Thu Oct 29 2026
Major Update v1.1
* New Dude Family: Sports Dudes!
* New Challenge Mode
* New Upgrades System
* New languages
* Rebalances and reworks of various Dudes
* Lots of fixes, UI improvements, and more!
How Many Dudes takes a incredibly basic premise—counting objects on a screen—and injects it with an overwhelming amount of personality and chaotic energy. The character animations are genuinely funny, with each 'dude' performing absurd little dances or pulling goofy faces that purposefully try to distract your focus. It functions wonderfully as a quick mental warm-up or a lighthearted party game to pass around to friends.
The difficulty curve scales up rapidly, moving from straightforward layouts to visual clusters where characters are piled on top of each other, making accurate counting a delightfully frustrating endeavor. It can feel a bit repetitive after long extended sessions, as the core mechanic never shifts fundamentally, but for short bursts of play, its vibrant energy and satisfying speed loops make it a great addition to your casual folder.
Hundreds of fast-paced, brain-teasing visual scanning levels
Deceptive character designs featuring hilarious animations and outfits
Dynamic difficulty scaling that adds obstacles and overlaps as you progress
Local pass-and-play multiplayer mode for frantic family gatherings
Daily challenge modes with global competitive speed leaderboards
Do not try to count the characters one by one with your finger. Instead, scan the screen in quad-sections (top-left, top-right, etc.) to quickly group them. Keep a sharp eye out for visual tricksters, such as dudes wearing hats that look identical to the target characters but feature subtle color swaps.
Players look at a chaotic character grid and quickly input the total count using an on-screen numerical pad or multi-choice options. Consecutive fast, accurate answers build a combo score multiplier, while wrong answers deduct precious seconds from your global timer.
Yes, the game features a 'Zen Mode' where you can take your time counting the characters without any timer penalties.
I’ve always been a fan of the bscotch bros, and listening to their podcast (coffee with butterscotch, which in and of itself is an amazing and fun thing to listen to because the guys are just awesome) gave a fun way of tracking this games development, so when it came out I was excited to grab it. The game itself is very addicting - the game cycle keeps me wanting to do just one more quick round so I can see what dudes or gear I might get. It’s simple at face value but deep in terms of determine dude synergies and coming up with a strategy each run based on what RNGesus throws your way. The devs are also active on the games reddit page and are working on implementing updates based the feedback people provide. Great game, would recommend!
The game scheme is implemented as a combination of characters + assembly of certain items, but in the end, when you play in the game for 100+ hours, the game turns into balancing characters and an attempt to buy all the items in the game. There are not so many of them and not all of them have any benefit. Therefore, the sunset after the sunset turns into a vicious circle of hell. Selection of the squad -> purchase of all people -> maximum savings for the purchase of most items by the end of the game -> see how your people are shot by G.O.A.T. Because you took the weak killers. There are not so many really interesting broken combinations in the game, because there are no things that break the game in the game as a whole, only good synergy. Therefore, there will be no such "wow" effect of breaking the game and chising as in Risk of Rain or The blinding of Isaac. But for casual or calm players on this topic, the game will be a good choice, and still I will remember this game with its style and interesting characters
Most fun I have had on iOS in ages. Snappy interface, surprisingly deep, great to pick up and play for a minute or two when you have a break or for an hour at the end of the day. The rapid pace of the battles makes jumping in and out easy. I have t written an iOS review in ages, but this game was worth it. I’d buy expansions if they made em. Feedback: I wish I understood what the different colors on the health bar mean, and how things like ‘canteen’ work, and I wish I could pause and zoom in on the battle or click to follow an individual dude.
I have planned everything, I have never left a comment because most games are pay to win, paywalled or just bad. Developers don’t care about us in the mobile realm. Until now, for ten dollars you have a solid game. Great graphics at console/PC level with tons of replay ability. Spend the money. Don’t let anything negative in these comments sway you. Please keep adding updates and making this game what it deserves. Thank you to the dev team! What a game!
I’m not gonna say this in a casual manner, this game has me hooked. Not to mention the amount of time that just flies whenever you try different combos with different dudes. Coming from someone who sinks way too much time into mobile games you should definitely consider getting this one! Nothing but love for butterscotch since I tried their games.
I have been playing since the demo was available on steam, and I cannot tell you how pleased I am. So good that I’ve purchased the steam game as well as the app. To be honest, I would’ve paid this price for the demo version (it’s that good) and the 1.0 version is at least 10x better. 10/10, would 100% recommend.
Crashlands is good. Crashlands 2 is great. This is… a mess. Outcomes are hard to read, so the reasons behind success and failure are often unclear. The unlock system is awkward and tedious. Runs are much longer than they should be, with many irrelevant micro decisions. The graphics and animations are terrible. Balance is off the wall terrible. The whole concept basically doesn’t work, and this implementation isn’t good either. I grabbed it sight-unseen based on the devs’ previous games — won’t make that mistake again.
Oh my gawd this game is amazing. I tried it on steam and ios and both work perfectly. Very addictive and fun game- i would recommend! I played the beta version aswell, and its just like the best game. Also the developer has an amazing sense of humor, like on one of the bosses there’s just a random toddler thrown in with like 7 gorillas 🥲