Tue Feb 10 2026
Minor Bug Fixes and Enhancements
Diablo Immortal is a masterclass in translating the dark, visceral ARPG experience of the PC series to mobile platforms. From the moment you step into the world of Sanctuary, the production value is evident. The controls are incredibly tight; the virtual joystick and skill buttons feel responsive, allowing for the kind of precision required for high-level dungeon crawling and PvP. The graphical fidelity is stunning, rivaling early console titles with its atmospheric lighting and detailed monster designs.
The game excels in its social integration. Joining a Warband or a Clan feels meaningful, and the transition between solo play and massive multiplayer events is seamless. However, as an expert, I must acknowledge the elephant in the room: the monetization. While the core campaign is fully playable without spending a dime, the end-game 'resonance' system and legendary gem upgrades are heavily influenced by microtransactions. Despite this, the sheer amount of free content—including seasonal updates and new classes like the Blood Knight and Tempest—makes it a must-play for any fan of the genre.
9 Iconic Classes
Massive Open World
Real-time PvP Arenas
8-Player Co-op Raids
AAA Graphics and Audio
Pick from 9 classes. Each offers a unique playstyle, from the ranged precision of the Demon Hunter to the shapeshifting power of the Druid.
Participate in Elder Rifts for legendary gems, join the Cycle of Strife as a Shadow or Immortal, and engage in 8-player Helliquary raids.
Yes, the game is free to download and play, with optional in-app purchases for cosmetics and progression materials.
While most mobile games are made by these companies pretty much exclusively for generating revenue while working on other projects; this one shines as brightly as the other games in this series. Obviously it would rank at the bottom in comparison to its PC counterparts, it’s still got a ways to go, BUT I see potential for this to be the best game on the App Store. It has Diablo 3 graphics but without the dodge roll that makes the game super easy. it sort of feels like a modernized Diablo 2 when it comes to combat, because of the mentioned above lack of a dodge mechanic, placement of your player is important. This makes the combat feel challenging, and rewarding at the end of a hard boss. Unfortunately, You do hit a wall where it becomes pretty hard to progress at all without spending a little bit of money, and for this i really think it’s a bad look for you guys considering we wanted a new Diablo game for forever. Then we finally get one but it’s a pay to win fest. Why couldn’t you guys just make this like the rest in the series? We don’t even care that it’s mobile, and honestly the story and the gameplay itself is awesome, just really really wish that there was an alternate mode I guess. Like a single player mode that maybe you can buy for a one time fee? So essentially it makes the game have a difficulty you can adjust as you go, and characters you can keep but not link to a multiplayer server. Like BRUH THAT’S ALL WE WANT PLEASE HEAR US BLIZZARD! That can’t be hard to do, AND as long as it’s not a subscription I would actually pay a full game price for that option.
Although it’s been a day playing this game without knowing literally anything about Diablo, I been waiting over a year for this game to come out, and now it’s here! The first time I saw this game was when it was announced, I was interested at first, but they didn’t show the necromancer, so I immediately threw it into the back burner and waited for a game that did include a necromancer, which are all on STEAM which I don’t have, and a necromancer is my favorite class in any fantasy game, because of the undead army you can raise, and the other things you can do with it. It wasn’t until Blizzard included the necromancer that it immediately went on my radar again, and so I watched videos about the lore and story of Diablo, which I instantly didn’t do when I realized that there were no videos that went into detail about it, and that the ones that do were either too long or too short to comprehend. So I just settled fro pre-ordering the game and watching videos about the necromancer in gameplay videos in Diablo 3. I’ll give the game a 9/10 for finally giving me a necromancer in a game that wasn’t on STEAM and the fun and cool gameplay it has to offer, hopefully that game doesn’t get shut down, if not then I’ll be spending money on the game! Oh yeah for someone who reads this, I know I dragged this along a little too far, but don’t judge me if you’re a Diablo fan. One last thing, when is Blizzard releasing Overwatch 2 and Diablo 3, at this point TF3 will come out before these titles, and I hope I’m wrong about it.
