Fri Sep 27 2019
Bug fixes.
Machines at War 3 is a breath of fresh air for RTS fans on mobile. It feels like a proper, old-school Real-Time Strategy game in the vein of Total Annihilation or Command & Conquer. The scale is impressive, allowing for hundreds of units on screen at once, from tiny infantry to massive, screen-filling experimental mega-units.
The touch controls are surprisingly robust, using smart selection gestures that make managing multiple fronts manageable. The campaign is lengthy and features a variety of mission types, but the real meat is in the random map generator, which provides infinite replayability. If you've been looking for a 'real' RTS that doesn't rely on pay-to-win mechanics or timers, this is it.
Over 130 unique units and technologies
Large-scale battles with hundreds of units
Infinite random map skirmish mode
No-nonsense, classic RTS gameplay
Use fast, cheap air units to reveal the map early. Knowing where the enemy is building their power plants allows you to plan surgical strikes that can cripple their production.
The Mega-Tank is slow but has incredible range. Use it as a mobile artillery piece to destroy enemy defenses from outside their reach.
Yes, you can challenge friends or random opponents in cross-platform online multiplayer matches.
This is by far the best mobile RTS game I have ever played. A wholesome campaign along with very customizable skirmish modes. I have hundreds of hours on this game as no battle is exactly alike. Once you purchase this, there are no other purchases and no ads. The longest round I have played took 16 hours. This makes it perfect for long trips. I play on an iPhone 6 and there is no lag. Each side can have up to 1000 units, which makes for epic gameplay. However, there are some annoying bugs with the AI. They can build buildings which cannot be built by the player which allow them to make units restricted by modifiers. (In infantry only, they can spawn air units and other vehicles). The AI can also build anywhere on the map, which is not supposed to happen. Other than that, a very fun and addicting game.
I’ve loved RTS games for as long as I can remember. I’ve played command and conquer, starcraft, and supreme commander. This game tries to be like those games but it isn’t able to. Of course there are platform limitations but that’s not the main reason. The issue with this game simple. Everything in this game has far too much damage and not enough health. In games like command and conquer you could always strategize and if your plan doesn’t work, you could always retreat for another attack. In this game, the units die so fast that you have no time to retreat or to circle around a base to get out of the range of defenses. This means players are only left with the option to spam because positioning and strategization is almost impossible. Giving units less damage and more health would make the game a lot more enjoyable. TLDR: Units have too much damage and not enough hp which makes it hard to position them before they all get mowed down and also makes the game a lot less fun.
I have been searching for a true mobile RTS for a long time. For years the only games I could find either sold their souls for in-app purchases and stripped the critical pace and strategy out of the game or they were very unpolished and lacked critical features that make a truly good RTS. This game finally bridged that gap and I can honestly say I have never been so happy to pay money for a mobile game. It’s has all the features that make a RTS fun and challenging. I would absolutely recommend it and I hope enough people discover it that it encourages the developer to pursue more RTS development. I would be happy to pay for expansion / sequel content and I think others would as well. Thanks Isotope! I will recommend it to as many people as I can.
then you will love this game. The only good RTS game on iOS that I could find like C&C which you can play offline. It is really good, but there's some things that could make it even better. First I'd recommend adding the option of having different factions which have different buildings/units even if it's only a mostly cosmetic change for most. Second, a map creator mode would be awesome. Third, the graphics remind me of Red Alert, good but could be better (possibly in the next iteration of this game?). One last request, a toggle to zoom OUT (or IN for smaller devices) would be great. Playing on a 12.9 inch iPad, I think being able to see a little more of the battlefield would be a great feature. I hope to see more from this developer!
I’ve had this on every device I’ve owned for a while now. Obviously it’s great on iPad but it’s still playable on any iPhone with the larger screens. It has ran fine on everything, like from the original 7 up to the X. So it’s very reminiscent of an early Command and Conquer, maybe like Red Alert 2 or Tiberium Wars. There are a few things I’d say should be different, but the developers aren’t getting the attention they deserve yet, and for what they can do right now it’s fantastic. If anything, I’d suggest they stop focusing on the other games they have on their website and just focus on this one. I really hope to see more updates and additional units! Good job devs.
Great game just like star craft but with naval units and mega units too. But why dont the nukes launch like they do in LASW? The popup to confirm launch just doesnt appear. Super annoying! But otherwise im happy with the game. Wish it would have even harder AIs. It seems after the game has progressed for a while the enemies become increasingly less combative to the point of passivity. Ill make an airforce of 300 units and win against all 3 opponents in mere minutes. Why dont they fight back? Why cant we have more than three opponents per match? Lets take this game to the next level. Make it near impossible to win to keep challenging us. Thanks!
This is a fun game! I hope you will add more mission, skirmish, game mode, and even more map. Looking forward for more mods. If only you add heavy unit like battleship, space ship and even add more unique resources. There’s is another thing that keeps bothers me. It hard for me to get more research points and for some reason, the AI don’t even try to build unique mine spec on the resources unless they feel like it. And they also don’t build mega unit when they have a certain resources to build it. To said it, the AI are not that smart no matter how hard a can to make the AI more challenger smart. So I hope you can fix this and add more awesome units! Good game. Thx!
I’ve been playing RTS Games since I got into gaming and as far as mobile is concerned this is the best I’ve ever played I love this game and have played it on and off for the last few years sadly though it hasn’t been updated in 2 years hopefully it get ss update soon I don’t want the game to be deleted off the App Store…… only issue I have is I could never get multi player to work but the bots are fine some games can last a long time and I really enjoy the strategic gameplay espically the walls and gates big fan of turtling.








Developer: isotope 244 ; App Reviewed on � iPhone 4S ; Graphics / Sound Rating: star blankstar ; User Interface Rating: star halfstar blankstar
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