Thu Apr 16 2026
New Version [At the Wake of Spring] Is Now Live
The tides of Lingshui rest at the wake of Spring.
▼// Available Headhunting
[Thunder of Renewal] Chartered Headhunting features the Rate-UP 6-star operator [Zhuang Fangyi].
6-Star operators that may appear in [Fest of Brilliance] Special Headhunting include: Laevatain / Gilberta / Ardelia / Pogranichnik.
▼// [Arsenal Issues] Available
[Drifting Raft Issue] features the Rate-UP 6-star weapon [Lone Barge (Arts Unit)].
[Smelting Fire Issue] features the Rate-UP 6-star weapon [Forgeborn Scathe (Sword)].
[Swift Walker Issue] features the Rate-UP 6-star weapon [Delivery Guaranteed (Arts Unit)].
▼// Main Story Content
Includes the main missions up to [Chapter II Process VI: Kindred Souls Who Share a Vision].
▼// New Areas Available
[Wuling - Marker Stone] and [Wuling - Test Area] will become available in sequence in the new version.
▼// Upcoming Events and Gameplay Modes
[Pristine Monthly Pass Tribute] Tribute Event, [Operator Progression Booster] Beginner Event, [Subduer of the Blighted Sea] Guide Event, [Etchings of Our Cosmic Dreams] Space Exploration Event, [AIC Support: Palm-Top Savior] AIC Production Event, [Sanity Supply] Limited-Time Event, [Supply: Wuling Super Chef] Supply Event, [Curious Use of Xiranite] Guide Event, new [Umbral Monument] series & [Monumental Etching: Corrupting Surge] Limited-Time Challenge Event, [Etchspace Salvage] content update.
※ For more event and gameplay info, stay tuned for our official announcements.
▼// Fixed Some Known Issues
For more details on the fixes and optimizations in this update, please refer to the official announcements.
Arknights: Endfield is an incredibly ambitious expansion of the Arknights brand, successfully leaping from a 2D tower defense format into a sweeping, visually breathtaking 3D action RPG. From the moment you land on Talos-II, the bleak yet beautiful sci-fi art direction completely commands your attention. The world feels immense, industrial, and profoundly dangerous, accurately mirroring the overarching tonal atmosphere that fans of the original game love so much.
The brilliant stroke of genius here is how the game blends action combat with automation mechanics. Combat is snappy and strategic, requiring you to carefully time character abilities and break enemy postures. However, instead of just running from one battle to another, you spend a significant amount of time playing engineer. Laying down power grids, setting up automated conveyor belts, and watching your base process materials in real time feels immensely rewarding. It adds a layer of intellectual satisfaction that few modern action RPGs manage to achieve. With stunning production values and deep lore, Endfield stands as a monumental title for RPG fans.
Stunning 3D open-world environments set on the dangerous planet Talos-II
Dynamic real-time tactical combat with fluid squad-swapping mechanics
Deep factory building and infrastructure automation systems
An intriguing, high-stakes sci-fi story that expands Arknights lore
A diverse roster of beautifully designed anime operators with unique abilities
To secure your frontier footprint, you must deploy Automated Industrial Complex (AIC) buildings. Open your build menu, place wind turbines or power nodes near a source, and connect them using power lines. Drag conveyor belts from raw material extractors directly into your processing units to automate the generation of combat items, ammunition, and tech upgrades required for tougher zones.
The gameplay seamlessly fuses action-heavy real-time combat with strategic base-building. Players control a team of four operators dynamically, switching between characters to unleash devastating elemental combinations and tactical skills. Outside of combat, exploration yields raw resources that are fed into a deeply intricate factory automation system, allowing you to manufacture advanced gear and fast-travel grids across the planet.
It is a spin-off set within the same universe but takes place on a completely different planet (Talos-II) with a new storyline, distinct characters, and fully 3D action-RPG mechanics.
