Mon Mar 30 2026
This update from Apple will improve the functionality of this app. No new features are included.
Get ready for a thrilling new Homescapes update!
HEART OF SHERWOOD
• Travel to Sherwood Forest and gather Robin Hood's Merry Men!
• Challenge the Sheriff of Nottingham and stop an execution!
• Complete the event to get valuable rewards!
MYSTERIOUS MURDER
• Help Detective Irene Wolfe solve a high-profile crime!
• Examine the evidence, question witnesses, and find the real culprit!
• Complete the event to get valuable rewards!
ALSO
• The City Conservatory story continues! Will Katherine be able to save the botanical garden from greedy businesspeople?
Homescapes is much more than just another match-3 puzzle game; it is a masterclass in narrative-driven casual gaming. Following the journey of Austin the Butler as he returns to his childhood home, the game manages to make every puzzle feel like it has purpose. You aren't just clearing tiles; you're earning the stars needed to replace a dusty carpet or fix a broken banister. This loop between solving puzzles and seeing immediate, visual progress in the mansion renovation is incredibly addictive.
The puzzles themselves are polished and fair, though they certainly ramp up in difficulty. Playrix has done a fantastic job of introducing unique boosters and explosive combinations that keep the mechanics fresh. Beyond the puzzles, the 'social network' and the cast of quirky characters (and that naughty cat!) add a level of charm and personality that most other games in this genre lack. It’s a heartwarming experience that rewards patience and creativity.
Unique gameplay: swap, match, and renovate!
Interior design: you choose the furniture and style
Heartwarming story with hundreds of mansion secrets
A cast of interactive characters and a cute pet cat
Regular events and thousands of challenging levels
Don't spend your stars immediately on every minor task. Sometimes it's better to save them up and complete an entire room section at once to see a bigger visual payoff and unlock story milestones faster.
Try to combine two power-ups rather than using them individually. For example, combining a Paper Plane with a Rocket will send that Rocket to a random objective tile, clearing much more of the board than a standard move.
The 'choice-based' mini-games appear periodically between puzzle levels as a special way to earn extra rewards for Austin.
I’ve been playing Homescapes for years and absolutely love the games - the Bejeweled/Candy Crush style matching games are always my favorite, and I love that Homescapes ties in decorating houses and the mini side quests. I have found it disappointing that it seems like you can’t complete any of the side quests unless you make purchases in the game. The Makeovers are fun, but even playing the game every day, it ends within a couple of weeks without being able to complete it. Perhaps an option for a version with ads for those who don’t want to make in-game purchases could be a compromise to being able to play the game to its full capacity. Each event would end when you were done instead of in the middle of it when the game updates. I also really enjoy the new update with the matching game - generators are formed to create items, then you match them together to create different items and turn them in for coins, lives, powers, etc. But again, this is another thing that ends before you can complete it. Finally, my last suggestion would be to make the home renovations more catered to actually building and decorating a home. There are so many weird things that are built when the homes don’t even have bedrooms for the people “living” in them. I downloaded the game for the ability to “decorate” and pick furniture, but the further into the game you get, the less you get to do that. Overall a really fun game though!
