Mon Oct 26 2020
- Bugfixes and aspect ratios
Ashamed of rating other games five stars. That's literally how good of a game this is. As another reviewer said, it's absolutely perfect as a puzzler because it's just challenging enough for me to have to really think over the hints and clues given throughout the text and in the pictures and yes, even the audio, but not so difficult that I ever had to look up a walk through on the internet (you will NOT be able to progress without the audio, so don't purchase this game if you cannot listen to the audio for whatever reason.) The story is superb, and keeps the game from being JUST a puzzler. I love reading a good book, and I love puzzle games, and this game combines the two in such a nearly flawless manner that I can make no complaints (besides my ADHD keeping me from being able to process the significance of the different devices as they are introduced one at a time throughout the game/story). I've always loved coming back to a book and rereading it later and I believe that I will similarly love coming back to this book in the future. As I said, in the future, I shall be MUCH more hesitant about giving a game a 5 star rating, because this game outshines others so much.
The devs have updated both this and Year Walk with iPhone X support, and boy am I glad. Both titles are outstanding games made even better on the iPhone X’s larger screen. Incredibly immersive on any decide, Device 6 is a game that deserves your time and attention (and money). Buy it now, go in blind, and enjoy the ride - you’re in for a great experience. Special thanks to Simogo for the quick update supporting new hardware and going the extra mile with the fix; no ugly black bars or poor cropping make this a must-have game on your shiny new iPhone X. Don’t miss out on one of the best mobile games out there! My previous review is below for posterity’s sake. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Don’t buy this game (yet). Let me explain. I always loved Device 6 on my old iPhone, so imagine my disappointment when I unwrap my iPhone X, download Device 6, launch the game, and... nothing happens. Stuck on the launch screen with then game’s logo and no ability to interact or move forward. I want to love this game, and I hate giving a one-star review, but unfortunately for now that’s my only real option - I’m left with an expensive icon, and that’s it. The same thing happened to me with Year Walk. Devs, please update this game. I hear nothing but good things about it, but as of now I can’t say I agree. I look forward to updating this review with a new (working) version of the game.
It's been quite a while since I finished Device 6, and I've tried every game reddit's claimed is similar, but nothing's come close to this...except maybe the dev's other games; Year Walk is also amazing (I drew maps! I downloaded software to better render my maps!), and Sailor's Dream makes the phrase 'hauntingly beautiful' ashamed that it's ever been used to describe anything else (and the soundtrack is 60% of my 'Creepy sleepy music for bedtime' playlist). Still, really, _this_ game is...you know that feeling when you're like suffocating because everything is always mundane and profane, and all you want is something strange and glorious and terrible like Rilke and not like updating spreadsheets or acid reflux? Like you just want to feel like Christmas lights or the moon or the top of a mountain? This game is that. It's air. I like super like it.
First of all I am trying to describe an app that is beyond words. This is an outstanding game/book/what-the-heck-am-I-supposed-to-do? but that is the magical part of it all. Most of the IOS games show you what to do and how to do it and Blah Blah Blah...it’s like they think we are stupid or something (cough cough). Anyway, from the begining you don't know what is going on, then the pieces start to fit together and you’re like, "Yes, I get it!!" You will go through an amazing story and equaling amzaing "Puzzles". But the ending...Oh, the ending is Simply Brilliant. This game will change the way you look at life, love, and the way your younger sister eats her cereal. Yes, this game has little to no replay value but you don't need it; it will completely satisfy you. All this to say... the game is worth it, buy it, injoy it, and never let you youger sister eat cereal again.
This game is pretty spectacular. I've played some high end games and this one is up there with them. I consider it an equal to A Dark Room and the Lifeline series. This app is definitely worth it's price. I would have expected it to cost more, really. Just a few weeks ago, I played a story app that was the same price and it was no where near as good as this one. There's a reason it's in the AppStore essentials. Buy it! Also, to you developers, you guys are really cool. I like how you make this game feel like it's connected to real life. I really think it's cool how Jonathan Eng wrote an entire song for the game. It's really catchy. The only problem I have is the swearing. I know it's not real swearing, but I'd be a lot more willing to recommend the app to my little cousins if you removed those words.
I didn't have too many expectations for this app and I was pleasantly surprised. I will admit that here and there I got a little tired of backtracking through the layout of a level, but it was always rewarding in the end. The concept of this game is a mashup of an Escape the Room game and a short story. Clever. I think I wrapped up all 6 levels in 2-3 hours. I love games that make me take notes and occasionally have to actually go get some household object to help me out. Wonderful. All that said, I do wish it were longer. The price does seem a touch high for that short of an amount of time. But on the other hand, you can think of the pricing like a cup of coffee. A few dollars for a few quality hours. I think it's worth it if you would genuinely appreciate being immersed in a clever indie game for a few hours.
I loved this little masterpiece. It’s basically a narrative puzzle, where you read the text and figure out which buttons to push. Incredibly clever and quite difficult, but never to the point of being frustrating. I always managed to figure out what I was supposed to do without using online hints, which is the mark of a perfect game - neither too easy nor too hard. The story has many twists and turns. Slowly, the “big reveal” dawns on you in the fourth or fifth chapter. I asked out loud, “Are they actually going THERE?” Yes, yes they are. And it works. No complaints here. It was a great purchase. No replay value unless I get a concussion and lose my memories. Or unless I receive a creepy doll in the mail.
This is not like any game I have played before. It's basically an interactive book. It is very well done and very imaginative and absorbing. The puzzles are basically a way to advance to the next chapter, where equal weight is placed on the reading and observations plus the challenge of figuring out the puzzles. It's long enough, but I wish it was longer. This is the second game I have played by this developer (I played Year Walk), and maybe I am more sensitive to a 1st-person experience where things get unpleasant. As with the other game, I found this one a bit disturbing too. It is a good game, so I would recommend it if my previous comment doesn't bother you. I guess I have learned my lesson and probably should stop downloading any more games by this developer! :/
A retrospective journey into the significant contributions by Swedish developer, Simogo, to the adventure game genre over the last decade. |
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