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Command & Conquer™: Rivals PVP

Strategy wins in this C&C RTS.

Ratings

Age

13+

Category

Strategy

Languages

English

Command & Conquer: Rivals is the definitive real-time strategy experience on mobile. Set during the Tiberium War, you must choose your faction—the Global Defensive Initiative (GDI) or the Brotherhood of Nod—and lead your troops to victory. Customize your army with a unique Commander, infantry, and heavy vehicles. Battles are won by controlling key missile launch pads on the map. Every decision counts: manage your Tiberium harvesting, adapt your unit composition in real-time, and deploy game-changing Commander abilities to dominate the leaderboard.

Dinsun Expert Review

Our Expert Score

85/100

Command & Conquer: Rivals is a surprisingly deep and competitive RTS experience that manages to translate the complexity of a PC strategy game into bite-sized 1v1 mobile matches. The focus on the central nuclear missile silo creates a constant tug-of-war dynamic that keeps every second of the game intense. Unlike many mobile 'strategy' games that rely on automated combat, Rivals requires genuine micro-management of your units—knowing when to retreat a harvester or how to cycle through your deck to counter an opponent’s tank rush is vital.

The progression system is well-structured, allowing you to unlock iconic GDI and Nod units and level them up. While the competitive nature can be demanding, the variety of Commanders and their unique abilities ensure that there are multiple viable strategies. For fans of the C&C universe, seeing units like the Mammoth Tank and the Stealth Tank in a competitive mobile format is a treat. It’s a fast-paced, skill-reliant RTS that stands out as one of the best in its genre on the platform.

Dinsun reviewed on: Mon Feb 24 2025

Features

1

Competitive 1v1 real-time strategy

2

Customizable army decks with six units

3

Iconic GDI and Brotherhood of Nod factions

4

Dynamic map control via missile silos

5

Daily rewards and seasonal leaderboards

Featured In

Tips & Walkthrough

Gameplays

Screenshot

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Q&A

The main goal is to destroy the enemy's base, primarily by controlling the missile launch pads on the map to fire nuclear warheads at the opponent.

Yes, players can unlock, customize, and play with units and Commanders from both the GDI and Brotherhood of Nod factions.

Ratings & Reviews

Invalid Date

My favorite mobile game
Wed Oct 09 2019 spartan1231

I started playing this game and I found it slow and myself out matched. I still played it on the side. Once I unlocked some very powerful units. I started to dominate the competition and found it very satisfying. I found that my units were to similar and I changed it up to win more. I hit level 30 and thought it took much to long to level up but I started to learn how to use to units I already had and master them. I kept playing and after few months the game began to feel simple and easy. As I was getting close to quitting I unlocked new units and began to learn to play with them. These new units were different than the rest. They were much more specialized than the others creating a massive advantage if used properly but a huge weak point of not. As I neared the max level I figured out that to many expensive units are to difficult to make and get overrun if not supported. So I turned back to some of the first units I got and it really made a difference. I am still changing how I play. The game is constantly getting new units to use each with their own abilities and weaknesses. The game is to good to just read about you have to get it and try it for yourself. Give it time it will feel simple started out and like every time you fight you either dominate or get dominated. This changes and the battles will feel like a struggle.

Thoroughly Good game, but pay to win.
Mon Dec 23 2019 Tayd0gta

This game is great, with lots of units, strategies and characters (and C&C lore too) and presents a definite drive to grind. But it thrives on pay to play, I can not help but think that my opponent who has massively higher level units has paid to be able to win when I have not spent a dollar. Pay for play takes you out of the game, wrecks the immersion and the thrill of the battle, as how well you do in the outside world comes into the game (paycheck size or willingness of parents, yes the younger people as well are in this). You play a game to escape the outside world, not see it come to wreck in just another way. I recognize that it is how the company makes its money but perhaps it could make its money off of cosmetics. This could include unit skins, map skins, possibly an in-game map maker feature as dlc. Possibly special colors and effects for special abilities and unit kills. They already have emotes to buy, I do not understand why this game can not be like League of Legends or similar games and allow a fair playing field and still make a killing on hardcore fans, which are most of the people who play this game on a daily basis anyways. If you want to make it to the top without paying, you can, but it will be a hard.. and long journey, that unfortunately doesn’t get to be that way for others. But it could be, the developers willing..

Fun but yes pay to win! End of story
Sat Jan 05 2019 cadillak4209

Now I’m not saying I don’t love the game because I do I just spent my first 20 $ over the last week and am now lvl 10 and in both leagues silver and one gold and can barely compete basically 2 or 3 losses per win. Ima tell you straight out a few tips first play and enjoy the game cuz it’s mostly bots or guys who really don’t give a dam at first who you’ll be playing with this is the best times you’ll .... after you unlock nod at lvl join an alliance this is key and join a big one because you donate cards and they do to so this helps you get the cards without paying and this is when the game becomes major pay 2 play like how I’m having trouble now even 20$ in..so yes you will pay because wen it’s 3,000 credits and 150 cards to level up a rifleman squad by god you will pay or play till next year for them lol now is it fun? Yes does it have robots and cool space vehicles? Yes do you build the base? Not really but yea I guess so...so join an alliance be prepared to spend a little money like I said I spent 20$ and am having a little trouble still which is why I dropped my rating to three star...and pls add campaign like South Park phone destroyer to unlock cards! And increase currency and xp gain per win or just do somerhing where we can get stuff for free I don’t mind paying but 20$ in a still getting rolled on come on EA!thx for reading my long review just wanted it to be honest - Cadillak(in the game)

