Tue Sep 23 2025
- Minor bug fixes
- Cool new icon
- Better ad provider
Dadish 3 is a delightful continuation of one of mobile's best platforming series. Thomas K. Young has a knack for creating tight, responsive platformers that feel like they belong on a console, and this third entry is no exception. The level design is brilliant—challenging enough to require precision, but fair enough that you never feel cheated. The variety of environments, from the back of a giant dolphin to the depths of a sewer, keeps the platforming fresh.
But the real star of the show is the writing. The dialogue between Dadish and his errant kids is genuinely funny, often poking fun at video game tropes and the absurdities of parenting. The boss fights are creative and themed around junk food, which fits the game's quirky aesthetic perfectly. It’s a polished, vibrant, and heartwarming adventure that proves you don't need complex controls to make a deep and engaging platformer.
50 challenging levels
Hilarious story and dialogue
5 unique, challenging bosses
Unlockable secret characters
Charming retro-inspired soundtrack
Each level contains one of Dadish's children. Reaching them involves navigating spikes, saws, and fast-food enemies. Look for secret stars hidden in the environment!
Run and jump with precision. Use the environment—like riding on the back of Mom-ish the dolphin—to reach areas that are otherwise inaccessible.
While the stories are connected, Dadish 3 is a standalone adventure that anyone can jump into and enjoy.
Oh, Dadish, how much I love you, let me count the ways! The beautiful 8-bit graphics, the playlist-worthy soundtrack, the DAD JOKES, the creative enemies and in-game mechanics, the even-more-creative challenges each level, the jokes and character interactions…I have never played a better game in my life. I have played and replayed 1 and 2 while waiting for the release of 3, and my partner and I waited until we were back home together to tackle 3 together, and the wait was totally worth it. I actually spent hours playing the games deep into the night during finals week of college, it’s that addicting. I have recommended this game to friends and family, I send my partner dadish memes. Each game is a masterpiece of platformer gameplay. I happily pay the ad fee each time, since the rest of the game is free, and lord knows I would pay more if the devs asked. If you’re waiting for a sign to download this or any of the Dadish games: THIS IS IT. You will not regret it. And last, but certainly not least: THE. OPOSSUM. IS. THE. BEST. THING. EVER. More possum. That’s all I could ask, devs. Needs more c̶o̶w̶b̶e̶l̶l̶ possum. We love possum. Thank you, Dadish Devs! Never stop <3
Dadish 3 is the best installment in the franchise. The dad jokes are as funny as ever, and the gameplay is solid. The new mechanic of the backflip instead of double jump adds freshness to the series. Gameplay using Momato and The Dolphin The Dolphin also gives players a pleasant shift from predominant platforming levels. Like the others, the game is short but satisfying from the beginning to the end boss. The mode one unlocks through obtaining all the stars giving a good incentive to complete the game fully. I enjoyed this game even more as a player of the previous games because I caught onto some lore from other games. Since I love the franchise, I finished this game in less than 3 days. I did notice a few bugs, but judging from the fact that this game has only been out for three days, it is to be expected. Once a few minor bugs are fixed, this game will be perfect. The level of difficulty of the bosses in this game compared to the previous ones is significant lower. But, this doesn’t take away the fun from damaging the boss thrice then it exploding. Thank you Tom for making another amazing game! I love the ending and the mode!
