2023-10-14
- Increased boss health (is harder to destroy with nades).
- Fixed issue where charge shot input would be read while customize player page is opened.
- Increased the amount of bullets on screen (up to 300, was previously 150).
- Increased size of + symbol on powerup pickups.
- Improved loading times slightly.
- Autoshoot now will not be triggered on powerup pickups.
- More colours added to Behemoth (2nd boss).
- Fixed issue where hazards might spawn in pre-game.
- Prevented shooting while player is in hit-stun state.
- Bullets now rebound off powerup pickups/shields/bosses.
- Improved start zones in pre-game (larger, brighter, faster fill time).
- Fixed issue where abilities were not deactivating when the ability timer runs out after the active ability was changed.
- Fixed issue where activating an ability in pre-game would not restart once wave 1 starts.
- Introduced 'competitive' game rules.
- Freeze time ability sets the game speed instantly to 5% instead of gradually over time.
- Various other bug fixes.