I absolutely love this game! It’s fun, challenging, amazing story lines, and cool ideas for decorating! I have been reading through the reviews and see a common complaint.... some levels are way too hard to earn so very little. I have stopped playing this and garden scapes out of frustration from time to time...yet I always go back! I spent 4 or 5 days on the same level on Homescapes and well over a week now on Gardenscapes level and it’s very discouraging. I have heard of people getting charged for additional things they don’t even purchase in games before..so I avoid making purchases at all costs.(***not in this specific game**) So it’s extremely discouraging when I spend so much time and get no where. That’s legit my only complaint. It’s not bad enough where I want to delete the games-because if you keep at it, EVENTUALLY you will beat it! Then it seems the next few levels are super easy then you hit one of the hard ones that takes days to beat. BUT the idea of the game, I think, is Genius! I DO love the little challenges and add on competitions you incorporate into the games, like the rockstar thing with Austin and all that! I wish we had more options for boosters, although I will say from time to time you add in the spin wheel u get to spin daily for boosters ! Overall it’s a great game - just challenging from time to time! Great to play during quarantine and needing an escape from reality for a little🤷♀️
And even if you have a screenshot proving the glitch that cheated you, they’ll disregard it and screw you out of play and money. Background: Been playing this game (and spending $$$ on it) for years, but when a level (7214) had a glitch — cheating me out of extra-play coins, taking away bonus tools — I took a screenshot that CLEARLY shows their mistake and sent it to them, and they’re totally fine with screwing me over. (For players familiar with the game: all the suitcases for hats had been opened, all the hats on the board were gone (collected, eradicated, whatever), but it said I needed to destroy ONE more hat. There was NO hat visible, but I tried anyway— exploded numerous planes, bombs and missiles that would have clearly taken care of it. No dice. That was my last move, so I spent 900 coins to try again, even though no hat was left to get. Exploded as many planes, bombs, etc., but no dice. I realized it was a glitch, I wasn’t going to preserve my bonus tools and it had just sucked up my money. You cannot capture a hat that doesn’t exist and is NOT going to materialize, since there were no more suitcases to open.) I went through the multi-step process of contacting support, sent a screenshot proving the glitch, waited more than a day for a response and just got a notification “well, another hat might have materialized, too bad for you.” Clearly the agent doesn’t know how the game is played, and it just CHEATED ME out of play and money.
Ok, so, I love this game and all, BUT, it falsely advertises it, and that’s the problem. I don’t know if they ever started advertising for it properly (Because I don’t play games with adds as much anymore) but if not, that needs to be fixed. I actually saw an add for Gardenscapes, and it said “This is an only puzzles game, nothing but what you see on screen!” .....🤨 All the reviews on this game get response, except the ones about false advertisement, so I’m not expecting anything back. Next, the events. With the small ones, like the knight race thing, it shouldn’t force you to take part in it, you should actually get to choose. Now the big events. I AM SO SICK AND TIRED OF THE BORING ADVENTURE EVENTS! What happened to the renovating events?! I thought those were fun. I got pretty far in the one about the cats in the greenhouse, mainly because I love cats. So yeah, all I’m saying there is I liked the renovating events and hate the new adventure ones. Anyway, I love the gameplay, the characters, It’s fun to renovate the house, and overall it’s a great game. One more thing. Me and my little sister have this game, hers being on phone and mine being on tablet, and when in a level on the side of the screen where it shows you power ups that you can use or buy, on my sisters screen it shows more powers than it does on mine. Just wanted to say, and I think we have different versions? Anyway, I’m happy someone read this review, and remember, the world is what you make it!
I have both Homescapes and Gardenscapes and I’ve been playing them both for several years now probably about five or six. I love them both. However, some of the recent changes are upsetting to me. It used to be when when you ended level but couldn’t complete it it would tell you how many you didn’t complete and then give you the option to pay the 900 coins to finish now it doesn’t tell you that it just gives you the option to pay 900 coins to try to complete it. I find that very annoying because before I put out my money or my coins, I would really like To be reminded of how many tasks I still need to complete to see whether or not it is possible, and if I should waste my coins to try to do it. You have also raised the rate for when the alt is full, it used to be 5000 coins and now it’s only 3000 coins but it’s the same price. As a long time player I do not appreciate this when we’re doing the extra games where where trying to complete a story I feel like it’s almost impossible to complete the story in the given amount of time unless you’re playing all day long, or spending a lot of money to get more energy. I work and so therefore I cannot spend all day trying to play the story, but I would like to see one of the stories eventually get to a completion, so perhaps you could attempt to make some of the stories a little bit shorter, so that they are more attainable in the given amount of time, thank you
Homescapes was one of the first games I downloaded, and I really like it, but the first thing I think I would change is it takes way too many points to get extra moves, and when you get into some harder levels, you sometimes need those extra points. So I think what I would do is make it more like 100 or 200 points that you would need to spend to get more moves. I really like the extra events they’re really fun to do. But I would say that some of the levels get pretty hard and that maybe it would be better to have like a hint at the bottom, like if you needed help, you could just press hint, and it would give you a hint. I also think that something you could change is being able to choose the difficulty of the level like if your brain is having like a hard time waking up then maybe you could like choose easier difficulty they could all still be difficult, but it might work better if you could choose the difficulty. But if you’re reading this review to see if you would like to get this game, I’d say that it’s an awesome game and you should definitely get it but if you are a developer, those are the changes I would make! I hope this review is very helpful for you and I think that if we got these changes made Homescapes would be a very very fun game to play witch it already is but we can definitely make it better!!!
