Thu Dec 18 2025
What’s New
Improved overall performance for smoother gameplay
Optimized the game for better stability and responsiveness
Adjusted screen resolutions to better support different displays
Updated compatibility to support the latest devices, including new iPhone models (e.g. iPhone 17)
I played this game on console and picked it up on iPhone 8 just to see how the touch controls would go. And it’s great. Fits this game like a glove. I’ve played through almost every scenario and picked up the DLC to add the Little Ones’ challenge to things. My issue is actually with the most recent This War of Mine update. I’ve had little crashes and things from time to time before (no big deal as I still love the game), but since the update about a week ago, the glitches are frequent. When I tap a character, it doesn’t center on them but rather slightly above so they’re usually hidden by the character panel. The sound effects are muted too. No more clock ticking timer when the day/night is ending or sounds when characters are attacking/digging/building/eating. Haven’t tried to see if the sniper fire sound is gone too. This occurs even when I start a new TWoM scenario, random or otherwise. I’ve also had characters get stuck after coming home at night, just standing by the door in silence for half the day before they remember the last action I gave them (GO TO BED). I really like the game and keep coming back to it. Y’all made something really special with TWoM that scratches all the right itches and makes each victory satisfying. Loved Moonlighter too. Can’t wait to see what y’all come out with next.
This is the first game that gave me uncontrollable happiness and in the next five minute crippling depression. This is by far my favorite game but of course there are a few dislikable features. Every now and then one of my survivors will decide that they would rather teleport just to eat a chicken leg from the fridge, and every-time I give one of my depressed survivors a pep talk while they are sleeping they slowwwwwly get out of bed then INSTANTLY fly back into the bed in a way I can only describe as supernatural! Although I understand it adds a sense of helplessness I was really hoping you could add a somewhat limited speech while scavenging especially when at the elderly couple’s house when the man is asking you all those questions and you just stand there staring at him. I know it would be hard but I was wondering if you could use more diverse perspectives like maybe a soldier, rebel, or even a doctor working in the hospital. I would recommend adding companions like dogs for increasing happiness and for scavenging. And last be most certainly not least the constant language is quite disturbing . I don’t know why you think people cussing non-stop is enjoyable along with the sprayed F word occasionally placed on walls and in the menu. Especially for me it does not add anything so I suggest you just take out all bad words. Thanks!
I’ve been on a IOS game hunt lately, buying anything that remotely interests me, and I came across this. Never heard of it, but thought it looked interesting for a quick play. Price almost threw me off but I figured for that much it has to be a good game. I was not disappointed in the least. It took me away from every other game I was absorbed in, Monster Hunter, Final Fantasy Tactics, Morphite, all of those games got quickly thrown to the back burner and I got sucked into this. It’s really good, intense at times, you actually feel like your actions make a difference, and if you don’t plan ahead, it could cost you. It makes the experience really immersive which is hard to find in an IOS game. I have very few issues now and again, but nothing that made me hate the game in the slightest. A few crashes here and there, but that’s it. I see a lot of reviews where people complain about certain things and giving it low stars, don’t read too deeply into those. Most of he complaints come from them not understand some of the game mechanics, and expect their hand to be held. This game won’t do that, you have to teach yourself how to survive, just like you would in real life. You adapt and overcome. If your even slightly thinking of trying this game out, go for it, it’s worth every penny. Enjoy
I absolutely love this game. It’s one of the only games on my device that I haven’t left alone for awhile. My only problem is that there are tiny little bugs still roaming around. For instance, in places like St. Mary’s Church or the Hotel, stealing from bandits will cause a morale penalty. I just ask that these minor bugs be fixed. Also, I hope that one day custom scenarios will be added onto mobile. I know that Emilia and Anton, and Cveta if there are no children, basically have barely any useful traits. Yeah, Anton sets traps faster, Cveta can get more help from neighbors and is great for consoling other survivors, Emilia is one of THE MOST unsympathetic and ruthless people out there, so she can steal and kill with literally no effect on her morale state once so ever. But I feel like perhaps a little more advantages could be added to these three characters. Anton could also get more food from traps and has a slight speed boost, Cveta is already pretty fast and consoling, especially with children, so maybe raise her inventory size to 10, and Emilia could maybe have the ability to give people logical reasons to adjust their morale compass and reasoning bad actions so their morale doesn’t drop that low. And, I know. It’s war, and not everyone is going to be useful. Just please, devs, at least read my suggestions about Anton, Cveta, and Emilia.
