Wed Nov 13 2024
1.4.2
-You can now Activate a Fate before Staff Level 5 instead of 1!
-Trader can be toggled on and off!
-Fixed Bag of Holding being highlighted sometimes when it can't be expanded anymore!
1.4.1
This update brings additional content with the Book of Fate! You can find the Book of Fate in the Magic Market, and it contains 6 Fates for you complete. Each Fate gives you a bonus when active, and a permanent bonus when completed! These Fates will help smooth out the mid-game progression and also provide some end-game content for players who have already beaten the game. I hope you enjoy them!
Changes
-Ring of Essentials now has a max level of 60
-You can now drop the Magic Dice onto individual Rings to respec them
-Achievements now reward 1 Paradox Anchor instead of 1 Mirror!
-New option: "Hold to Fast Upgrade" allows you upgrade items very quickly!
Fixes
-Fixed a bug preventing offline production of the Runic Table
-Fixed a crash that could occur if you upgraded the Temporal Net without having the Staff of Power
This is a well thought out upgrade game. It needs some tweaks to add a bit of variety and strategy each awakening, but overall fun.
Give it sometime, it took till about rank 4 (awakening) for the gameplay loop to set in. It actually starts becoming quite engaging.
It’s a new incremental game the devs in the discord and talks with the community. Its still being built but so far its amazing.
I like that they’re putting a price tag on the game instead of pushing in-app purchases, but the gameplay is not very intriguing and the most of the upgrades barely do anything for progress.
Its fine for the price but many upgrades don’t do anything towards progress and its generally best to rush exp and ignore the hard to purchase upgrades which all get flushed with each ascension.