Good game play but
Thu May 14 2020 DerrDom

With a big selection of units and needing two resources to level up a unit you will be spending money or grinding a long time. How long you grind depends on the level of unit. Early on you get a good amount of resources to level up the fewer starting units but then as your account levels up you unlock more units leading to needing more cards and credits and your reward crates have a chance to drop cards for of every unit you’ve unlocked. You will also face players with units much higher then you. If they are over an average of 1.5 levels above your units it will be a challenge match. Meaning you won’t lose league points but can be very difficult to win. Even units 1 level above yours equals a disadvantage. You can and will beat a lot of these players but you will lose lots. You will also end up with cards for units you didn’t want to use and cannot do anything other then donate very few of them a day to alliance members. They limit how many cards and total donations a day and your frequency of requesting donations is too limited to make a true difference. You use your free daily cloning chamber and daily donation request on the same unit and repeat this every day for three months or longer to get the cards you need to level up one unit one time. And that’s with level 12 units. Wait for the grind to get 13s 14s and maxed 15s.

Check your fight replay
Tue May 23 2023 Carrerg

The computer winsbeen playing this game off and on for about 2 years and I always check my fight replay to see what I did right and what I did wrong. I have noticed that the harvesters dig slower if your ahead in the fight. Giving the other side the opportunity to catch up and send soldiers or machines out quickly to balance the fight. The next thing I noticed is the number of power that accompanies the soldier or machine, it’s the number for strength. Like an 8 would not last long if your fighting a 10. But in some instances the lower number will for some reason have more strengthcheckc and blow a 10 away. Of course some reasons are a strong machine could kill a person no matter the strength number, but I have witnessed this to not always be the case. Another thing I noticed (because it happens to me a lot) are the challenges that come one after another when your getting closer to reaching a higher rank. It’s as though the system is trying to keep you from advancing. The harder it is to advance also has most players buying diamonds and money to upgrade there army, which could be the reason for keeping you from advancing. Don’t get me wrong there are some natural players out there that are the wizards of this game and have advanced in the ranks even though there army has low strength numbers. But I have noticed the difference’s and if you watch your replay videos, you will notice that this is happening.

Good game, but...
Mon Dec 17 2018 Robert Seeber

The game is fun, but when I saw the ad, I was thinking of a large scale battlefield with mobile bases and a thousand ways to attack, and the ability to capitalizing on the stats of either the allies, Soviet Union, or the Imperial Empire like in Red Alert, but when I started playing the game, the feeling from the original games when away and left me with an “oh...” kinda feeling, the game itself isn’t that bad, but it barely relates to the original games, the screen is fixed in a certain area without and movement, the bases are fixed in place, the need to build endless fields power plants and other essentials and gone, and it’s purely a capture this point kinda game that personally gets boring really quickly, it’s not so bad that I can’t even look at it anymore and rave about it on Twitter, but it wasn’t nearly what I was expecting and gets boring easily, but at least it brings in new features like personal troop upgrades though, and it’s a red vs blue style game, but I hope that we get a game like that soon where we can rest on feelings nostalgia while besting the Soviet Union at every turn with our friends, or fail and get crushed by the hammer over and over again with said friends. Thank you for reading this review if you did, and I hope I’ve given you guys some new ideas for updates or new games

Clumsy and imbalanced
Wed Jun 29 2022 Ninja__Nate

I’ve tried playing this game for a while now and here’s what I’ve gathered: 1) Imbalanced. From early on I could tell that I was frequently getting matched against others that are several levels above me. In some cases it’s not a big deal since it’s labeled as a “challenge battle” in that you can’t lose points for it. But in many cases it matches you at the most inconvenient times and when it hurts you most, such as events and races. At this point, your opponent doesn’t even need to outwit you; they can literally just outmuscle you with their higher leveled units despite using proper units. Unfortunately, nothing has changed in the past year or so that I’ve played. The match ups will often be way off balance; even vice versa. I don’t enjoy when I get paired up against someone who is several levels below me. They need to close the gap between what’s considered imbalanced. 2) Clumsy. The interface is seriously clunky. At first I thought it was just me since I was new at it. That argument quickly fell apart as I could see the game failing to respond to my commands. I should clarify that i downloaded on iOS. So went on to argue that perhaps it was just my phone being a bit old; I was really trying to give it the benefit of the doubt here. Alas, I got a new phone but the interface didn’t change. Interface has only gotten worse and has continued to worsen.

EA SLAP YOURSELF!!
Fri Oct 23 2020 DIGGY D SKILLZ

Total ruin of a long running solid game! DO NOT BOTHER TO DOWNLOAD. Editors choice employees must get unlimited money to spend on a game, or they got paid by EA most likely to say this is a good game... The matchmaking system is complete garbage and in your face obvious when you get to the 1300 plus rank. Challenge match! Challenge match! Then again and again and again against the exact same person who’s so overpowered to you that not a single unit of theirs gets hurt by you. Then you match up against them again for 5 times in a row... basically unless you spend money after getting to rank 1300, your not going to get anywhere. Plus the game has no waypoint mode. Literally a staple of this franchise and I can’t even put one single waypoint in?? Have y’all played C&C ever??? I’m old enough to have played the very first one on pc like 25 years ago.., and IT had a waypoint mode. Anyways doesn’t matter. Your money controlled matchmaker wouldn’t let me even enjoy a waypoint mode if there was one... My last hour playing was spent just surrendering every match so maybe another sucker you got playing this can enjoy a win, and I can think I’m messing w your messed up greedy EA matchmaking. So much bad from EA nowadays it’s pathetic. EA used to be a good company. Now your just plain garbage. Please don’t download this game and waste your time folks. This is NOT the C&C you should expect. It’s EA...

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