Thu Sep 24 2026
- Fixed an issue where purchased content was not automatically unlocked when starting the game
- Other minor bug fixes and stability improvements
Warhammer 40,000: Boltgun Boom beautifully translates the frantic, visceral energy of the acclaimed boomer shooter console and PC release into a highly refined mobile shooter format. Developed by Nitro Games, this premium title successfully preserves the heavy, hard-hitting firearm physics and high-speed momentum that made the original iconic, allowing players to step into the armored boots of a Space Marine against the forces of Chaos.
The visual presentation is an absolute treat for fans of the grimdark universe, capturing retro, chunky pixelated textures alongside fluid animations and explosive particle effects. Mobile optimization is surprisingly robust, offering responsive swipe controls that keep pacing brisk without sacrificing the spatial awareness necessary to survive chaotic, multi-tiered combat arenas. It stands out as an uncompromised, action-dense adaptation that respects its source material.
Intense, fast-paced retro FPS combat.
Fully optimized touchscreen controls that keep the action flowing.
Massive single-player campaign set in the Warhammer 40k universe.
Premium experience with no energy timers or mandatory ads.
Switch between your chainsword for brutal melee executions and the Boltgun for medium-range explosive damage. Ammo management and weapon switching are key to survival.
Keep moving. The game rewards aggressive, high-momentum play. Use the multi-tiered level design to funnel enemies into choke points and avoid getting swarmed by daemons.
The core loop revolves around entering massive combat arenas, managing your momentum, and unleashing a storm of retro-pixel gore upon the forces of Chaos while dodging incoming fire.
While the touch controls are highly optimized and responsive, the game does support external controllers for players who prefer a traditional FPS feel.
The game works much better after the latest update that came shortly after release, the only issue I’m now having is there are no controller button images in the gameplay prompts or the menus including the button mapping/key binding menu, so you have to guess through trial and error what button does what since there’s no button images in game. For example, a prompt will show up that says “hold (blank) to lunge forward” but you have no idea what that button is, and if you want to switch your controls around, there are no button images to show what the current bindings are and what you’ve changed them to. Otherwise the game runs smoothly and works properly. I can’t speak for the touch controls since I haven’t used those but those seem fine since they have symbols for what they do such as a grenade symbol, shooting symbol, etc. but please add the actual controller button images in game such as X, circle, triangle, square/ABXY, triggers, etc.
Geez, I haven't seen such shoddy dev work in a while. First version released was completely the wrong one. At least they quickly released an update to correct that. But even this one is broken. If you fall off the world (which is very easy to do), the game crashes (lol and if you fell off the world in the previous version, you'd fall endlessly). Almost no instructions. No idea what the gun button does, except that if you hold it down, game goes into bullet time and a circle appears over the button with a sort of thumbstick like thing in the middle - maybe for precise aiming, but the background is completely blurred, so aiming would be useless. Plus, pressing the button doesn't fire a gun anyway, so 🤷♂️ (maybe I just don't have ammo yet? But I see no ammo count or weapon list, so how would I know?). And then there's the fact that if you follow the guide path to the end inside the building, nothing happens! Only thing in the room is a small pedestal, and standing on it does nothing. So the game doesn't progress. 😒 It's a shame really, because I can see this might be a decent game if it worked. Devs, you really should test your game before releasing it. 🙄 I guess it at least makes the rest of us devs look better.
The port looks pretty decent so far, but there’s still room for improvement. For example, it would be great to have customizable controls and a visible virtual joystick. The default controls are especially prone to accidental touches on a smaller 6.3-inch screen like the iPhone 17 Pro. As for the gameplay itself, the movement feels way too sensitive, which makes the character unnecessarily difficult to control. If you could address these issues, I’d feel like the $15 I spent on the game was well worth it.
Tried playing this on a brand new iPhone 18 pro max with 1TB (incase anyone wants to know specs of my device) First off, character selection is broken. Can’t read info on female character. Falling mechanics are broken in this game, you don’t fall to your death but just sit there forcing you to restart the entire level. If you do play the game, turn the brightness on your phone all the way up. First couple levels are very dark. Didn’t try with controller, but that would be a much better way to play as the button layout is poorly designed and every time you’re trying to run or look around you are jumping. Causing you to fall off the map pretty easily. Devs, if this is your first try at a mobile game, not bad - but try playing it before you release it.
I played this game in console a while back I loved it! Ever since I’ve known this game is coming to mobile i was so excited this game is very fun, chaotic and brutal. The retro style is great the game is great could use a few new mechanics, such as customizable buttons but in all the game is amazing. I purchased the full game yesterday now it just completely reversed it and now I have to buy it again it still shows I’m still on the free trial version even thought I bought the full game, I will not give a bad review because of it because I love the game just please fix this.. if not I kindly ask that you refund me
I finished downloading the game I’ve tried deleting redownloading it, even restarting my phone I tested the audio for multiple apps to see if I could replicate it through other apps and my volume is all the way up including in game there is zero sound I don’t know if I want to continue playing due to there not being sound or music when my settings is correct for there to be sound with music before you ask yes I have an iPhone 17 pro max. So please fix thanks
No music, no mission direction, and all enemies die in one bullet? Update: After the day 1 patch those specific issues were fixed, but just so everyone knows, Nyra Veyrath was a separate fully playable character before the day 1 patch. And now I think she was removed and we’ll need to play her in the future (if at all). Very very strange in my opinion. I found her more fun to play too which is a shame. Update 2: after purchasing the main game and dlc (separately because I didn’t see the crusader edition as an option), when relaunching the game I have no ability to load my saves and it’s asking me to repurchase. So game is currently unplayable. I’ve never seen such a poor premium app launch. Update 3: purchasing issue was fixed but the game is still eerily quiet. Needs better/louder music. Would also prefer if they restored content from the original game. Grav gun is no longer satisfying to use due to the downgraded visuals and they removed vortex grenades :(
The game is awesome but the movement is weird I keep moving too fast and end up falling off the map (I play on mobile) and I would also like to have a crosshair I could toggle on and off and if we could choose different chapters that would also be cool I hope you guys hear this so purging heretics is a bit more enjoyable and if we could move the buttons around so we can use them in a way we’re more accustomed to would be nice aswell