Wed Nov 20 2024
The Spaceport's glorious upgrade with the level 37 space gate is officially unlocked!
1. Military Dock Overall Upgrade with the Lv.12 Warships shocking debut.
2. Added research projects in the War Research Missions.
3. After upgrading the Flagship Dock, the Flagship Level Limit increases to Lv.74.
4. After upgrading the Outfitting Factory, the Outfitting Fortify Limit increases to Lv.14.
5. Added Stages to the Deep Space Relics and Simulation Center.
6. Development Missions Upgrade. Complete the Missions to collect the rewards.
Infinite Galaxy is a grand-scale space strategy game that manages to capture the awe of deep space exploration on a mobile screen. From the moment you begin repairing your first Spaceport, the sense of scale is palpable. The game successfully blends base-building mechanics with real-time tactical combat, allowing you to command massive fleets and research advanced technologies to dominate your sector.
What truly sets it apart is the visual fidelity; the ship designs and celestial backdrops are stunning, making every skirmish feel cinematic. While the resource management can feel like a grind at higher levels—a common trait in the 4X genre—the social aspect of joining Alliances and participating in large-scale star system wars keeps the engagement high. It’s a deep, complex experience that rewards patience and strategic planning rather than just quick reflexes.
Stunning 3D Space Environments
Deep Ship Customization and Research
Massive Alliance War System
Compelling Sci-Fi Narrative Quests
Always balance your fleet with a mix of Frigates for speed and Cruisers for heavy firepower. Ensure your flagship's skills complement your most numerous ship type to maximize combat efficiency during real-time encounters.
Unlike idle builders, combat requires active positioning and skill timing. Use your flagship's abilities to disable enemy shields or provide area-of-effect buffs to your fleet during large-scale skirmishes.
While you can progress alone, joining an Alliance is essential for protection and accessing end-game content like Star System occupations.
It feels clustered and overwhelming at first as it is so much info to learn but after a day or two it starts to make sense. I can tell there has been a huge load of work before release as I find it quite complex as a whole . I like the slower pace as it gives me time to play when I can and if I can but having moved from a pvp game i think this game will benefit from more live action rather than just upgrading which seems to be the main point of the game as you do this primarily and everything else you do is done so you can upgrade more ... the only live action I got was me defending someone’s base as it got attacked. But after the battle i have learned that i have to spend lots of time and also resources to repair the ships that got destroyed. I don’t think this will encourage people to jump and help mates from their clan. Perhaps for this instance alone repairs should be instant and costs a fixed sum no matter how many ships got destroyed and the amount is pretty much insignificant to any player that wants to help defending. Attacking other spaceports should also be permitted just up and down to a certain difference between spaceport’s level so let’s say that a lvl 14 spaceport can not attack a level 9 and below as it is impossible to defend that much of a difference in power. I have only played for about 5-6 days so far , this is all i can tell but I will rerate the game in the future after getting the bigger picture.
Man, after a few days of playing this game i was hooked. As a few people have already expressed, there is a ton of things you need to learn in the beginning of the game but it is very simple to get good at. In my opinion there is a fair bit of strategy in how you set up your fleets and where to teleport your “spaceport” so you can have access to materials and be closer to fellow alliance members. If you are a person spends money on video games then you can get excellent deals for under 10 USD (but can go higher). For those who care, a specific example is 1.0k khorium (in game advanced currency), 1x 2hr speed up, 4x 1hr speed up, 20x 5min speed up, 3x 1000 core module, 300k titanium steel 300k deuterium and 60k nickel steel. Also, whenever the game is updated or a bug is fixed, the devs are incredibly nice and give the entire nebula a free reward. In conclusion the game is a truly excellent choice for those who want a “factory build up” game.
You know that heated relationship that literally eclipses everything else in your life? The one both of you know always comes with a very cruel, very short time limit? The one that’s a epic mistake you will always do all over on the rare occasion it comes your way? That is this game. Each server has a unofficial built in time limit. An actual game over. You may catch on sooner or later than most. No more new players are showing up in the outer ring, no new alliances are popping up on the map, the two or so dozen alliances that already exist are actually a ever dwindling pool of alliances with active members and ever growing number of ghosts. At some point, you will catch on and it won’t take a minute to do the math on that and realize the strongest one or two alliances win the game once they take the center. At that point; growing your spaceport, expanding territory and taking on events become a little more meaningless each day and there is nothing a player can do to change it. The crazy part about infinite galaxy is… …wait for it…. You are having so much fun with this game that when you catch on you keep playing for however long it takes to get as much as you can out of this ride. I can’t rate this game no matter what the little star meter on top of this review ends up saying. This one is a genuine one star and five star game at the same time with no possibility of being 2,3,4 stars.