I absolutely love this game, and if you've never played it and have no way to get it on PC, I do recommend it. However, having only the option of pre-set scenarios and no options for choosing starting characters, amount of days, etc. means you miss out on a lot. The challenge doesn't last long, once you've got the basic mechanics down it's easy to complete the scenarios (even while doing all good/empathetic choices). A lot of the character's stories aren't playable to the end; their journal entries get cut off because there aren't enough days in the scenario. As it is, I could never recommend this to someone who has the option to play it on PC. But it's such a fantastic concept and game, I'd really love if the developers could bring some level of customization to it (even just choosing the amount of days would make a difference!)
Hello, have you ever wanted to play a game where, trapped in a city full of bombings and war, you struggle, try, and fail to provide food, supplies, and bandages for when your characters inevitably get wounded from constant attacks on their home? This is the game for you. In all seriousness this game is great. You have to develop a strategy or die. Looting buildings can either be rewarding or not so rewarding. Stockpiling is important. Choosing who to guard your shelter could be the difference between life and death. Depressing events will leave your characters crying and sobbing all night, encouraging good deeds when you don’t have anything to give. When you feel that you are living happy and healthy, with everyone somehow content (and if you have the DLC, the child fed and happy with lots of toys to play with and attention at all angles), one thing could go wrong and turn Into a downward spiral. Has a crap ton of replay value, and each character has their own perks for survival. It’s a masterpiece of storytelling, and I’m not making that up. It has detailed character stories, and even short conversations between NPCs say all you would want to know.
After reading a few reviews you may feel this is the greatest experience you have yet to witness on mobile.... I didn’t see that and I definitely wanted to but it just felt like a really high-quality but basic survival game. Matrix rules, the things you need to survive are not all based in actual reality but in the reality of the game and therefore and like many other games you find yourself mastering the game not the situation the game is trying to present or put you in. Case in point you need more than you would actually need to start a fire and say cook a hotdog. Like other survival games the materials you need to do basic task are ridiculous but I’m not hating that that’s basically level design. These heartbreaking moments your said to face well maybe I didn’t play long enough because they were far few and almost nonexistent. I do remember having to steal from a family who clearly had children and feeling conflicted about it but the rest of the game is so tedious and boring I quickly forgot about it. I like that games try to tackle real world issues but let’s not forget they are still games and if they’re not fun I don’t care what else they do well. Just my opinion though
I have this game on pc, when my players are slightly wounded I let them sleep for the entire day and entire night and they are usually better after being useless for 24-36hrs. This game on the phone is not so like that. I have survived for 13 days using 1 character feeding 2 lazy slightly wounded players. 1 has been wounded since the start of the game the other was hurt in a raid on my house. They have been bed resting literally for 13 days now (maybe 10-11 for the other, since they didn't happen exactly on the same night.) I think this is entirely uncool to have these characters be deemed useless without expensive meds for a slight wound, mine as well let them starve to death which I am considering, just letting them go out and get shot to death or something. They're useless anyway eating all of the dang food and doing nothing. PLEASE Fix this & you'll have my 5 stars. I am also going to be buying frost punk, I know that is a game you're involved in & I am a supporter, just this small thing involving slight wounds not healing without induced surgical methods being involved for a sliver.
The DLC will be released on December 11, 2024, and all of the proceeds will go to War Child, Amnesty International, Liberty Ukraine, and Indie Games Poland...
Bleeding Cool News Sun Dec 29 2024
Marko returns from his scavenging expedition at a quiet house in the northern part of town that was owned by an elderly couple. He knows that he left them...
www.well-played.com.au Sun Apr 29 2018
After the major international success of the video game This War of Mine and its mobile edition, there will now be a board game to accompany them.
Culture.pl Mon Jan 29 2018
'This War of Mine', a wartime survival game developed by 11 Bit Studios, will be made available to students of sociology, ethics, philosophy, and history.
The Indian Express Sat Aug 29 2020
This War of Mine was a phenomenal game that humanized wars and presented them through a new, harrowing lens. It really shows the more brutal...
NoobFeed Sat Mar 01 2025
11 bit studios at The Triple-i Initiative show announced when exactly The Alters, a space survival game, will be released.
Gamepressure.com Thu May 29 2025
The long-awaited release of The Alters, the new strategy and management title from 11 bit studios, is set for June 13.
Softonic Thu May 29 2025
From the bleak survival ethos of This War of Mine to the moral calculus of Frostpunk, 11 bit studios has cemented its legacy in crafting...
NoobFeed Tue Jul 29 2025
The Alters from 11 bit studios is another of their projects that puts a new spin on things. Although Frostpunk 2 didn't buy me the way the...
Gamepressure.com Sun Jun 29 2025
11 bit studios lead artist Tomasz Kisielewicz describes how This War of Mine: Fading Embers had a challenging development mirroring...
The Escapist Tue Oct 29 2019