Tue Sep 16 2025
## 0.51.2 - ArmyBox, ArmyBoxes & ArmyBoxing - full patchnotes on the website
- navy seals
- punkcorns
- ghosty ghosts
- saving map will now remember zoom level and position when you save
- multi toggle for zones! Now you can switch between showing kingdom meta, city meta, and fluid-unit meta. For alliances, kingdoms, cities, religions, cultures, languages, subspecies, clans, and families
- you can now select meta objects from the map!
- new power tabs for all meta objects. Where you can see quick info, quick favorite, and open meta tabs
- [iOS] WorldBox folder is now also accessible from the local Files app! As well as iTunes sharing on PC/Mac. iPhone and iPad users can now access the save files folder on their phones and copy the maps out of it, or copy new maps into it. That means you can share your maps with other players, or play other maps in your game!
- new border selection and hover effect
- new patchlog layout inside the game
- save/autosave buttons in quit (escape) menu (so you don't forget)
- selecting multiple units will now show multi-selection UI at the bottom
- autorotation settings
- support for upside-down landscape/portrait
- when changing the power bar size, a ghost power bar will appear
- breakdowns by religion, culture, and language for all meta objects
- new art for settings
- skins for zombie versions of subspecies mutations
- family list window is now split by sapient/non-sapient creatures
- when you spawn a new unit near another unit of the same species, it will get the same culture/language/religion as well. This should result in less random meta creation during spawn
- show if a leader died in past leaders/kings list
- show if an actor/clan/religion/subspecies/city/language/culture died in the stats view next to their name
- when changing any names, the names will glow now to remind you that you changed it
- when changing meta names, update their historic entries (such as "founded by") in wars, alliances, religions, cultures, clans, languages, families, books, plots, items, and "past rulers" info of cities and kingdoms, etc
- keep track of city founders, army captains and clan chiefs and show them in the stats
- show second founder of a family in the family window
- graph y-axis is now colored
- kill count added to all meta windows
- added more sort options for some meta lists
- biome tooltips now show which species they spawn and which traits can be given there
- indicators for zone switches tooltip showing names/borders on/off
- when selecting meta/unit, text on top will appear
- meta pins will now show for units of selected meta
- animation for meta pins falling down and appearing
- nameplates now show if an object was favorited
- when selecting multiple units, it will show the amount of selected units
- new toggle for Species Icons. It will show icons on the mini map based on families
- when you select a nameplate, it will be brought to the front and make a sound
- when you select units, they will make a sound
- when you select power buttons with units, they will make a sound
- world log for wars started using the spite power
- grin reaper traits for more meta objects
- desert adaptation trait now gives immunity to slowness in desert and sand biomes
- snow and permafrost tiles slow down units a bit
- swamp adaptation trait now gives immunity to slowness in swamp biomes
- permafrost adaptation trait now gives immunity to slowness in permafrost biomes and frozen tiles
- kings will attempt to flee a city before it's taken over - but will they succeed?
- new statuses - drowning and handsome migrant
- species now have their preferred colors. They will try to use them on creation for their meta objects if these colors are free
- message for when new knowledge is discovered
- drowning units would stop trying to attack enemies
- burning feet to fire elementals
- new happiness event for xenophobes when a city was destroyed
- 100% translations for 13+ languages
- and many more!
This game takes the sandbox Genre into a whole new level between how beautiful the game is and the way that everything in racks you can definitely tell there’s a lot of time put into this app I’ve played several if not all of the other sand box games in the App Store and none of them really compared to the amount of satisfaction of this game gives youThere’s so many different things that you could potentially do between building civilizations just to watch some crumble or even setting up a 4 way rumble between races to see who would win and so many other things from turning all populations in the zombies making a thrive in civilization the options are so vast and with the right additions this game shouLd be on pc and console But...if there were things I would ask for would maybe be the option to advanceCivilizations technologically wise you know like cars planes boats or even like horseback stuff like this would help bring the immersion factor into the game may even make it to where they can slowly after many many years evolved into modern cities along with military and police medical I know it sounds like a lot but from what you’ve done you pretty much made the steppingstones for the simple upgrade I have no doubt that these things will be able to be added especially with the creativity that the developer has shown I think this could be the absolute best sand game ever add a few tweaks my dude your doing great so far . Thanks-
So this is a great game, I’ve been using it to have fun on developing stories and lore of my own to share to my friend and it’s been great. The game is very well done and the ad for it is clean. But here are a few issues, first an undo button would be really helpful since there have been many times where I either destroyed my world or terrain because I had the wrong brush selected. I say this because you can’t possibly expect players to go back and save. So another suggestion is make the save button more easily accessible. There is also problems in which I purified the crap out of my world of plagues but couldn’t locate the final two people with the plague so that got annoying. I also like to suggest maybe each race being able to develop their own maybe siege weapons? And also maybe ad ship to ship combat or something like that (pirates as well). I also suggest adding more races as well, but I believe you guys are definitely going to do that in the future. Other than that, solid fun and it’s great to casually chill and watch the creatures of my world live and exist. Man I felt conflicted whether to help humanity or not as I watched them get wiped out by the superiors races. One last thing I’d like to add, please do allow us to name our own worlds. I feel slightly disappointed in unable of being able to name my own world. There’s also the case of not being allowed to have to option to expand a world size or maybe decreasing it.
