Wed Sep 10 2025
Fixed crash when putting the application in the background during loading.
Streets of Rage 4 is an absolute masterclass in how to revive a dormant franchise. Coming 25 years after the third installment, it manages to capture the soul of the 16-bit era while delivering modern, fluid combat mechanics that feel better than ever. The hand-drawn art style is breathtaking, replacing pixel art with a comic-book aesthetic that pops with personality and vibrant FX.
The mobile port by Playdigious is flawlessly executed. The touch controls are surprisingly responsive, though connecting a controller turns your iPhone or iPad into a portable arcade powerhouse. Whether you're juggling enemies with Axel's heavy hits or using Blaze's agility to dodge through a crowd, the impact of every punch and kick is palpable. The addition of the Mr. X Nightmare DLC and the survival mode provides endless replayability, making this a mandatory purchase for any action fan.
New fight mechanics and combo system
Stunning hand-drawn comic-inspired art
Unlockable retro characters from SOR 1, 2, and 3
Online and local cooperative multiplayer modes
To maximize your score, focus on keeping your combo meter active by destroying environmental objects when no enemies are nearby. Use defensive specials to break out of grabs, but watch your health bar.
Players navigate side-scrolling urban environments, defeating waves of enemies using standard attacks, jumps, and character-specific blitz moves. Collecting food restores health, while weapons found in the street can be used against thugs.
Yes, the game is fully compatible with MFi, Xbox, and PlayStation controllers for a console-like experience.
Beautiful game, go buy it! This is a Wonderful port of a modern classic! They fixed all the old bugs and added the missing features, that were missing during launch. This is the gold standard of brawler fighting game genre. ————————————— OLD REVIEW (3 stars) Removed 2 ⭐️ stars because: 1) There is no online multiplayer -> this is very bad in my eyes, this is a community game 2) Does not support cross-play multiplayer so we can play with other platforms (xbox, switch, pc, sony.. etc) Diablo Immortal on iOS has cross-play with pc. I AM AWARE… multiplayer will be released later at some time. When released, I will test it out and if works just as wonderful as the other platforms (switch, xbox, pc, playstation) I will HAPPILY 😀 edit my rating and add those two ⭐️ ⭐️ ——- ——- ——- REMOVED 1 ⭐️ because MAJOR BUG: During Axel & Blaze trials, the game severely lags for no reason! I have graphical settings on mid (which my device can handle ultra) I have iPad Pro (4th Gen - 2020 model) I tried the following troubleshooting techniques, none of it helps: • closed out the app and relaunched it • reboot iPad • apps closed on the background • my iPad running latest iOS: 15.5 • Not that this matters, but I have 180 gigs of free hdd space • I play on xbox one controller (works excellent with all my games) In the meantime, I cannot practice my combos, which is very sad. I love practicing my combos, then playing story mode with my new found combo skills, that I earned in practice.
I can’t stop supporting this game. It’s amazing. Best game I’ve played from that year. I play it with my wife and daughter. I have it on Switch. I have it on PS4. I’ve not picked up this BEAUTIFUL port on iOS. With a Backbone controller, this game is perfect. I don’t know how to continue to send the team the message that the fans want more of this, but I’m not subtle. This game is incredible enough for me to buy THRICE. So absolutely, YOU should buy it at least once. Excellent game.
I have platinum the game on PS4 & Xbox Series X. I have played over 1000 hours & become just done with the game. It’s too cheap in version 8 & survival is very limited right now with how once you even get to level 35 then it’s just gold weapons & stars, no more perks. I dislike what they did to Skate 3’s ground roll, the nerfed the heck out of it. They need to make blood thirst pop up in more runs because sometimes it just does not pop up, actually most runs now in V8. Also, Axel needs more protection & increased damage & needs to be sped up he’s too slow even still, enemies are too cheap. They need to not design the game in a way that forces you to play with a second player just to have a good run in survival. Sometimes you just wanna play by yourself. The cheapness of the enemies is what is holding this game back from being the most talked about game and not just with the community of players who we all played the original 3 games. This is the final update so I guess they will not be addressing any other issues. Sad state the game is left in.
Core game itself is amazing and fun. The only problems this port has are some gameplay bugs that aren’t present in console versions - for example Survival mode with SoR4 Shiva: a lot of bonuses don’t work for him since he can’t pickup weapons, and in the console versions those bonuses become a random perk instead, but instead those bonuses stay the same and don’t do anything for him. Another example is the double jump bonus. In the console ports you can jump, attack, and jump-cancel to do the double jump and attack again. Not so with this mobile port. Also, because the UI itself takes up a lot of space to accommodate on-screen touch controls, it becomes very hard to see enemies in certain areas. If there was a way to adjust opacity and support keyboard controls, that would be FANTASTIC. Apart from porting bugs, this game is AMAZING, and congrats to the team for porting it over to mobile devices.
Great mobile game with style and action surpassing SOR 2. Soundtrack is awesome! A gripe I have with this iteration is the game not picking up my character at the end of some areas when “go” point is reached (first lvl subway cart and Y island staircase are examples) I end up rage quitting and after cooling down I try it again sometimes successful sometimes not. Compared to SOR 2, the touch controls seem more difficult. Any game sequel adds more controls so with this game I found it difficult in training to complete the tasks. I ended up “button mashing” out of frustration. Learning curb aside, this is still a great game.
They achieved the impossible - creating a sequel that preserved the spirit of the original while delivering a fresh, logical, and captivating story. The characters are well-developed, the plot keeps you engaged from start to finish, and the atmosphere brought me back to my childhood when I first played this game on the Sega. Huge thanks to the developers for reviving those emotions and making the game even better than before.
I’m a huge fan of the console release. It’s a faithful port. The on-screen buttons work better than I’d anticipated. That said, I recommend playing with a controller. The screen can get very full in later stages and higher difficulty settings. The game will crash if you reply to a text. Locking your phone while in-app, you’re fine. Leave the app, it’s very likely to crash. Very annoying.
First the positive stuff. So I have SoR4 on Switch and this game looks better on my iPhone 14, the graphics are amazing when you crank up all the video options so kudos for that. My main gripes come from this game not having haptic feedback for touchscreen controls this would be a huge upgrade for as I don’t feel touch controls are as responsive as using a controller but haptics would definitely help that. Also needs a way to save your progress during a stage like save states as gaming on mobile is easily interrupted and then you have to start the whole level again…. And maybe a feature of holding down the attack button lets you do the combo without having to tap the same button over and over again. If these features get added then it’s 5 stars for me.








![Streets of Rage 4 [4K] 4 PLAYER Let's Play [No commentary] - YouTube](https://img.youtube.com/vi/MBortKUkT7U/0.jpg)
![Streets of Rage 4 Full Gameplay Walkthrough ( Longplay) [4K] - YouTube](https://img.youtube.com/vi/NC2jW6rOIVA/0.jpg)
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