Thu Oct 19 2017
This app has been updated by Apple to display the Apple Watch app icon.
Bug fix
Push is the epitome of 'minimalist perfection' in the puzzle genre. It removes everything that usually clutters mobile games—there are no timers, no star ratings, no menus, and no tutorials. You are simply presented with a 3D shape covered in buttons, and your job is to figure out the sequence to push them all. It is incredibly tactile; the sound of a button clicking and the visual feedback of the shape shifting is immensely satisfying.
The game gradually introduces new mechanics—like buttons that affect others or require specific perspectives—without ever saying a word. This 'aha!' moment of discovery is what makes Push so special. It’s a calming, zen-like experience that respects the player's intelligence. If you enjoyed games like 'Klocki' or 'Hook' from the same developer, Push is their most polished and physically pleasing work yet. It’s the perfect game to play when you want to focus your mind without the stress of a clock.
Minimalist design with no UI clutter.
Relaxing gameplay with no timers or scores.
Satisfying tactile feedback and sound design.
Increasingly complex 3D logic puzzles.
Zen-like atmosphere perfect for unwinding.
Each level introduces a new rule. If pushing a button makes another pop back out, look at the symbols on the buttons. Usually, buttons with the same symbol are linked. Try to push them in an order that satisfies all conditions simultaneously.
Rotate the 3D puzzle in space and tap on buttons. The game is entirely non-verbal; you learn how to play by observing how the object reacts to your touch. Your only goal is to 'push' everything in.
No, the game is designed for you to learn the mechanics through experimentation and discovery.
So I’m a student who puts the PRO in PROcrastination (I know that was an awful joke whatever), so I went searching the AppStore for a game to pass the time for a bit. As I began playing... I fell in love with it!! The game is perfectly intuitive and it may just be one of the best games on the App Store (no joke). However... it was too short. Once you figured out the patterns, breezing through the levels was... well... a breeze. I finished the game the same day I downloaded it, and it only took a collective hour to go through (no I didn’t complete it in one sitting I’m not that crazy). 10/10 I recommend the game, but PLEASE ADD MORE LEVELS. otherwise... I’m wondering if it’s reeeaaally worth paying for. But otherwise, amazing work!! I’ll definitely be checking out your other games the next time I’m procrastinating!!!
This is one of those games that once you start you can’t put down. It’s so easy to get into and since the controls are as simple as pushing a button (pun definitely intended) the only thing that can slow you down is your own mind. When new buttons show up you have to learn how they work by yourself, they aren’t too challenging to figure out though. This game feels a little short, but I credit that feeling to me rushing through every level like a madman. This game is one of those games you wish had infinite levels, and then when the you beat the last level it’s almost a shot in the heart, but every level was beautifully crafted and the aesthetics are spot on, simple, and clean. Keep up the good work and I definitely recommend getting this game if you enjoy puzzle games.
I very much enjoyed the entirety of this game. Although it is a short game it’s very fulfilling. Level design is well made. The early levels are slower but intuitive and help you get in the mindset of this is how you push a button. The middle/later parts of the game require much more brain power and will really test your ability to grasp new concepts. I didn’t give it 5stars due to it being short ~65 levels with low self replay ability and an age recommendation that’s way way to low definitely not for a 4 year old. A great and inexpensive game I would encourage any real puzzle fan to play this one through!
You can and probably will beat this game in less than a day. The puzzles are not extremely difficult, and once you complete them, there is nothing more to be said about this game. On a positive note, the range of mechanics introduced keeps the game entertaining, and the level design is very well done and the average player should have no problem figuring out the rules the game works by. It’s a relatively short game, and one you won’t come back to unless to show it to a friend, but it’s a very nice way to spend an afternoon. It’s very fun.
I personally enjoyed going in with no directions and learning the rules as the puzzles went along. There is an element of logic in each of the levels, and none felt random. When new concepts are introduced, the level is simplified. Only in subsequent levels after the concept is introduced does the puzzle increase in difficulty when combining the new rule with previous rules. Having played several puzzles in a similar genre as this one, I am pleased that this is the first one that introduces a challenge without being unreasonable!
Like all of their games, this one is just as challenging and fun, but is a bit short. The mechanics and puzzle is good, but without many levels to experience these puzzles on, there isn’t enough to enjoy. All that there needs to be to make all of their games infinitely fun and replay able would be a level editor, but I also understand the pain of integrating one into a game. It still is only a buck though so why not give it a try!
I can’t stand all of these hate comments about the game. 1. “Game is mindless”- the game is not mi fleas an anyway. If you can’t understand the order to push the buttons, try going back a level. The levels teach you everything you need. No need to push the buttons randomly until it works. 2. “No instructions”- Every time a new button appears, it’s usually a fairly easy level show that you can see how that button works. Yes even with knowing how the buttons work it can still be challenging, but you don’t need any external information to beat the levels. Overall I had a really fun time beating this game over the past few days. I would recommend this game to anyone who wants a quick challenge solve.
I think there should be more levels. What if after all the red buttons are pressed, you have to make the block go into a cubic hole? Or you can add buttons with fractions on them. People will have to order the fractions to move on. I also saw the most dots on the buttons is 6. Maybe you can make the most dots to something like 15 or something.


![PUSH Demo (Minimal Puzzle Game) [iOS/Android/Steam] - YouTube](https://img.youtube.com/vi/kKunA4WaZa8/0.jpg)
![PUSH Puzzle Game Level 1 2 3 4 5 6 7 8 9 10 [iOS/Android/Steam] Walkthrough - YouTube](https://img.youtube.com/vi/bAhDiHWrK18/0.jpg)
![Up Left Out DEMO (Minimal Puzzle Game) [iOS / Android / PC] - YouTube](https://img.youtube.com/vi/5SQ2PqES1GQ/0.jpg)
After a long hiatus, when we took a break from puzzle games, here we have another original effort that cannot be easily overlooked.
Letem světem Applem Tue Jun 16 2020
Welcome to our round-up of the best mobile games from the previous calendar month. October is that time of year in the northern hemisphere...
Pocket Gamer Sat Jun 16 2018
It feels like the days are only getting faster as Thursday's come around again... which is fine with me because Super Mario Odyssey releases...
Pocket Gamer Sat Jun 16 2018