Tue Mar 07 2023
- Fixes sensitivity on touch controls
- General bug fixes
Toziuha Night is a love letter to the 'Igavania' subgenre. As an indie project, it punches far above its weight class, offering a dark, atmospheric Metroidvania experience that feels right at home on mobile. You play as Xandria, an iron-willed alchemist who uses a whip—instantly evoking that classic Castlevania feeling.
The controls are surprisingly tight for a touchscreen, though it really shines if you connect a controller. The pixel art is beautiful and moody, capturing the gothic horror vibe perfectly. Exploration is rewarded with new abilities and lore, and the boss fights are legitimately challenging tests of skill. This isn't a watered-down mobile experience; it's a full-blooded action-platformer that respects the player's intelligence and dexterity.
Classic Gothic Aesthetic
Non-linear Map Exploration
Challenging Boss Encounters
Full Controller Support
Classic rules apply! Whip walls that look slightly different or are in suspicious corners to find hidden health upgrades and mana potions.
Use your whip for mid-range combat and manage your 'alchemical circuits' to cast powerful sub-weapon spells.
The game follows a 'buy once' or 'demo' model depending on the version, offering a premium experience without ads.
This game is addicting in a weird way. The only flaws I see are that the buttons aren’t big enough, even at the largest setting. very occasionally, your finger will not hit it.
Hey Developer, can you please place the jump button lower, toward the bottom of the screen on the same level as the attack button
Can you please make this compatible on Apple TV? Great game controls are super smooth. Can’t wait for a second released. 👍🏼👍🏼 you might wanna downsize the axe its way to big looks weird
Now that the dev has fixed the controls, the game is plays like a lovely homage to classic Castlevania games. Highly recommended.
The game *might* be interesting but I have no way to know because the controls are horrible and makes the game UNPLAYABLE. Three out of ten times when you press on one of the virtual button it won’t respond at all. You will miss attacks, unable to dodge from enemies, or even just run into pitfalls because the jump button refuses to work. It’s more ridiculous that you cannot even navigate the main menu smoothly… shaking my head. Did the dev test anything at all before launching? 0/5 stars if I can.
game này khó quá