This game is VERY addicting. I play everyday. There are compelling characters and storylines, though, at times can be corny. Some aspects are not consistent. The main character, Austin, frequently sweeps an area w a standard dustpan and broom. His type of cleaning materials does not change throughout the game. He uses the same dustpan and broom for outside surfaces as he does indoors. Another questionable story flaw is that it is currently snowing in the game, but there is virtually zero accumulation outside. Other reviewers are correct that some of the “hard”or “super hard” levels are challenging, seemingly impossible, but they are all beatable w the power ups and extra time given and awarded during play. When you reach a certain level, one is given the option to join a team, which is helpful in terms of getting extra lives without waiting for the game to replenish them. In terms of the awarded extra time, there have been numerous times when i have built up a surplus of extra time that i could not use in one sitting because I actually have a job and a life outside of this game. One time i built up 12hours of free time. I wish there was a way to either “stop the clock” so the clock continues when i come back to playing. Another suggestion for this would be to devise a way to give extra time to a teammate(s) who are still playing when you leave. I like the “SOS” system offered on occasion where teammates can help other teammates w levels upon their request. Overall, the game is great, and a wonderful stress reliever.
I love this game so much I can’t even put it I to words. It’s fun and light hearted for the most part and I enjoy most of the levels and it’s like designing my own house without the actually expensive designing of a house. But also I have some suggestions I would like to make. I think it would be helpful if we had a button in the games (like the hammer, sledge hammer and glove) that reshuffled our pieces because sometimes you waste a whole level because all of the moves were goofy little three piece matches at the top or something and you get no where with that. So if there was a little shuffle button, having already set “restrictions” in place, that it would be very beneficial to not only beating levels but also building value to your game. I can’t think of any other games that I have that include this special kind of feature and I think it would be a really cool addition to this already pretty amazing game. Or a back up one move button because since the new update of only having to hit the special moves once I often accidentally tap one or do a move I didn’t want and if there was like a little undo or back up one move that that would benefit the levels. I’ll probably come up with something more to say but this is all I have to say for now. Again I really love this game, very smart design and I love the characters. Thank you for reading this (if you do lol)










There's also July's top games, a new Resident Evil title, investment news and casual game market analysis in this week's round-up.
Mobilegamer.biz Fri Oct 17 2025
Recently launched Gardenscapes was the first of the Playrix Scapes series to debut on AppGallery, a highly popular entry to the series with over...
PR Newswire Canada Sun May 23 2021
Explore the performance of the leading casual games on iOS in Belarus during Q3 2024, with insights into their downloads, revenue, and active user trends.
Sensor Tower Thu Jan 23 2025
Tags: ... Two Playrix games have exceeded $1 billion in lifetime revenue to date. Gardenscapes was the first to reach this milestone. And...
Game World Observer Thu Jan 23 2020
Playrix's Homescapes surpasses $1 billion in lifetime revenue at $4.60 per download ... Story-driven match-three puzzler Homescapes has surpassed...
PocketGamer.biz Thu Jan 23 2020
Gaming Writer Charley Gordon-Boyle provides foundation to the idea of Homescapes being a form of Gen Z escapism.
Redbrick Sun Jun 23 2024
The Advertising Standards Agency has banned two Facebook ads for Playrix's casual hits Homescapes and Gardenscapes.
GamesIndustry.biz Wed Dec 23 2020
We talked with the creative director of the company Igor Elovikov about the development and differences of the novelty from the previous blockbuster of the...
WN Hub Sat Dec 23 2017
Two misleading ads for mobile games that bear little relation to the actual product have been banned by the Advertising Standards Authority...
BBC Wed Dec 23 2020
Discover the performance trends of the top dynamic games in Kuwait during Q3 2024, including revenue, downloads, and active users.
Sensor Tower Thu Jan 23 2025