*Update* End game is a little stagnant. You grind the same things over and over again which gets monotonous fast. I still enjoy the game and plan to give it a bit longer and see if they add anything that keeps me coming back for me… events, items to collect, crafting. Something besides grinding for a handful of gear. Thank you! Thank you!! Thank you!!! This game is amazing!! I would say it’s great for a mobile game but it’s just great for a game, period! I have tried every mmorpg on the App Store looking for something to fulfill my gaming addiction after moving to an area with no internet and being unable to play world of Warcraft. Except satellite so… like I said no internet and every game has been severely lacking until this one. This game has everything. Great graphics, great items, lots to keep me busy. I’m not very far into it so I’m hoping endgame isn’t a letdown and I’m still able to find things to keep me busy but I have a good feeling about it. Oh and idk whose bright idea it was to keep autoplay out of it but I love you!!! I could have cried from happiness when I realized autoplay wasn’t gonna take over and leave me fighting to turn it off every few minutes. I genuinely think autoplay is the worst feature in any game. I’ll definitely be paying for the extra items and doing my part to keep this game funded! If this is the start I look forward to seeing the future of this game!!
Not much to say about the game. It’s Diablo. It plays like Diablo and has the same story style as Diablo. Quite fun. However, the monetization is straight up immoral. The whole crest thing is extremely sketchy. You can use normal or legendary crests to increase loot from random-gen dungeons. Normally you can only use three at once, right? Well, apparently, using more than three LEGENDARY crests gives you the option to add SEVEN MORE CRESTS. And you would never know this until you got ten crests and somehow never used them, because the game never tells you it does this. Also there are two different types of legendary crests. The game does not tell you this either, unless you read the fine print. Paid legendary crests give you legendary gems that are NOT bound to your character, meanwhile the normal crests you get from actually playing the game give you gems that are bound to your character, so in short you cannot sell legendary gems on the market unless you pay for the crests. There’s so much more going on, but I’m not putting all that into a review that won’t even be read or taken into account. So basically if you want to know more about the scummy crap going on behind the scenes, this guy called Josh Strife Hayes has made an analysis. TL;DR Diablo Immortal is a fun game with scummy loopholes to get around loot box laws and terrible monetizing with some severe FOMO subscription mechanics.
When you read the title of this Review I am sure you are probably thinking “They all try to claim that.” Well let me give you a few reasons as to why this time, it is true. First off, anyone whom has played any Diablo game before, yes, Diablo Immortals stays true to all previous installments. Let me immediately address a few concerns probably on your mind. Yes there are ways to spend money and speed things along…HOWEVER!!! I would argue it is not pay to win. Either way you still need to put in the time and effort. As far as free-to-play goes, if you put the time into the game the rewards are the same, if not better. From a great story, with tons of rewards, to joining a clan and war-band and doing all kinds of activities together, earning even more beneficial rewards. It really is awesome to have a diablo game that has all the awesome features, right in my pocket. I love that multiple platforms (PC, Mobile, etc) can all play the game together and get an amazing experience either way you decide to play. If you are looking for an MMO with clan activities, dungeons, raids, world events, clan vs clan weekly battles, check this game out. You really may be surprised. I gave it four stars as I strongly feel there is always room to improve. I would LOVE to see new clan activities, new PvE group events, coop quests, new areas.
With every single update there is an issue with battlegrounds, there is invisibility bugs they still haven’t addressed or fixed, each time they “say” they fix it, they don't and something else pops up. Peoples gladiator fatal proc now happens 3 times in a row. Demon hunters can shoot through walls, wizard beams are invisible, if you want to live through all that your going to have to spend a good 15k+ dollars. I think they need to outsource and pick a different company that will operate more efficiently. I would give this a 5/5 but the game keeps dying because they aren’t fixing anything just coming out with new quests that provide the most minuscule things. Even F2P players will have to constantly do daily’s for a good 6 months to get 1 thing good. Its a well made game but very selfish on the rewards for everyone, as long as you keep spending money the less they will fix things. This is how a lot of good games die within a year or so. Hope you can fix these issues with the right people that know their stuff. The new gem crafting will take f2p players multiple months to be able to craft 1 legendary 5 start gem and then it takes like 100 to get it to ranked 10. Just seems like they just want your money, you’d think they’d take care of their players by making 100 million dollars after 2 months of release date. Please fix this game or it will die within a year.