Have people never played a mobile app game or gacha ever? Like what are you 12 years old and just discovering how the world works? And to the people that give a 1 star review because your phone can’t handle it? Ask mum to buy you a better phone for your birthday. Jesus christ. Just had to get that off my chest because it’s mindless people like that which end up spoiling reviews for half decent games like this. Am I giving this 5 stars? Absolutely not. It’s been out for a year on PlayStation and does not have endgame yet or any meaningful loot drop mode like the current big gachas have (genshin, wuwa, zzz, nte) so it’s already not a contender for top 10 due to that fact. You can’t expect people to continue buying for nothing. Once you get to the top, you want more. You don’t want to eat at the buffet to feel full, you want it to taste good so you come back for more another day. Add an endgame that actually drops tickets, originium, or endgame worthy rewards and I’ll bump my rating up. Until then, it’s just a 4 star game and not even close to the same playing field as the top gachas.
This game has hooked me in a way no gacha game has in quite some time, if ever. I had been looking forward to it, but it has exceeded my expectations in every way. The story is solid so far. It does start a bit slow, but I never felt like it was boring or a bunch of exposition dumping or repeating of stuff we already know. To a degree it, at times, can be a little hard to follow as someone who isn’t super familiar with the Arknights universe, but otherwise it has been entertaining, and I like the characters and their interactions a lot. Speaking of characters, they’re genuinely gorgeous with such a high level of detail, and the game as a whole is stunning. The gameplay is probably the best part for me. Navigating and exploring the world feels fun and rewarding, and the combat is solid, but the real winner is the factory gameplay. It is genuinely so fun and addicting, it feels like something I could sink hours into trying to optimize my production lines. I also find it incredibly impressive the amount of freedom you have in the world to place different structures (zip-lines, power relays, etc) practically wherever. I don’t think I’ve played a gacha game that has embraced its open world quite like this. Overall, I am incredibly impressed by the game after pouring 30+ hours in the last few days, when I play it time literally evaporates, it is that good imo. It isn’t for everyone, the factory system definitely has to be your kind of thing (though there are blueprints and other means of streamlining it if it isn’t your thing), but this game hit a lot of the right nails on the head for me and I’m excited for what is to come in the future.
I want to start by saying Arknights Endfield is amazing if you can get past the oroberyl and originium system! It has great graphics, unique character designs, and great connection through Arknights. The GFX and battle tactics have room for improvement but for coming out this year, it's on an average level. The reason I am giving this game four stars is because though everything else is simple and thorough, the main part of the game is battling and production. Tower defenses usually need the player to be in the meta in order to pass phases or level up. Unfortunately, Arknights Endfield basically forces you to pay if you want any character (guaranteed and not). You either use originium for a character's weapon or to create oroberyls for the character themself. The originium is hard to get later on in the game, especially if you don't get the protocol passes. There isn't much to explore or obtain and only one main event that is currently going on. Overall, it may be hard to obtain characters since it takes 5,000 oroberyls for one ten pull and 250 for a guaranteed 6 star and ~80 for a 6 star in general. This game would definitely be worthy of a 5 stars when they work on these. For now, I won't be spending any money and don't recommend it unless you're full out paying to win. So long as money is spent, they'll probably never fix this system.
This games graphics are absolutely amazing. The gameplay has its depth and is actually pretty solid, and having all operators on the field at the same time is an awesome feature I haven’t seen before. The characters are all so charming and the fact their English voice actors talk in their native language makes the immersion 10 times better!! The gacha is different from all the others but as a f2p player I haven’t had any issues with it. You don’t need the latest 6 star operator because even the 5 stars hold their own. I had no idea this game had a factory aspect and I’m completely here for it. It’s a little complicated at first but once you get the hang of it you won’t have to farm anymore! The gacha system of this game is unique, pity does not carry over but from my experience pulls are quite abundant. Hard pity is at 80, 50/50 for the rate up operator. If you lose the 50/50, after 40 more pulls (120 total) you’re guaranteed the rate up character instead of having to build pity all the way to 80 again which is pretty great imo. Overall this is an amazing game and I can’t wait to see how it evolves in the future!
