Wed Mar 18 2026
This update fixes aim and controls issues reported by some players as well as several other bug fixes.
Ball X Pit is a satisfying arcade game that relies on physics and timing. Players drop balls from the top of a peg-filled board, hoping to land them in high-value pits at the bottom. The game introduces various elements like rotating gears, teleporters, and multipliers that can drastically change the ball's path. With dozens of unlockable ball skins and challenging 'Mission' stages, it’s a perfect game for short bursts of fun.
The 'just one more turn' feeling is very strong here. Even though there is a large element of luck involved, the ability to time your drops and the inclusion of various power-ups give you just enough control to feel like you're improving. The daily missions provide a good reason to log in every day, and the global leaderboards add a nice competitive edge. It’s a clean, well-made arcade title that takes a classic concept and polishes it to a high shine.
Satisfying Physics
Dozens of Ball Designs
Challenging Mission Mode
Daily Bonus Spins
The launcher moves side-to-side. Release the ball just as the launcher reaches the far edges to maximize the chance of hitting the x10 multiplier pits.
Catch the 'Green Star' mid-drop to split your ball into three. This is the fastest way to clear 'Fill the Pit' missions.
You can compete for the top spot on the global daily leaderboards, though there is no direct real-time PvP.
This game is great. There are a ton of characters that unlock as you play and I love how they each can dramatically change how the game is played. I also really appreciate the level variety. I have played many rogue-likes and one of my complaints of those (like slay the spire for example) is a lack of this. I just wanted to note there are no in-app purchases except to buy the full game. (I was a little worried when I saw the label for in-app purchases.) Hope you don’t mind if I make a suggestion: could you try to implement an alternative (optional) control scheme for play with just a single finger? Aiming could be done by pressing on the field where you want to aim, and to move the character, you could just press the character and drag (they would follow where you drag based on their current move speed). This would especially help with a couple characters that i found difficult to control (such as the juggler) and be more mobile/casual friendly. Thank you for making an awesome game!
I love Devolver and all their games! I was skeptical though since it was free but had the $10 unlock FULL GAME option, but it’s truly no ads whatsoever. The game gives you the 1st stage and lets you unlock quite a few characters and unlockables. There’s a bunch to do before you hit the paywall, and once you do, you have TONS more content. This game lets you play until you realize you love the game & need the rest instead of relying on ads for revenue.I wish more games went this route. Excellent game with lots of unlockables and a ton fun. Exactly what I want from Devolver!
I’ve played this death on PC and was super excited to play on mobile. And while the great game play loop,is still there, the mobile controls for aiming are just ok. You fine tune the sensitivity which helps, but ultimately can get you into a bad spot. For me there is major sound bug, where there is no sound until you start a level and then has a weird atmospheric music overlayed the game music. Also the mobile left stick seems to jump to a new place after a level up. I hope the controls improve and the bugs are fixed, because this would be a great game to take on the go. Edit: the bugs above have been patched! Unfortunately I have encountered a new one when you use the Shade in combo with the jester. The aiming circle defaults to moving to the bottom of the screen even if you are using the touch controls to move up. So every time you want to change your aim you are fighting with it to go the right direction. Here’s to hoping for another quick fix.
The aiming is worse now that they "fixed" the aim by just making the controls automatically press up, whereas before it had more degrees of freedom, it felt way better, and felt more manual. I was already aiming up, but the problem is that now when the enemies reach the bottom I can't even aim towards them to take them out before they hit my character because the "fixed" aim goes auto press up when I want to press down. A solution is to add a toggle between these 2 set ups, previous more manual aim, vs now auto press up aim. At least, fix so we can aim more horizontal 90 degree angle. When you press left or right on the aim, you can see the control is not aiming fully right or left. Also, if you can add touch aim sensitivity in the settings options, this will be a 5 star review. Please devs, I didn't have an issue with the aim before, I just updated to this "fixed" version and it feels horrible, wish I could roll the version back.
