Tue Aug 20 2024
• Discover Machinika: Atlas now on the App Store!
• Bug fixes and improvements
Machinika Museum is a love letter to fans of 'The Room.' It captures that same tactile magic—the feeling of physically turning a key or sliding a hidden latch on a mysterious 3D object.
The sci-fi setting gives it a unique flavor compared to its peers. Every machine you repair feels alien and high-tech, yet logical. The sense of mystery is perfectly paced; you really feel like an archaeologist uncovering secrets of a lost civilization. The graphics are sharp and detailed, making every interaction feel premium. If you love mechanical puzzles, this is a must-play.
Intricate 3D puzzle designs
Compelling sci-fi mystery plot
Intuitive touch controls
Atmospheric visuals and sound
Use your 'mechanical eye' tool to see inside the wiring of the machines. This often reveals the internal logic needed to rotate gears or align power circuits.
Physically swipe to unscrew panels and rotate objects. Every machine behaves according to 3D physics, requiring you to think about spatial orientation.
The base game includes several chapters, with the first being available for free to try.
As someone who has put in numerous hours to 100% complete the entirety of the “The Room” series, and other tap-to-investigate games like the Faraway series on the App Store (which I also highly recommend if you like these types of games), this is a must buy. I will say I think some of the content is on the easier side in terms of puzzles - I never got stuck on something for more than a minute or two - however that does not detract from the experience. The puzzles were just involved enough that although simple, I still highly enjoyed them. I really loved the concept of having different tools, clearly inspired by the eyepiece from The Room games. I almost wish more was done with them or they played a larger role than what they did. The setting is a great idea, and kept me interested the whole time! Honestly compared to other similar games, the price feels like a steal! It’s a great little experience that I highly recommend, and I am looking forward to the sequel! Great job devs!
This absolutely incredible puzzle game is a work of art, as you become an investigator- first unpackaging , and then analyzing mysterious alien artifacts. But it’s not so easy! Getting into each crate or tube is just the first step- next you have to figure out how to access the item, then explore its functions to deduce what it is! And you must use deductive reasoning, observation and trying things, and use clues and discovered tools in order to make the artifacts operate and finish the analysis! The only drawback to this game is that you must buy it after only one simple chapter in order to explore its richness (well worth it!), and if you have no patience or logical thinking you may not enjoy it. For me, it’s hard to put down, and it’s not so difficult that you can’t solve each puzzle. Each chapter just gets better and better! Highly recommended!
This was a great game—I had a hard time putting it down. It was just the right balance of challenging and solvable, plus easy to use game mechanics. I’m really looking forward to the next game—I hope it’s available soon! There is a tiny hole in the story line. I hope it’s not a spoiler since I’m not giving any hints about the actual puzzules, but if the ship has a visible hole, how could it support life during extraterrestrial flight? Also, does it make sense to assume that the atmosphere used by the alien pilot would support human life? Other than these two things, the story hangs together well, the game was super engaging, and it left me wanting more. The price point was also perfect for the length and quality of the game. I really prefer paying for a good game over watching endless ads.
This looks promising. The imagery and lighting/mood are great looking. The trouble is that it is unplayable on iPad Pro when using a controller or mouse. I have a iPad Pro 12.9”. With the large screen it is much like a monitor and I like to use a contoller rather than touchscreen when gaming. For most games this works well. I tried using my MFI Bluetooth controller (SteelSeries Nimbus) but the controls are backwards, or mapped to the wrong buttons, and don’t allow use of the game interface. I tried it with a standard USB mouse, but I ran into similar issues. I kept getting an error message “Controller unplugged - Plug the controller back in or click to play with mouse.” I tried multiple combinations, but nothing worked. I ended up turning off the controller and unplugging the mouse. The game itself is interesting. I did have to drop the scissors on the cardboard box many time before it triggered the opening process. Please update for proper controller/mouse usage on iPads.
Very cool game. Has similarities to “The Room” and “Da Vinci” games...with lots of details to explore and mini-puzzles. Not as long as those games, but it was all very logical and clever. Devs did an amazing job with attention to detail and artistry. Thank you! Side note... we had no problems playing this game on an IPad Pro. There were a couple times where things didn’t operate properly...ch 6, mask door shut and couldn’t proceed, and the slide pots on other side went the wrong direction....but exiting and continuing the chapter solved the issues with no problems. Wish people would be more patient. It is quite difficult to make games like this and certain glitches will happen. It appears the devs have been responsive and quick to repair those things.
This wording is probably a bit harsh, but it's the only way I can think of to describe the game. Pros: Great visuals Smooth control scheme A couple of interesting game mechanic ideas Noticeably awesome sound design Pretty simple and mostly linear puzzler if that's what you're looking for Lets you try the game first before purchasing, even if the price is slightly high for the relatively small amount of content Cons: Pretty simple and linear if you're looking for more of a challenge; took only about an hour or so to finish. Surprisingly buggy, most of which caused softlocks (would lock you in place and not allow you to alter your view or interact with anything, were fixed by returning to menu. Occurred a handful of times across multiple chapters). Others were usually visual bugs, such as a clue being obscured by your inability to view it due to the object intentionally altering in size and shape as you progressed. Not a whole lot of content, plenty of other games offer far, far more for the same price. With some more fleshed out puzzles and far less linearity (and cleaning up some of the bugs), I'd be very interested to see a potential follow-up or something. But if you're looking to buy one of these types of games, this is an average option, not at all bad but there are better options in my opinion.
I’m just beginning chapter 4. So far, I’ve really enjoyed the game. If you’re someone who likes games such as “The Room, House of Da Vinci,” etc. you might like this one. I’ve been waiting for a game similar to the two I named above and so far this is the closest I’ve found to them on iOS. I like it because you have to use your brain but it’s not so difficult to where it’s frustrating and you have to use a walkthrough for half of the game. Not at all. I’ve had to use a walkthrough for one thing in chapter 3 but that’s been it. Anyhow, to the developers- I think you did great creating this game. I haven’t lost interest and I don’t think I will. It’s been interesting. Thanks! 😁🖤🖤
I truly enjoyed this game. I’m looking forward to the continuation. I am playing on an iPad, and I had a little trouble with controlling two of the puzzles. One of them was a slider. I slid too far to the right, and my button ended up under an inventory item. I could not maneuver it without accidentally choosing the item from the inventory. I had to restart the chapter and slowly slide the button. It worked fine after that. There was a second puzzle that I had to work very carefully also. I had to restart that chapter too. A little frustrating, but the game was so much fun that I really didn’t mind. Please hurry with the next game...can’t wait to continue the journey!









