Mon May 23 2022
Bugfixing
Leap Day is the ultimate 'coffee break' game. Nitrome has perfected the daily challenge loop by giving you a brand new, vertically-scrolling level every single morning. The controls are deceptively simple—you just tap to jump—but the level design is where the genius lies. It's packed with creative traps, weird monsters, and satisfying secrets that make every day feel like a fresh start.
The 'one level per day' concept creates a fantastic sense of community; knowing that everyone else is struggling with the same spiked ceiling or slippery platform makes the victories feel more earned. The pixel art is vibrant and full of character, and the unlockable skins give you a nice sense of long-term progression. It’s hard, it’s fair, and it’s consistently fun. I haven't missed a day in months.
A new level every 24 hours
Simple one-touch gameplay
Stunning pixel art graphics
Unlockable characters
Daily gold, silver, and bronze trophies
Your character runs automatically. Tap once to jump, and tap again while in the air to perform a double jump. Wall-jumping is essential for climbing narrow shafts.
Collect fruit as you climb. When you reach a checkpoint, you can spend fruit to activate it. If you die, you'll restart at the last activated checkpoint rather than the beginning.
Unlike traditional side-scrollers, Leap Day is all about going up. Each level is a tall tower divided into several 'floors' of increasing difficulty.
Every player in the world plays the exact same level each day. This allows for a shared experience and competitive discussion on how to beat specific sections.
You can access a calendar to play previous days' levels, though some may require a premium unlock or watching an ad.
Leap Day in general is an excellent platformer game. With unique monsters and traps the game comes to life on your screen. However there is a lack of content in this game. Sure the idea of a new level each day is great, but some things I recommend adding are campaign levels such as Mario levels where you play different levels and after 5 levels there’s a boss and there are two bosses per world. Something that would bring more content to the game to make it a batter platformer. Another thing I would recommend is adding unique abilities to the characters, such as maybe some characters can triple jump, some can tank two shots, etc. Secondly, Nitrome could implement a Versus feature where it’s a race to the top of the level. Lastly a make your own levels would be a huge game changer, by allowing the community to make levels, and play them would make this game endlessly addicting for people who enjoy creating unique ideas. Adding this feature would make no content repeat as Nitrome could use community levels to add to daily levels, due to their being slight repetition in the normal daily levels. In conclusion this game has a huge amount of potential and could easily become the number 1 platformer if developed well. Keep up the good work Nitrome
Oh boy, where do I even begin. I have been playing leap day for almost five years now and after playing with the new updates for a few days, I am extremely disappointed. The new updates (green tubes, bombs, and annoying things on the sides) have made it so difficult to even pass a level, let alone a whole day. When I was dying 5ish times per whole day, I’m now dying 5 times per level because it is impossible to stay alive. For example, with the bombs, they are moving so fast AND there are four ended spikes everywhere. And once the bombs are gone, they don’t come back unless you die (unlike the purple steps that disappear and reappear with the button). Getting into the green tubes is a challenge in itself, now imagine having to get into the green tube, come out and hit a bomb, and then go back in because there are spikes all underneath you with only two jumps - it’s just barley possible. I’m just not sure why the creators would create these updates and incorporate them into every day, instead of making them a theme for a day every once in a while (ex: casino themed). My only answer is that they want people to die A LOT more often to watch more ads, which equals more money for them. Now here comes my biggest issue: why would they remove the power ups????? Again, probably because some of those power ups helped a lot and the developers have updated this game for players to die as much as possible. I understand having a new challenge, but this is just ridiculous.
I have played this game for like 2-3 years now not every day but it was my go to game now every 5 deaths I have to sit thru a 30 sec ad not only that but it has the little cutscene before and after the ad! At least if I have to sit thru the ad dont make me sit a few extra seconds thru ur cutscene its annoying. There is this bug that if u land on the direct top on a launch pad it kills u now u may thing "direct top? that cant happen very much must be a super specific spot" NO IT HAPPENS EVERY TIME A SECTION HAS A JUMP PAD it is completely stupid how this could possibly slip by testing and if u cannot fix the bug then REMOVE THE JUMP PADS the jump pad sections are almost unplayable I thought this game was supposed to be levels every day HOW CAN U LET THIS SLIP BY EVERY SINGLE DAY U FLIPPIN MAKE A LEVEL!!! I am on the verge of deleting the app just for this flippin bug! I keep playing bc it is the only game i like on this dumster fire of an appstore so if u have a favorite game stick to that do not download this one or better yet use apple arcade at least those are guaranteed good games I do not play games enough for it to be worth my while for the subscription but it probably is worth it for u
Overall, this is an amazing game. The concept of having a new level every day is something I’ve never seen before and brings life to each level. This game has a heavy inspiration from the Mario Bros. series, which brings a natural fee to the game. The controls are super simple, allowing you to whip out your phone and play anywhere, anytime. One problem is that if you jump just as you hit the wall, you will double jump instead of wall jump, which has killed me many times. Also, I wish there was a little bit more variety to the levels; they are a little repetitive. Leap Day is one of the only reasons I pick up my phone, and I am looking forward to more updates. Edit: For some reason, barrels sometimes glitch in and out of existence. It is really weird and I think it has to do with how they are loaded in the game. Also, I wish there was a bit more content to the game, since the levels start to get really repetitive and just seems like each one is randomly generated. I was really happy when the theme with the candles and hot air balloons came out. I have no idea whether it already existed or if it was new.
