Thu Feb 27 2025
- New Localisation Brazilian Portuguese
- Fix debut award in napa challenge
Hundred Days is the definitive winemaking simulator, and the mobile port is exceptionally well-done. It manages to make the complex chemistry and business of viticulture accessible without losing the depth that enthusiasts crave. The game uses a clever 'Tetris-style' tile system for managing your daily tasks, which forces you to make tough decisions about what to prioritize in each season.
What I love most is the educational aspect. You actually learn about the impact of soil quality, yeast types, and aging methods on the final product. The art style is clean and sophisticated, matching the theme perfectly. Whether you're a wine lover or just a fan of deep management sims, Hundred Days is a vintage year for mobile gaming. It’s a peaceful yet challenging experience that rewards patience and planning.
Realistic winemaking process
Deep management and strategy
Beautiful art and atmosphere
Campaign and Free Play modes
Start by analyzing your soil and choosing the right grape variety. Manage your time and resources through the seasons, from pruning in the winter to the high-pressure harvest in the fall.
Once the wine is bottled, you must market it. Balance quality and price to satisfy customers and earn enough profit to upgrade your cellar and equipment.
Not at all! The game teaches you the basics of winemaking as you play, though wine enthusiasts will appreciate the level of detail.
I don't consider myself a wine drinker; I prefer wines made from fruits that aren't grapes. But I do love a good management sim, and Hundred Days is a nice one. Besides the usual revenue-and-expense gameplay, your actions and your attention are played out on a tetris-like board. New business with not a lot of capabilities = small board. There is also a very nice tech tree that requires massive investment of money before you can a year or two later reap the rewards of upgrades now. The challenges are tough but fair. This iOS version is a bit out of date currently but should be updated this month. On PC there are many fixes, a new map, and new grapes.
This is a really well made simulator, and a lot of fun if you enjoy wine or want to learn more about the process! The tetris-style board does a great job of simplifying what you’re able to do each turn, and the five turns per season means things move quick from plant to bottle. It starts simple, but things really escalate once you start adding more vineyards - lots of tricky decisions. If you like wine, figuring out the “correct” way to treat each grape varietal is a good challenge (and then figuring out how to do it consistently!). I’m not familiar with Italian wines, but the Napa Valley DLC adds a bunch of common American wines - highly recommend that if you’re US-based. I jumped straight into the Endless mode and have no regrets - bit tricky to figure out at first but it’s been a very approachable learning curve. It’s a bit cramped on my phone, but it really shines on an iPad. Been playing on my iPad Mini 2024 and it’s great - feels made for it. The only thing that feels like a real miss is that you’ll probably have grapes that don’t match up well with your plots - would be great to have a built-in seed for good terroirs (or, more preferably, a way to adjust the soil over time). Found online but “nice terroir” is a decent seed for piedmont, and “liore” is decent for Napa.
I want to get into this game badly, but the mechanics are too buggy and not working on my device (iPad). Every time i try to place a card, the squares are misaligned and dont follow touch placement. I usually have to restart or exit and come back to the game to be able to place regularly. Hopefully a future update fixes it, because I’m looking forward to playing more.
Parts of it are not very intuitive. They need to better describe the mechanics for example elements will affect the end product but it shows you bars with up or down arrows in them. Is that the number you can expect the wine to change? Doesn’t really explain it well. Financial piece is challenging to figure out.
I got the hang of the game but found the minute details of every “day” to be tedious. There needs to be an auto sell and other auto modes so I can enjoy growing grapes instead of the MANY taps just to get through. And if I just ignore the customers I can’t get any money so it seems like this game is partly a clicker game 😞
Everything about this game is excellent: graphics, controls, fun tutorial as a story game, … It’s addicting trying to create good wines while managing the complexity of winemaking. Unfortunately I have to stop playing after an hour to let my phone’s processor cool.
I love this game, but it’s becoming unplayable. When playing endless mode, the graphics of the tiles start disappearing and then the app crashes. This happened for the third time and the auto save doesn’t do it’s job so I lose all progress :(
Super excited to play this. I purchased without checking if it supports a controller, bummed to see it does not. As someone that works in wine and is also a gamer I’m very pleased this exists!