The most common complaint on this type of game is P2W and whaling and these guys have done a great job of staying P2A with little reward for random base wiping. The packs are cheap and offer small bonuses that can be easily overcome by active play. I haven’t reached the end of early game, but no one has ported in to attack a base and we are rank 14 alliance, so there are plenty who could hit us. The structure is based on expanding your area in space through planet acquisition during timed events. My alliance did hit a small alliance that was blocking our expansion and forced them to move, but they were neighbors and it was strategic war. Other large alliances are quite far from us and have to explore space just to see within our borders before they could teleport and teleportation is a series of systems jumps so it would take 30 minutes to an hour for someone from the leading alliance to reach our area. Give this game a shot.
For a game that has in game purchases, they did an amazing job at making it possible to not spend money, yet still have success and without feeling to much like you’re missing out. Yes if you spend money you will have the upper hand. But only because you will have progressed faster and get the better ships much faster. The alternative to spending money is just being more patient. Side not, they are adding more into the game. Such as, 4d flying and shooting your own small spaceship in separate events. Tip: Once you progress enough to join, what will most likely be a crappy, unproductive, nooby alliance, progress to atleast lvl 10 and then quit to join a better alliance. The bigger, stronger, and more productive the alliance, the more benefits you’ll get thus speeding up your growth.
Want to put this at the top. Please review the use of the word “already” in descriptions etc. you are using it incorrectly and makes some comments unclear to English speakers. Comes up when you initially send out ships for instance. “You have already sent ships for …” no I haven’t actually since it was the first time sent out. There are other translation issues but this one is really annoying. I’ve been playing for a while and still don’t know the details of various events. Im sure if I was more aggressive in learning I could ask around in my alliances. The game has nice graphics and sound along with fun gameplay. Similar to other camel games but not overwhelmed with players who spend a lot of money and destroy the lower players, or players who don’t want to spend money to win the race. If you do want to be aggressive about staying ahead and dominating, you need to go on the newest server/nebula (is it really a nebula?) and buy up some packs to advance flagships, supporting ships, various base improvements asap. Otherwise you will have no chance against paying players. Which is fine if you just want to grind away at your own pace. I find this game has the ability for both types of players to co-exist. Some small print and buttons when playing on iPhone but not too bad. Love that they are always updating the game.
This game works very well with me and has that satisfaction of improving your power, but something’s don’t line right. This comment will completely ignore all contributions towards purchases or pay to win type stuff. Now this is a situation I am in right now in the time this comment was posted. In the last chapter, I had to upgrade the command center to level 11, which took a whopping 12 hours. Then I continued to complete the chapter and after discovering 20 more star systems, I completed the chapter and went on to the other one (chapter 45) The next one had the task: “complete building the command center to level 11” LIKE IT TOLD ME TO UPGRADE IT 30 MINUTES AGO AND NOW EITHER I HAVE TO PAY FOR 12 HOURS OF BUILDING OR WAIT 12 HOURS FOR A CHAPTER THAT SHOULD TAKE 30 MINUTES.
You certainly buy into the cool looking trailer . A game like this you kinda know what you are getting yourself into… If you are like me and are into these types of games and spend your hard earned cash. I expect better quality graphics. Examples: observation modes feel flat sometimes. 2 dimensional at best. Other times it works. Inside the spaceport while teleporting you get into this kinda star warzy feel that you are hyper spacing through the galaxy. Again graphics lag in this department. Give me more cinematic experience. I play 20 plus hours on this game. You can do better I. This department. Battles also fall on there face.. campaigns are mediocre at best. Special missions like galaxy star. Another missed opportunity. If it wasn’t for the Awsome community I would have stopped playing a while ago. Give me more flare!!! I want better showmanship. Wow me!!! Developers can do better. You got this far. Now take it to the next level and solidify you stamp on mmo time based games.








A next generation immersive, space game. With top 3D graphics and deep strategic choices to choose from, the secrets of the entire Galaxy are waiting for you...
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