Thu Oct 08 2026
- Various bug fixes and stability improvements
Warhammer 40,000: Boltgun Boom beautifully translates the frantic, visceral energy of the acclaimed boomer shooter console and PC release into a highly refined mobile shooter format. Developed by Nitro Games, this premium title successfully preserves the heavy, hard-hitting firearm physics and high-speed momentum that made the original iconic, allowing players to step into the armored boots of a Space Marine against the forces of Chaos.
The visual presentation is an absolute treat for fans of the grimdark universe, capturing retro, chunky pixelated textures alongside fluid animations and explosive particle effects. Mobile optimization is surprisingly robust, offering responsive swipe controls that keep pacing brisk without sacrificing the spatial awareness necessary to survive chaotic, multi-tiered combat arenas. It stands out as an uncompromised, action-dense adaptation that respects its source material.
Intense, fast-paced retro FPS combat.
Fully optimized touchscreen controls that keep the action flowing.
Massive single-player campaign set in the Warhammer 40k universe.
Premium experience with no energy timers or mandatory ads.
Switch between your chainsword for brutal melee executions and the Boltgun for medium-range explosive damage. Ammo management and weapon switching are key to survival.
Keep moving. The game rewards aggressive, high-momentum play. Use the multi-tiered level design to funnel enemies into choke points and avoid getting swarmed by daemons.
The core loop revolves around entering massive combat arenas, managing your momentum, and unleashing a storm of retro-pixel gore upon the forces of Chaos while dodging incoming fire.
While the touch controls are highly optimized and responsive, the game does support external controllers for players who prefer a traditional FPS feel.
Game’s awesome, just needs customizable controls and and a round based survival/horde mode to see how long you can last. Other than those two things it’s worth every cent
Still needs work. Don’t delete the game in hopes that fixing any issues you have will cause you to lose all your progress unfortunately, but my main issue is the DLC the skulls in the 3rd level do not work at all missed two secrets due to this bug. Tried every angle to hit and shoot them but to no avail. Hoping bugs will be removed as updates roll out. Other than that, love this game hope we get more DLCs Ill gladly pay in support.
Peak gameplay and satisfying when you get kills also it feels like I’m playing a doom game and doom is my favorite game franchise and games
Please for the love of the emperor… add customizable controls.. the placement of these buttons is super uncomfortable. Awesome game!
I LOVE IT
This game is awesome. Too bad the mobile port has the narrowest FOV of ANY fps on mobile that I’ve played, and no way to change it, or anything else that matters really. Super disappointing. Makes it unplayable.
Freezes immediately after pushing play
Update: well after yet another update, it seems everything is finally working. There's even a tutorial now. Still don't know what "contempt" is in the game though. This all doesn't exactly instill a lot of confidence in me about the dev/game. That said, the game does seem fun - very much like Doom/Quake/Marathon back in the 90s. Geez, I haven't seen such shoddy dev work in a while. First version released was completely the wrong one. At least they quickly released an update to correct that. But even this one is broken. If you fall off the world (which is very easy to do), the game crashes (lol and if you fell off the world in the previous version, you'd fall endlessly). Almost no instructions. No idea what the gun button does, except that if you hold it down, game goes into bullet time and a circle appears over the button with a sort of thumbstick like thing in the middle - maybe for precise aiming, but the background is completely blurred, so aiming would be useless. Plus, pressing the button doesn't fire a gun anyway, so 🤷♂️ (maybe I just don't have ammo yet? But I see no ammo count or weapon list, so how would I know?). And then there's the fact that if you follow the guide path to the end inside the building, nothing happens! Only thing in the room is a small pedestal, and standing on it does nothing. So the game doesn't progress. 😒 It's a shame really, because I can see this might be a decent game if it worked. Devs, you really should test your game before releasing it. 🙄 I guess it at least makes the rest of us devs look better.