I’ve played for a few dozen hours or so and whether it’s the combat, the factory, story, or exploration there’s always something more to do. The game feels so packed, even more so than other gachas on release which is kind of crazy. I do think the tutorial is a bit long and drags on however it’s kind of necessary considering how much stuff you need to know to even have a rough understanding of the basics so I think it’s okay somewhat. Just a heads up pull income is rather slow at the start but I think this game is pretty good for free to plays, at least right now I’ll say. Though I will admit I did buy the battle pass and monthly pass so take my words with a grain of salt however considering how much side content there is I probably haven’t even scratched the surface of all the pulls I could get for free so I think the amount of pulls you can get from just playing is pretty substantial just hard to get. Overall I think if you give the game time it’ll impress you however if slow starts or factory gameplay isn’t your thing there’s nothing wrong with not getting into it but please do give it a try.
Probably one of the first 3d gacha games that seems to respect the player’s time. For the most part the gear isn’t rng (no farming relics day after day trying to get the perfect crit ratios), and gear can be crafted without even spending your stamina since it’s tied to the factories you make that run even when you’re not in the game. On the topic of the factories, I was very hesitant about them at first, but the more I interacted with the factory building the more I liked it. The story is great as well, I’m very interested in the main character we step into the shoes of in particular, as they have an established history and reputation we are largely ignorant to as amnesiacs. We seem confident despite this and I initially believed them to be a stand in flawless player character. But after a certain request we see it’s just a front we show out of fear of disappointing the people that rely on you. I can’t wait to see how the story progresses from this point (1.0) on and learn more about the world and its people. Until then, the factory must grow!
While not a bad game, Endfield comes across as derivative and uninspired to me. The combat is the same team based real time action that has been a thing for decades. The base building is a stripped down version of the same thing found in effectively any base building game, with nothing particularly new to make it stand out. Crafting is similar in that it’s simplified to essentially a single button press if you have the ingredients. While none of this is bad, per se, it also fails to try anything new. The only thing that genuinely stood out as bad rather than just mediocre is the voice acting though. The majority of the NPCs are stilted, feeling like they’re reading off a script rather than actually acting. Even a lot of primary NPCs that you interact with frequently have stilted and stale delivery. As someone that came into the game blind, with little to no exposure to Arknights, Endfield feels as though it was made solely for existing fans and lacks anything to draw in people unfamiliar to the series. If you’re a fan of Arknights and want more lore, or are just looking for a serviceable gacha game with a bit of substance that you can trust not to shutdown after a year, give it a shot. Otherwise, there are more interesting games worth your time.
Arknights: Endfield is an absolutely gorgeous game and a very, very good addition to the open world gacha genre. The world, the animations and character designs are all top-tier and there is an obvious passion that the developers had when creating these aspects. The factory system is another big win I was personally not expecting to like it as much as I did, but I found myself spending most of my time in the game trying to set up my layouts, connect my notes and visit a different sectors using the factory system. It is a very satisfying, intricate, and very unique addition. With that all being said, there’s a very massive problem that drags the game down at an exponential rate. The monetization in this game feels stingy and is very much aggressively designed to push for spending. In some cases there’s virtually no way for people to obtain the limited on banner characters. There’s also the PayPal issue that saw the loss of thousands and thousands of dollars from individuals all over the world. Hypergryph, has ultimately swept this under the rug and have yet to issue and apology. There is also the issue where they have recently banned re-rolling accounts for people who have had bad luck on the initial banner system. At the current moment, you cannot login using a Gmail account you have to use other means. This is all in order to stop people from attempting to have an enjoyable experience on launch until then again for more spending in their shop. This game is gorgeous and the gameplay is fun, but I’m really starting to wonder if I can ever offer a single penny to these developers. I don’t know how I can support this game any further, but I do hope it changes.