I have one idea that could help like make the Kingdoms more realistic, Add a feature that have a book on it and the feature will takes you to the Constitution of the Kingdom and also you could also make your own custom one and put it in there or if you don't like what one of the articles, you can remove it and replace it with something else, and also Add like a building that is a Parliament and the king or the citizens could elect the members and the Parliament members can also elect the speaker and they could make laws and Laws like, Trade goods, What is prohibited and allowed to come in the kingdom, Pubilc order, Etc. And also you could also add a feature that allows Orcs, Dwarfs, Elfs, and Humans to come in each of their respective nations and also could live there or just stay there a bit before going back to their home country and also You should add a age of Discrimination toward any species that lives on a another species country and later The species that is getting discriminated will start to stand up and started speaking up and started protesting and encouraging the Species that they live on to allow everyone, no matter their species, to do whatever they would like to do without fearing to deal with discrimination. Along also, you should add civil officers, and if you don't know what are these, they are basically authorities responsible for the pubilc. Anyways You game is amazing and I will always Support no matter what! Have a nice day!
Overall and amazing game but if you could put a way to where they can progress through time. For example they start how the do and then build their ports, then they start researching their own new technologies per civilization based off how many recourses they have. If they can progress like that then you could have a more lively game and bring those civilizations through so many cool times. Second thing would be to make on of the others civilizations free instead of having to get premium for all of them. That would allow more diversity and possibly persuade people to pay for the premium. Third thing would be to all the player to control more politic aspects of the game like making alliances or moving capitals and making trade routes. Which brings me to my second to last thing. Make trading a thing. I don’t know if it is already in the game but if it is then show where the trade route goes and allow the player to be able to edit, create and destroy trade routes. To add to that you should put warehouses in the game to hold a civilizations recourses and if they are at war another place can try and take them. Overall a really fun game with great features but don’t know if I want to buy the premium or not. But if those features get added there will be a more lovely feeling to the game. Thanks for an amazing game and please implement these in the future.
This is a real 5/5 star game. It’s so cool to watch kingdoms from their humble beginnings build and expand. I’ve seen everything from empirical kingdoms taking over almost every other kingdom to a single dwarf breaking off to make his own village. A few things that I’d suggest after playing for a while is firstly making sea travel a lot easier. When kingdoms expand, they rarely get off of the island that they are on. If there were ships that carried groups of settlers to new islands to make villages, that would be so cool. Another point for sea travel is wars. It would be awesome to see, in time of war, kingdoms develop warships to have naval battles and carry troops to an opposing kingdoms to fight. A second thing I’d suggest is an alliance/trade system. Kingdoms often go to war at random times, but it would be cool to have kingdoms randomly make alliances that allowed them to trade resources between kingdoms and help allied kingdoms in a time of war. One third and final thing I’d like to see would be spawning animals. One that that would be great is if holding down would continually spawn animals. Trying to make a bunch of npcs to make a town can take a while when you’re just tapping. I’d also love to see some more animals like horses that maybe could be ridden for faster land transportation. This is a really solid game and I rarely pay for a game, but this game really is worth it. I’m excited to see where this game goes in the future!!