To me, the first and second dadish games were the epitome of perfection regarding the difficulty level. I was really hoping for (expecting and anxiously anticipating) a repeat. I don’t understand why the developer strayed from a method of proven success by not only increasing the difficulty level substantially, including making the levels longer and rarely offering a halfway point to return to, but also changing the button sizes. They were perfect before. Now they are massive. I don’t understand the reasoning for this. I would need to be the hulk to have hands big enough to comfortably play on an iPad. I understand the need to make it challenging, but games that are too challenging cease to be fun. Unfortunately, Dadish 3 falls into that category. Edit: Now that the buttons have been downsized for the iPad, and my frustration is waning, I have to edit my review. Yeah Dadish 3 is more difficult than the first two, but it is doable. It just takes alot of practice and patience. Truly is a great game. All 3 of them are. Very well made and fun
It’s a really good and enjoyable game but some levels are extremely difficult which caused me to lose motivation and get annoyed with it. There should be more options to save your place or set a respawn point (even if it means paying for it) because very rarely is there a flagpole that does that. The more I got stuck on some levels, dying so close to the finish, the more I didn’t even want to play anymore. I feel like there should also be an option to buy the next levels because I got stuck on a level that I simply could not pass and ended up deleting the app because I knew I was never going to be able to play the next levels without completing the previous one. That was really disappointing because even though I couldn’t beat one level I was still looking forward to experiencing other levels and would even be willing to pay to do so. Overall it’s a fun game, fun enough for me to be willing to spend money to play more, but unfortunately that’s not an option. Maybe another way to help people that struggle on certain levels is offering power ups that they can obtain by completing certain sections, paying, or completing a task. The power ups could be something like regeneration, where Dadish is given a second life or opportunity to respawn if we die late in the level. Another power up could be a lift. If Dadish is falling into some spikes or something that will kill him we could use it to gain momentary flight or the option to float upwards in a way that gives us the opportunity to save him. Another idea is a shield which could be used once against an opponent to prevent Dadish from dying if we accidentally run into one of the evil foods. Those are just a couple ideas to make the game more interesting in my perspective at least. Thanks for reading!
I would just like to state my opinion about this game by saying that THIS GAME IS SO GOOD! I literally love the playing style, the story, the fun characters and their personalities, the background music, and the challenging gameplay when fighting bosses and such! I started on this dadish than the other two because i just wanted to play and see how it goes, and gosh this game was so good once I finished it I just HAD to play the other two. My experience playing this whole game definitely made me rage at some point because of the levels and also the challenging bosses, but also made me stop my gameplay to groove and vibe the cute music in the background. The story thats apart of the game is super funny as well! Overall if you ever think about making a dadish 4 just know I will be one of the first people to get it because this game definitely has a place in my heart!❤️💗
This game is very exciting and fun! You engage in retro style challenges to find Dadish's children. It is very fun to do when you have time to spare. The graphics are amazing and the dialogue is so funny. This is truly a great game. There are ads but they are very spaced out and short which doesn't make them a problem. The only thing I don't like about this game is that it gets too challenging too quickly. You think the game is easy until you get to level 5. I know that this game needs challenges, but could you transition into those challenges more smoothly. Because after the 5th level it goes from easy to hard. That is only a small problem and that shouldn't stop you from getting this game because it's really amazing.
It’s everything I love about Dadish, just more of it. More funny dialogue with funny new characters, more great soundtrack, more fun levels. It’s hard to find ways to improve a simple platformer like Dadish without over-complicating it, but the solution in Dadish 3 is simple: use everything the game’s got. Pretty much every level is as big and challenging and fun as the best levels from the first two games. Momato, The Dolphin The Dolphin, and the evil radish cousin add variety, and every world uses tons of different mechanics and enemies from the series. Dadish 3, like 1 & 2, is one of the best games on mobile and just a really fun time.
Don’t get me wrong, I love the Dadish franchise., but this was just unsatisfactory. First of all, the humor just got drier when we went to the desert. The construction baby radish was right about “no new mechanics”. Then the levels were just so sad in their design. Dadish 1 had an excuse because it the first game in the series. Dadish 2 actually felt like you were playing a new game with the transitions. First level, you’re working at an office building which is a more closed space than the Forest in Dadish 1. Then you meet Burgerlar and turns out that we was playable! You journey through the meadows until you reach the swamp. In the intro cutscene of Koto Swamp you can already see the foreshadowing of World 4 with the gate closed on Dadish. Then you journey through the awesome bosses and make it to space! This game is just random locations with no sense of transitions at all.










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