This is a pretty fun game. It’s polished, nice to look at, and enjoyable to play. In short, it turned out to be significantly better than most Diablo fans thought it would be; however, we need to talk about the monetization lunacy. You’ve no doubt heard that fully-powering your character can cost up to $110,000. That’s absolutely true, and that’s absolutely insane. I would have thought that Activision-Blizzard has had enough bad press over the past couple of years, but apparently they decided that they wanted a metric crap-ton more bad press and wanted to anger/lose even more players. If that’s their goal then they’ve succeeded masterfully with Diablo Immortal. You know why it’s called ‘Immortal’? Because you would have to be immortal yourself to grind your way to a powerful character. It’s literally impossible to do within a normal lifespan. You can beat the game without spending a single red cent, but you can never be powerful enough to play the higher difficulty levels without spending thousands of real dollars. If they took out the monetization and just charged $20-$30 for Diablo Immortal I would happily buy it. The game is enjoyable enough to merit such a price tag. There is no game ever made or ever to be made that would be worth spending $110,000 on. Watch the video on YT called The Immoral Design of Diablo Immortal before you crack open your wallet; trust me, you’ll thank me later.
Despite what the advertisement says, I was very disappointed to find how limited “not limitless” the customization options are. As a person of color you are only limited to race depending on which class you choose. It would have really been nice to be able to feel represented no matter which class I choose. Just to give one example, as a blood knight you can only be a white or black male, you have no option to be an Asian male unless you’re a barbarian for example. This matter to me as I would like it to be “my adventure”. Another disappointment is that they don’t have any reoccurring special events that give you the chance to obtain some of the previous armor sets like the blood rebirth armor for example. I love new content but I also think it would be nice for players to play previous special events vs rehashing the same old normal events. Then game is also very pay to play oriented and encouraging gambling like behavior. I don’t mind paying as a moderate spender but it can be discouraging spending a lot of money with such a low percentage to obtain higher quality gems. The game also does very little to describe how new functions work like the pet systems which forces player to experiment which is expensive and lead to a lot of discouragement as well. On a positive note is that the community can be fun and I do like when it seems like the devs do invest in this game.






PRNewswire/ -- Pixelworks, Inc. (NASDAQ: PXLW), a leading provider of visual processing solutions, today announced that Diablo� Immortal™,...
PR Newswire Mon Dec 23 2024
The Worldstone is shattered, and it now falls to the heroes of Sanctuary to fend off the terrors rising in its wake. Blizzard Entertainment...
Business Wire Fri Dec 23 2022
The time to brandish your weapon and fight for Sanctuary in the free-to-play Diablo Immortal is approaching. Read on to learn about Immortal...
Blizzard News Fri Dec 23 2022
This video shows off all of the selectable characters, the game's settings, and offers plenty of gameplay as the Crusader.
Android Police Thu Dec 23 2021
These classes range from nigh-unkillable Barbarians, magic-wielding Wizards, and even Necromancers that raise armies of undead soldiers in battle, and more.
Windows Central Mon Jan 23 2023
The biggest entry in Blizzard Entertainment's iconic Diablo franchise to date is available free on iOS <sup>™</sup> and Android <sup>™</sup> devices,...
Business Wire Mon Jan 23 2023
NetEase, China's second-largest video gaming company by revenue, quietly launched its anticipated Diablo Immortal mobile game in the country after a month-long...
South China Morning Post Thu Mar 23 2023
It's been a Hell of a year. Celebrations burn bright for the Diablo IV and Diablo Immortal anniversaries.
Blizzard News Thu Jan 23 2025
It's no secret that Diablo Immortal wasn't well-received when Blizzard announced the game in 2018. While we got a wonderful meme out of the...
Android Police Sun Jan 23 2022
Blizzard Entertainment today unveiled the next game in the storied Diablo� franchise, Diablo Immortal™, a mobile massively multiplayer...
Business Wire Sun Jun 23 2019