I’ve had this game for a solid year now. I love it, I play every day and watch kingdoms grow! When they reach their brink and cannot grow, I cast upon a mighty plague on them! I riddle them away and I have new people reinhabit the houses and buildings, either way I love it, if it’s the consistent updates, how you can literally play god, destroy worlds or create them, it’s amazing. I gotta say it really only needs two more things in my opinion! My kingdoms have trouble expanding their reign, say I put 7 humans on an island. They form a kingdom and a village. They make a dock farms and everything. But they don’t have room to expand. Ive had trouble having my people go to new islands and inhabit them, maybe add a new boat! An exploration boat! That has people to colonize new land! I really love world generation but I hate how people never move to new islands! So! Onto the second thing! Wars. Sometimes I get a world with two or three islands, I put a few people on each of them and start a three way war. It’s always a stale mate! They never sail to do naval invasions! One time I had a war between two kingdoms that lasted 1366 years! I got bored and blew up the world! Please make it so wars can be more interesting, especially between kingdoms that have great distance! Oh! One more thing! Worlds feel so small, if you could please take the time to add a vertical mode on IPhone for bigger maps. Well this is goodbye! Back to playing WorldBox!
This game has so far been really awesome and I can tell this game has the potential of having really cool things added to it. With the addition of boats this opens the door for awesome possibilities to come to the future but first I want to address an idea I came up with that would be cool for all aspects of the game. I know this idea I’m about to say will take a lot of time to make but I think would be overall really interesting and that is a learning system for the Ai. So for example a civilization is just created and at first they are really primitive and stupid but the more the people do the more the Ai learns so like say that civilization wants to attack another but a tactic isn’t working and they keep getting killed the Ai would think of an different plan of attack and maybe try a different angle, send more fighters, etc and the same idea can be implemented for a defensive stand point or really anything. After a lot of in game years have passed that one civilization will be very smart and wise and a hard opponent to defeat. I came up with this idea when one civilization kept attacking the other but the defending civilization would destroy the Attacking then right after they did that they would swim across the channel and do the same tactic as their enemy and they kept doing that back and forth for so long and without my intervention it would’ve stayed like that. Just a thought for the future I’m sure you have your hands full but something to think about!
You should add Priest for the religions and churches. You should add these because the religions you need to be more realistic. This might be hard to add but I think it would be Worth it. You should also add bridges. Because it makes no sense that when it is like a very small distance away. This will make the game so much better. You should also add castles and horses. Castles might be very hard to make but you could make like a castle around the towns. And you could also add like siege towers and catapults and stuff like that to reached the castle walls. And about horses you should makes humans able to ride them for move around and for wars. You could also add some mee ocean things like shark to tack ships a whale more fish like ocean things. The last thing you should add is like the 1600, 1700, and 1800 hundreds like muskets some olden day factories. And some new it’s your uniforms new kind of house. Also like The priest and the churches you could have. Religious wars like the Crusades. Stuff you should not add is the modern weapons anything modern do not add. This would make the game not feel right you could make a WorldBox 2 and make that modern and well that is really it to not add just please do not add the modern age. I hope you read this and I hope you add some of the stuff I asked the two thing I really want you to add is like the 1600, 1700, and 1800 hundreds. Is every thing I said about religion.
An already fairly popular game on Android and iOS, can Worldbox - God Simulator stack up on PC? Only one way to find out!
Hey Poor Player Sat Apr 23 2022
WorldBox - God Simulator is a sandbox game that allows you to create your own world or to destroy it as you see fit.
DLCompare.com Wed Feb 23 2022
In this week's Unfinished Business, we take a look at the joys of bringing down an apocalypse on a whim in 'WorldBox - God Simulator'.
NME Sat Apr 23 2022
WorldBox - God Simulator from Maxim Karpenko is a god simulator and civilization sandbox game, with a pixel-art style that allows for plenty of creativity.
GamingOnLinux Wed Feb 23 2022
WorldBox is a Sandbox God Simulator game developed by Maxim. This indie game developer has been making a lot of games for years. He only self-publishes them.
Android Community Sat Jan 23 2021
A game that indie developer Maxim Karpenko had been working for more than eight years when he discovered it was in the process of being stolen right out from...
Android Police Sat Jan 23 2021
WorldBox God Simulator is back from the dead. Open beta of update 0.5 is out. In addition to the new content, there are also two...
Gamepressure.com Mon Jun 23 2025
WorldBox God Simulator patch 0.5 is available in open beta on PC. So, what about Android and iOS?
Gamepressure.com Mon Jun 23 2025
App Store Description. WorldBox is a free god and simulation Sandbox game. In this free Sandbox god game you can create life and watch it prosper! Spawn sheep,...
AppAdvice Thu May 23 2019
WorldBox is a god simulator sandbox video game in which the player is able to watch groups of humans socially and techno.
Know Your Meme Thu Nov 23 2023