Tue Jan 27 2026
Welcome back, Chef!
A new version of Merge Cooking is available!
To provide a better experience, we're working hard to optimize the game performance as well as bring you exciting content.
We hope you can enjoy the time playing!
New to the game? Don't worry. We've prepared step-by-step instructions to guide you through. Join us and have some fun.
Ok so first I would like to say that I LOVE this game. I have tried almost all merge games that are available for iPhone and this is by far #1 so I am giving it five stars. Now I do have to say that once I got to the first making a hot dog level, and even after watching an ad about 5 times, it still won’t give me my reward for bubbles and speeding up the generators time on the board. I know that other people are having this same problem as well so I just thought that I would let you know. I do know that it could be because I am playing on an iPhone 6s Plus. I’m sure that is probably a factor since the game may not be compatible with an old phone. So that might be the problem for other people who are having the same ad issue as well. I will say that after the last couple of IOS updates that my phone has been freezing and glitching a lot, mostly when playing games. I’m guessing it’s because my phone is older. Sorry for the long review. Once again, thanks for making such a great game and actually reading and responding to some customer feedbacks. It’s really refreshing and I know it’s hard to read the bad reviews sometimes. You’re all doing a great job! Update: Thank you so much for the response! I am now having no problems with ads whatsoever! It may have just been those few levels that were the problem, but if it was you guys then thank you for the quick fix!
I love the aesthetic of the items, I also love that we go to various countries to explore different cuisines, I think the card pack events have cute pictures. I do has some quality of life pointers that could make the game better: when bubble items appear, if you accidentally press the option to spend diamonds, there should be a confirmation page. There’s a confirmation page for popping the bubble, so there’s absolutely no reason why there shouldn’t be one for spending diamonds, which makes it feel like the game wants you to accidentally press that so you’re accidentally down a potentially large chunk of diamonds that you have been saving. In general, there should be more warnings that you’re about to spend diamonds so that you don’t fall into that trap of accidentally spending diamonds. The souvenir generators are also the bane of my existence, Great Britain’s was especially awful. They really are the thing that make me not want to play the game because of how little they generate, how long they take to replenish, and the fact that you’re limited on ads to replenish and are eventually forced to spend diamonds. I wouldn’t dislike them so much if they weren’t a blatant addition for the sake of getting you to spend diamonds. Making them not take so ridiculously long to replenish, or making them generate just a little more would make the experience with the souvenir generators a lot less painful
I like this game a lot but this new update is not it, normally they introduced this thing where we could watch 5 ads every hour and get 125 energy , this helped a lot throughout the day and had me addicted to the game waiting for the ads to refresh, and I was able to finish challenges better, but after this new update the 125 energy is choppy, if I leave the app for a while and come back even after 2 hours all of a sudden the 125 energy ads aren’t available, I like have to stay on the app forever for the ads to keep being updated, that’s not realistic I should be able to leave and comeback and have a fresh set of ads waiting for me, not be disappointed with just the diamond energy purchase after I already bought some for the day, now I can’t finish my challenges because of the lack of ads I should’ve got and was relying on Another issue, is why when im getting big ingredients for the orders some variations appear more that others, for example if im trying to get a duck in the meat, i would get like 10 iterations of the meats to merge to get like beef or pork but for chicken and turkey it very scarce and this is true for other food generators, its frustrating and its even more frustrating now that I can’t even have the hourly ads, so now im spending days on one single meal because for every 5 ham I get one drumstick
I really love this merge game. (Thanks fetch) It’s way more detailed than most merge games. For example: you can make pies and brownies etc that you will need to make a glass bowl, you will need to make flour, and butter. So like you merge for “ ingredients” then get to cook it in which ever is the proper cooking device. (Oven, grill, juicer, frying pan and a prep area) which I thought was way more fun than just aimlessly merging items that don’t make sense! I found this game from my fetch game play account and normally after I complete my game tasks for fetch, I delete the game. But not this one! I love it so much. My only issue would be that there’s no ad system to get energy so once I’m out of energy I have to quit playing. (Booooo) I have purchased a few gem packs but I’m a single mom and don’t have a ton of money to spend on games. So that’s my ONLY dislike about this game. And plus when I did buy the gem packs, I was out of gems in a matter of a hour… but that’s what I had to do to keep playing. I don’t think that’s fair. I would love to play more than a few mins at a time. Please add some type of ad system to get more energy. But yea other than that, this is one of the best detailed merge games I’ve played! And I’ve played soooo many merge games. This one rocks!