Great game but, there is a bug where if you tap the jump on the wall the wrong way, that you’ll jump of the wall but not get your next jump back. On the casino level, there are those balls that boing you, if you jump to soon or as you hit it you can die. Also on the casino level but could happen on other levels, if you get like 10 shields and by how this happened to me I had some other power ups at the time to. I hit a spike next to the wall and it instantly killed me even tho I had max shields. The rocket frog power up that lets you get in a rocket and fly to the next floor gathering all the fruits also has a bug. If you use it on the top of the tower where you can press the button, it will crash the game. Another bug using the shield power up. If you pop it next to a spike and a wall, sometimes you’ll instead of getting the little bounce when the shield gets hit, you’ll immediately slide down the wall and sit inside a spike. For that last one it won’t kill you tho. Last one, sometimes when you barely get enough height to jump onto a solid platform, you’ll clip and get stuck on the edge of the platform while the legs of yolk are moving. Thx
Leap Day is an awesome game; there’s no doubt about that. There’s just one minor problem. Whenever I complete the level, the game crashes. Honestly, this could be fixed, but I don’t mind it, because I can get right back on and keep the gold trophy. However, there is one other instance where the game will crash. Once you get 8 out of 8, (for me at least) the game will sometimes crash. This is only annoying, because it subtracts one from your 8 out of 8 to make a 7 out of 8. The first time this happened to me, I kept on trying to get more trophies, thinking it would fix the problem. I ended up having 9 out of 8, and it read 7 out of 8. The other bad thing about this is, upon exiting the app, the same thing happens; if you have 8/8, or more, you still get a 7/8. The message after getting 8/8 reads “play today to get prize” and I decided to play again, with no results. So I just played a different game. When I got back on to see if something changed, something did change: my 8/8 turned into a 7/8. If this bug could be fixed, that would be great, and please, give the prize immediately after gaining the 8/8 instead of the “play today” message. Thanks! I hope you fix this bug, buh bye!
First, I love this game. It’s a very good platformer that I’ve been playing for half a year! But even though it’s fun, there are some problems. First, it reuses many different sections. While I get that making 30 unique micro levels a day could become tiresome and impossible, it’s always the same uninspired platforming “challenges” that show up every day. Why not dip into the myriad of amazing sequences you have more often, instead of reskinning or reusing constantly? Also, the best part of this game is the variety of enemies, and yet it just throws the same obstacle avoiding segments at you constantly. It should be a mix between platforming and combat, because the combat is overshadowed by the platforming. Older levels had more enemies and less boring platforming sections, and I don’t know why this changed. Finally, it gets way too easy once you master it. I understand that you don’t want to turn away new players with insanely difficult levels, but you should also try to make it harder for people who stick with the game. You should also be able to go back and play levels after beating them. Other than that, great game, but please make these improvements to make it even better.
This game is a boatload of wasted potential. Pretty visuals, fleshed-out pixel art, interesting design, and overall positive reception? This game had some good stuff going for it, and the magnetism of the game was quite interesting. Curious, I pick up the game and begin to play. Level after level after level, I was hooked. As my skill greatened and time passed, I began to get bored of it, and at some point I just left it there. I only kept it around because it was something to play when my internet went out. And now, quite frankly, I’m sick of it. Crappy level design and a flawed control system don’t do this game any favors, unnecessary and uncalled-for gimmicks make the game irritating, copy-pasting whole parts of levels and labeling them as brand new is just lazy and untruthful to the big “New Levels Everyday” label associated with the game, awkward placements of enemies, gimmicks and hitboxes are just plain annoying, and the game overall lacks consistency, not to mention how the only major updates are bug fixes ; but, beggars can’t be choosers. As time passed, the contrast between the past and the present became greater and greater ; I now ponder about the future of this app, for I fear that it will be worse than it is now. Overall, this game has lost its charm, and I truly wish this game was better.










Nitrome have made some excellent mobile games over the years but Leap Day may be their most ambitious yet. On the surface, this free download on iOS and...
Pocket Gamer Tue Nov 23 2021
The game, created by Nitrome and ready to be played on iPhone, iPad, Mac, and Apple TV, is now available for download for free, so long as you have an Apple...
iMore Mon Aug 23 2021
This week is another big one for Apple Arcade with three games joining the service and some big updates to notable releases.
TouchArcade Mon Aug 23 2021
Apple Arcade is set to gain a new platformer, but this time with a twist. Super Leap Day requires just a single button and will have new...
iMore Fri Jul 23 2021
Leap Day is a fast-paced platformer game with the easiest controls ever. What's so fascinating about the game is that levels change each day.
Pocket Gamer Thu Jul 23 2020
applink url="https://itunes.apple.com/us/app/leap-day/id1083451870?mt=8"]Leap Day is quite literally the gift that keeps on giving.
TouchArcade Sat Jul 23 2016
A little gem from London-based studio Nitrome, Leap Day caught our attention not only with its simple and engaging jumping mechanic, but also its meta-format.
Pocket Gamer.biz Thu Jun 23 2016
Leap Day is all about leaping. A little yellow fat thing on legs auto-runs, rebounding off of walls, and you tap to leap.
Pocket Gamer Mon May 23 2016