Mon Dec 15 2025
Maintenance Update
1. The planes are amazing 2. The graphics put KSP to shame, and are at least a smidge better than anything KSP 2 has 3. The hardware requirements are super accessible. The fact you can get a DESKTOP that will STRUGGLE to run KSP 2 with MODERATE graphics? Squad must not be trying! Jundroo? You can at least manage 30FPS+ on even BETTER graphics on a THREE YEAR OLD IPHONE 12 is just amazing!!!!!! 4. They listen to the community so much! I left a yt comment on their channel saying that the “SR2” on their app logo was confusing considering their name wasn’t “SimpleRockets 2” anymore, and they removed it! 5. The game is so versatile that the first time I got to orbit in Career mode was when my mom was driving me to school. Wonder why my mom drives me to school? Look below 6. The game is so easy even I, a pre-teen, can understand a lot of the stuff that goes on. I have yet to see a single space kraken in the Juno planetary system. Speaking of planetary systems, 7. You can make your own planetary systems, on mobile! Ok my cursor is going wacky now, all I have to say is that I would like to give whoever made the physics engine a big fat hug :) You shouldn’t get this if you want some KSP knockoff, you should get this PERIOD.
Rocket building takes 10-30 mins not because it is complicated (like ksp is) but because the controls for moving and placing parts take several tries to get right (specifically placing radial separators) the mirror tool is completely disfunctional, as it mirrors them about 45 degrees off of where the first object was placed, and not anywhere near the opposite side, making getting a proper center of thrust next to impossible considering you need to manually place the separators every time. Flying rockets is incredibly easy, the game changed from 2d to 3D flying mechanics well, but building rockets is frustrating and building rockets correctly is even more of a challenge. The hit boxes for the arrows to make parts bigger clip through the object so you are likely to completely screw up and change the size of a fuel tank while spending 3-5 minutes trying to place it on a radial separator, messing up the center of mass and causing you to need to start the hard and grueling process all over again. Even if you know the exact parts to use and where it still takes ages to build a rocket, and even more to build a functioning one, I might still play but it’s just not intuitive at all. Edit: forgot to mention there is no tutorial at all, the only way you can build a functioning rocket is if you understand ksp mechanics with center of mass, lift, and thrust Edit #2: there is a tutorial apparently, I just never ended up seeing it
Ever since I started playing Orbiter on my dad’s laptop 10 years ago, I’ve wanted something like that to play on my phone. Well, here it is. I loved SimpleRockets 1, but 2 just blows it out of the water. There is literally no limit to what you can do. To the people leaving bad reviews saying it’s “too complicated” or “impossible”: there are plenty of other mindless games out there for people like you that like to just open a game and play without having to think about what you’re doing or do any planning. This isn’t one of those games. Don’t fault SR2 or the developers because you can’t put the time in to figure out how to use it. This game is all about experimentation, design, and tweaking. It’s not the game you just pick up and mess around with for 15 minutes on your lunch break. The controls can be a bit overwhelming at first. I know I was, but I got them down within a day. It is kind of a lot of information to fit into a small screen but honestly I can’t think of a better way to do it so I don’t fault the developers.
I LOVE the game, but I think it needs a leeeettle more, like I think there should be a detachable rope where you can lower the craft down and then detach it, like the NASA curiosity rover, (props to nasa tho great rover) and there should be heating systems like in real life like a polonium chamber thingy that heats the craft or something to keep the crew capsules, modules etc. cool. And a new radar dish that you can instantly place instead of using fairings. I also think that you should add a few more solar systems and solar sails and even interstellar bases! I also think there should be weapons and space lasers and maybe multiplayer! There should also be more than just spacesuits and there should be MORE clothes like scientist, regular space clothes, and robots! You should be able to see INSIDE the capsules, crew compartments, etc. I need retractable antennas too! Pistons do NOT work well! Pls pls pls add more engine variety that does NOT overexpand at low altitudes! Like another nuclear engine that fits the previous criteria! But Great work jundroo!
This game is absolutely phenomenal. It has the potential to be a top 10 app of all time, and it would certainly be endorsed by apple because of its strong STEM ties. However, the building system is too clunky. Sure it may be hard to redesign a building system, but instead of adding new content, this needs to be fixed. The game already has infinite amounts of content and playing time, but the builder system is what keeps many players away. It building a simple rocket can take upwards of 10 minutes due to how hard it is to have a 3D editor. This is because you don’t have to toggle certain controls, you simply press to do upwards of 3 different functions. This can cause unwanted functions occurring, all because tapping selects, dragging moves the camera, and dragging also moves parts. A suggestion I may put forward is a 2D editor, like CAD modeling programs, where the screen is fixed and you drag parts on. That and making a toggle function for building and moving the camera. Doing both with one finger is tough.
I really want to do more with this simulator but I just can’t work around the controls. Some examples. I’ll have my view just perfectly the way I need it then go to use the selection tool, but instead of being able to grab the tool it moves the screen. Grrrrr. Other times the tool will do things and I don’t know why. Sometimes it will do that and it will be helpful and I’ll want to do it again but can’t. Other times it will do some thing inexplicably and I want it to stop and it won’t. Like duplicating everything I try to manipulate. Sometimes I will be able to resize and object other times I can’t on that same object. Why? I bought this years ago when it first came out and I believe it started you out with a tutorial which might help me now. But I can’t find a way to access it. I even uninstalled and reinstalled the app and no tutorial. Again why? I understand the controls are a bit of a compromise on a touchscreen device and maybe are better on PC? But here they need to be improved, VASTLY improved as they are not at all intuitive.
I personally am a huge fan of space simulators. I started back in late 2014 with a simple indie game that went by the name of Simplerockets. I shared it with my 5th grade elementary school friends and we got hooked. We spent hours emailing each other our newest save file to get another to add a new module to a space station, or a satellite in a far out planet. Now in my sophomore year of high school, I sent this game to them and they were ecstatic. We all preordered the game and so far are enjoying the game more than the original. I personally have been following the games progress, and have beta tested both the PC and Mobile versions and loved every second of it, and I hope to love the rest of it as well. The game looks beautiful on both platforms, and allows you to be creative in a way you just can’t in other games. I love everything you’ve done Jundroo, and best hopes to your future endeavours.
I like this game and it’s graphics, physics, and a 3d way of playing. However, the title is misleading once you try to build. I’ve spent two hours trying to build a rocket that can orbit. In other games, like SFS I can do this in two minutes. It is complicated, and I am not very knowledgeable about games like KSP in which people say this is like that. What really bothers me that there is not a tutorial. Despite having a advanced building system in which you are not locked when building, hard to manage movement and sizing controls, you guys don’t add a tutorial. I deleted the game and I have to say I was disappointed I wasted my money on the game. Not everyone is Einstein in rocket games you developers. Everything else is great, like graphics. Though I do not recommend this game unless you have an iPad at the least, as phone is just a massive pain. I might come back to this soon, in the mean time you guys should consider creating tutorials. A suggestion I have would be to have advanced and then beginner building systems so that new players can play without wanting to throw their device across the room.
Bring to life anything you can imagine from rockets and airplanes to cars and more. Automate them with a visual programming language.
AppAdvice Sun Dec 29 2024
This page will cover the solutions on how to fix Juno: New Origins crashes on startup, lag, FPS drop, and performance issues that have appeared in the game.
Game N Guides Sun Oct 29 2023