I started playing this game because it gives me Fetch points. I got hooked on it right away but I soon realized they have it set in a way that you almost feel like you have to spend money to complete dishes or tasks. For example, there was a task you can do. They give you an hr to get the items made BUT you only have so many lightenings to use and when you click on the item you need to use to generate foods to make a certain item, it’s almost impossible to do. I was considering on spending money just to complete it but decided not to because money is tight for everyone. I literally needed one more fruit to complete the task. I forgot to mention that when you click on the item to generate foods, you have to click it a bunch of times to get certain foods to mesh together to make a different food item that you need to complete a dish or tasks. Which eats up the lightening that you need to use to get foods, which once you run out it takes 1-2 mins to get one UNLESS you spend money to get gems and you can buy lightenings. To me, you need a lot of patience so you can fulfill tasks or dishes. Or spend money because to want to sit around and wait for things to get refilled, I can see me getting bored/ frustrated with this game very easy.
The game is fun and cute at first, but as the other reviewers have mentioned, the energy points run out quickly. If you regularly spend money to buy energy and gems, you’ll find they only get you a little bit farther - as every time you refill your energy points by using gems, the price doubles! Same scenario if you use gems to refresh your generators. It quickly starts to feel like you’re being ripped off and disincentivized to keep playing. “Rewards” for achieving tasks or winning competitions are pretty small and frankly not very exciting. Also, there can be big bottlenecks with certain high level food orders (e.g. surf and turf). One combination food item with one level-nine ingredient and two level-eight ingredients essentially cost 1,024 energy points to create through merges (2,024 minutes or 34 hours of waiting to earn energy) and then to add injury to insult it will take forever for the equipment to prepare it, so you will have to use food boosters and/or gems. This will also prevent you from moving on to any new orders and makes the game play kinda slow and boring while you slog through for one order. If these problems get addressed, the game would be so much better to play and incentivize players to spend. Right now, the value proposition is not great and the bottlenecks really detract from enjoyment.
This app is honestly my favorite in my entire phone. I love it so much, all of the events are super fun! One thing I'd like to suggest, though, is being able to sell bubble items instead of having to wait for a minute. I also sometimes have a problem where when the game is on in the background (I'm on another app or my phone is off), but when I go back on the game the timers for things that are baking in the equipment have continued their timer, but some things like energy/bubble items have not processed still, so I still have to wait for those things. I mostly would prefer something be done about the bubble items, mostly if we can sell them for a coin instead of wait until the time is up, in case our boards are full, or even making a larger board, such as making arrows on the sides of the screen. It can cost coins if needed, but either way, I believe that there should be a way to get rid of bubble items faster (they can't be put in inventory or in equipment to make room, so it tends to be more of a burden than a reward.) Thank you so much! (Also tip for new people, put items inside the equipment (ex: apple in juicer, meat in oven) to make space (but don't cook it unless needed)
I like the idea of this for the most part, and it can be fun. A bit too much fluff tho—no idea what the card collection is about as it never seems to generate anything useful. And the side challenges can be irritating; wish one could opt out. Also there seems to be no advantage to constantly upgrading the generators so it’s annoying to keep getting parts when the playing field is already super crowded. I also suspect (but keep forgetting to screenshot in order to prove) that prized items & accrued moves “disappear”—so if true, definitely not cool. My biggest complaint, however, is that in order to play for any amount of time they want you to drop a load of cash—so great for those who have $$ to blow on a serotonin boost—but I do not. When I play games like this I imagine someone on the design team who’s a master at Machiavellian manipulation for $$. I get that this is, after all, a money making scheme but I’m at level 28 and about to be done. The time it takes to regenerate moves or “cook” food is getting beyond ridiculous. Otherwise, the graphics are pretty good—some games I won’t play because the graphics offend my sensibilities (they’re too cheesy). I appreciate that the main character, while totally Disney-fied, is fairly innocuous looking and not some porn-inspired male fantasy caricature of a female.
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