noticed too, some potions of desperate need are scarce on the map. I needed a couple RB and there was only one on the map and it was a 1 star. I agree kicks, punts, are a little wonky. Gameplay overall is great. Very smooth. Easy to work and understand. I like the depth of everything too, not too much but also let’s you dive in to more than just recruit, train and play. (Off-season training would be wonderful). I take notes on players and recruits trying to field the best team based on their abilities, but the difficulty and scouting/choosing plays is holding it back a little bit. Very close to a perfect game
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