title image

A post-apocalyptic story

Ratings

Age

13+

Category

Adventure

Languages

English

Highwater is a thoughtfully designed mobile game that blends accessible mechanics with steadily increasing challenge. Players place and manipulate objects to influence in-game elements, solve levels, and progress through curated stages. The experience favors experimentation and polish, with simple controls and satisfying feedback.

Screenshot
screenshot 0screenshot 1screenshot 2screenshot 3screenshot 4screenshot 5screenshot 6screenshot 7screenshot 8screenshot 9screenshot 10screenshot 11

Ratings & Reviews
Excellent game, very atmospheric, fun combat, amazing sound
Tue Jun 20 2023 BugReport1274746293

I had a great few hours playing through Highwater. The graphics are good, the sound design is probably the best I’ve seen, and the combat and exploration are fun and streamlined. I found the difficulty level to be well balanced: easy enough for newcomers to the genre, just hard enough for XCOM veterans to be challenged if they want to do a perfect run, and no penalties either way. Suggestion to devs: the very beginning is a bit off-putting, I almost gave it up within the first five minutes and I would have missed out on a great game! In particular: the first long stretch of driving is boring, maybe start with an action sequence. Also, the white compass dots not disappearing after clearing up an area makes it seem like something was missed. Finally, on the fighting: Nikos is deadweight after the early game, maybe make him more of a true support. And Josephine’s blood lust is super fun to play, but maybe have more obstacles so she can’t too easily eviscerate 5 enemies in one turn.

Was enjoying it but has some major flaws
Sun Apr 23 2023 Yep23333333333

Overall I was enjoying this game but there are some major game design flaws. For one if you accidentally beach yourself on an island that you can’t interact with there is zero way to fix it besides refreshing the game. The biggest flaw I’ve found is if you happen to take away weapons or boosters from your players there is no way to give them weapons while in mid fight which means that if they have zero weapons and aren’t a character that can punch then the character becomes completely useless in a fight and there is no way to fix it!!! I am pretty much stuck on the fighting sequence with the Vikings because one of my characters has zero weapons so he’s just useless and there is no going back because it is the start of a chapter so the only way for me to fix this would be to completely start over from the chapter before and it’s such a long chapter that I really don’t want to do that and honestly I shouldn’t have to!! I love story heavy games but if you make it frustrating and slow to play because of bad game design the story isn’t going to keep me going! I honestly hope there is a way for this to be fixed because then I might come back to the game but it seriously needs some work on the game design aspects. It feels like the game was made without any sort of play testing and making sure certain actions wouldn’t break the game.

Fun so far, room for improvement.
Thu Jan 15 2026 daddyhenk

I love the artwork and the details in this game. The radio is a good touch but I have just a few recommendations: the music nob in the settings doesn’t turn down the music on the radio, I like hearing the updates the radio host gives but the music isn’t for me. I’m not an indie music fan. Also the looting so far is pretty meh. All I’ve gotten from stopping at 9 or so spots that aren’t the objective are just health boosts and movement boosts, zero weapons. I understand you want to keep it challenging to an extent but the fact I go out of my way to dock at a side place just to find a newspaper and boom is pretty lame. I enjoy the battle sequences but I feel I could enjoy them more if there were some better weapons, for instance I kill multiple guys with guns yet I can’t pick them up or nothing? I get you guys tried to do a lot of environmental battle stuff but it’s just not at cool or satisfying. Otherwise the story pace and everything is great and once I finish the game I might come back and change my review but for now, solid 4 star experience. Not bad but it hasn’t blown me outta the water (no pun intended).

Great writing, great music, no bugs!
Fri Oct 13 2023 Kiveroo

This is a great little game. It’s not long, which I think is fine. The writing is great, with plenty of literary and pop culture references that made me chuckle, even if some went over my head. The radio station with original soundtrack was also excellent. The graphics aren’t super high-res but are decent. The turn-based battles are basically puzzles - the key is to find the right tactics, and although with a few exceptions they aren’t that hard I enjoyed them trying to win them in the fewest turns. I was pleasantly surprised that unlike all the other Netflix games I’ve played I found no bugs, and the game was stable - it didn’t crash on me once. Some other reviewers have complained about bugs, so maybe they’ve all been fixed or maybe I was lucky!

Fantastic Story, Fun Game Play, Minor Bugs
Sun May 21 2023 JessProbs17

This game was so much fun. The story is fantastic! And the music? Wow. I really want some of those songs so I can relisten. The ending literally left me with goosebumps. For a mobile game? This is next level. Highly recommend!!!! And here’s to hoping for some sort of sequel! For the devs: There were a few bugs I encountered: 1) the green zones that extract your characters once you reach them? They didn’t extract my characters. Made some battles challenging. 2) Any booster dealing with increased health did not increase the health. 3) The generator battle, the enemy bugs out and it gets stuck on the enemy’s turn. A couple things I would love to see is: 1) a way to view each person’s attack descriptions while not in battle. 2) a way to change/apply boosters in battle. I’d right before (like with a warning or continue/confirm question type screen)

Gladly the Bugs are Worked Out
Mon May 01 2023 mrjensmeister

Gladly the bugs that many other reviews have expressed seem to be worked out: I couldn’t get beached, the compass-like door was helpful, and I didn’t notice any bugs myself. The boating seemed accurate and I had to drive differently than a car as a result - that was mostly fun but there were too many straight drives with nothing to see and no plot development. The next thing to do was always clear and so were “hidden things” so I wasn’t endlessly searching the waterways. Sadly the moral drift (pun intended) had apparently affected this post-apocalyptic earth in every way and the radio itself was at times explicit. Some of this is understandable and necessary for the game, but not all of it. It was also a bummer to have items be stuck equipped to party members that left the party. I would change that.

Entertaining game, simple story, cool visuals
Tue Apr 04 2023 Bernie Hoffs

The game was quick to play through and had a short list of characters. The art style was cool, and the battle system was fun. This isn’t a complaint, but the battles were easy, and through the whole game I only used one booster. If you can strategize well, you’ll win every battle with relative ease (Josephine is way OP if you use her correctly). I enjoyed playing this game, but definitely feel like there could have been a lot more to it…like it should be a bigger game but was condensed greatly.

COOL VISUALS AND GAMEPLAY but…
Wed Oct 16 2024 raysikebeds

I really enjoyed playing this game. I’m already at the part where Nikos and friends got inside Alphaville but suddenly it froze, whenever I try to close the app to restart it, it still goes back to the part where it froze… so I can’t continue the game anymore. I’m afraid that if I delete the game and re-install it all my data will be erased and I’ll have to start over :/ But overall, I love this game! I love the battle part!


You may also like