I was extremely excited for this mobile port as I preordered it and everything. I have gotten 5-6 hours on the pc version but stopped playing it because I was just too busy. Going into this games release I was really hoping that it would have an option for keyboard and mouse like aiming on mobile rather than controller like aiming. It’s rather annoying to manually aim the reticle and then move your finger over to the fire button. I would’ve appreciated it if there was an option an aiming mode where the reticle follows your finger across the top part of the screen. Crossing my fingers that the devs see this and one day patch this in (not sure if this would be a terribly hard change to make or not). But for right now I wouldn’t recommend this port if you’re used to the keyboard and mouse controls on pc.
This is a game that was originally designed for and released on other platforms and was ported to iOS, the touch controls work ok but controller works a lot better. This is not a phone game, it’s a real game that was ported to phone, if that makes sense. If you don’t plan on using a controller, the touch controls are a bit clunky, but I wouldn’t say it’s unplayable by any means. If you have a console controller or a mobile controller laying around, get ready for a really awesome game that’s definitely worth the cost
At the time of this review, this game already has three updates so far, keep that in mind. I played the demo, got hooked on the story, and happily gave my money to these folks for making an overall fun experience. However, there are two major things that mess with the immersion. The first is your character randomly committing to a direction after an upgrade screen. For some reasons, your character moves in the direction of where your left stick was pointing before the upgrade screen for a 3 - 5 seconds, which caused me to die early. The second bug is the upgrade houses feature, for some weird reason, when you press and hold the top right upgrade buildings option, it highlights available buildings, but when you tap it, nothing happens. As of the moment, I can’t upgrade jack squat, even though my upgradable building count keeps going up. Once they fix those bugs, then they got my five star review.
The game's concept is excellent; the dungeon with base building, multiple heroes, and leveling up looks great. The visuals are pleasant, albeit a bit too bland. The gameplay is the main draw, and it's terrible. You need to aim, move, and shoot with different buttons, while simultaneously maneuvering to catch your main orb to increase damage and collecting loose orbs and coins to level up your hero. It's just awful, what prevented you from aiming and shooting with a single button—aiming, releasing, or simply pressing the button if your crosshair is in the right place? This leaves time for maneuvering and collecting crystals. Overall, no thanks, I definitely won't be buying this. There are similar games where the developers themselves played and understood the project's weaknesses.








![BALL x PIT 4K Gameplay [The Smoldering Depths Run] on Nintendo Switch 2 - YouTube](https://img.youtube.com/vi/el_cK6yUgRA/0.jpg)
![BALL x PIT 4K Gameplay Longplay [2.5+ Hours] on Nintendo Switch 2 - YouTube](https://img.youtube.com/vi/8fCgj0PA-c0/0.jpg)
Devolver Digital has announced that its hit video game, Ball x Pit, is coming to iOS and Android devices. The game will be available to try...
NotebookCheck.net Tue Feb 24 2026
At launch, players will be able to check out the game for free without ads.
Rogueliker Mon Feb 23 2026
Devolver Digital will publish the popular brick-breaker game on iOS and Android.
Shacknews Mon Feb 23 2026
Ball x Pit, a delightful roguelite that was one of our favorite games of last year, is on the way to mobile devices.
Engadget Mon Feb 23 2026
Plus, a free Ball x Pit update, an eye-catching Metroidvania and much more.
Engadget Sat Jan 24 2026
The unique BrickBreaker-inspired rogue-like Ball x Pit has sold over 1 million copies, with the team confirming that it will receive 3 free...
KitGuru Wed Dec 24 2025
If you enjoy games like Vampire Survivors or Breakout, you need to play Ball x Pit.
XDA Fri Oct 24 2025
Games like Ball x Pit and CloverPit suggest the indie-favorite rogue-like genre is starting to hit its limits.
AV Club Fri Oct 24 2025
Ball x Pit is a blend of Vampire Survivors, Space Invaders, base-building and so much more.
Engadget Fri Oct 24 2025