Tue Aug 22 2023
- Optimization update
- Changed minimum OS required
Garten of Banban 4 continues the franchise's descent into absolute surrealism, pushing the mascot horror genre into even stranger territory. As an expert in psychological horror, I found the introduction of the 'Kingdom' sub-level and characters like Bittergiggle to add a unique layer of theatricality to the experience. The game excels at making you feel unwelcome in its brightly-lit, yet terrifyingly empty, spaces.
The puzzle design remains consistent, with a focus on drone interaction, but the environmental storytelling has become more prominent. You spend less time running and more time piecing together the bizarre history of the kindergarten and the people who ran it. It’s a chapter that prioritizes world-building and lore over pure adrenaline, making it a treat for dedicated fans of the series. While the gameplay loop is familiar, the sheer imaginative weirdness of the character designs keeps the experience feeling fresh and unpredictable.
Massive New 'Kingdom' Environments
Memorable New Horror Mascots
Lore-Driven Storytelling
Atmospheric Drone Puzzles
Bittergiggle is a jester character who will challenge you with several memory-based puzzles. Be sure to stay still while he is talking; moving during his monologues can sometimes trigger a jump scare.
The environment in Chapter 4 is more open than previous entries. Use the map kiosks scattered throughout the levels to track your current objective and find your way back to the central hub.
There is some backtracking between the central hub and the various challenge rooms, but the drone-assisted shortcuts help speed up navigation.
This game is really good but there’s 2 problems that makes me frustrated. In the end of the game, I can rarely beat the final chase without dying. Bittergiggle’s speed is a bit too fast. The only way to beat it first try is to catch up Toadster. And when I mean catch up with him, I mean you gotta be quick. When I’m not close to Toadster, I already know I’m going to get caught by Bittergiggle. When I respawn, I can beat the chase but when ever he says “I managed to get the elevator to work but only partially”, Toadster just gets alt+f4 deleted from existence. Despite his random disappearance, when i get to the elevator, he’s already there. This only happens if I respawn in the final chase. If your reading this, please nerf Bittergiggle’s speed and fix Toadster’s random disappearance glitch.
When this game came, it was my favorite before Garten of Banban 7 came because we finally meet Sheriff Toadster around 2 games later after introduction, Little Beak helps us now, and there’s a chase at start, etc. Thinknoodles is also my childhood YouTuber and Caylus (infinite) is also a great YouTuber and I got excited when hearing their voices for the experiment jesters and I love the Kittysarus boss fight and Little Beak’s monster transformation and stuff, I forgot to mention that I screamed in excitement when hearing thinknoodles, I love this game and the YouTuber cameos in it, people will love it. (By the way the only problem is that sometimes Bittergiggle reaches up to you in final chase (first attempt) if you aren’t careful)
Once I saw Sheriff Toadster, I quickly prepared to have the biggest race of this game. I got a headstart but accidentally bumped in the sheriff, but I didn’t stop running. I saw Bittergiggle behind me and Sheriff Toadster. Sheriff Toadster bumped into me again while I was running on the bridge to the elevator, but I made it to the elevator and Bittergiggle was SOO close to catching me, I turned around once I entered the elevator and Bittergiggle was right at the door of the elevator but ran away once he saw me enter. I won the marathon against Bittergigle. Yay
Even if I jump to get like a sprint boost, Bittergiggle is just too fast. Can you maybe add like a sprint button for just the end of the chapter or maybe just give us some extra speed because if you die, he gets sent back which means you can win but when you die Sherrif Toadster runs again, but he teleports to the end, so can we maybe fix that?
I love this game and I love the next game but where is the fifth one? I just it’s fine but it doesn’t make sense. I should be writing this in the sixth one but I’m writing it in this one just to let the euphoric brothers know and I think this game and all the games have perfect graphics. They have perfect intelligent puzzles, and I think I have no other words but it’s perfect.
Chapters 4 and 6 have always been the best chapters in my opinion, and I hope each chapter gets better and better in the future! I really like how this chapter and chapter 6 have more plot twists than any other chapters! I hope chapter 7 has much more plot twists and music! I really love the music as well! Good luck on chapter 7!
I know everyone is saying I got outta the game in the stinger Flynn part or, the sounds an movement is weird but for some reason I have none of that my game has no glitches whatsoever which is sorta crazy but this is the only reason I wrote this review but again, keep up the good work and keep on workin on chapter 6!
I love this game you finally meet nice characters!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! And I can’t beat the end Garten of Banban 2 without dieing and the pat with joshes doll house and I can’t beat the chairs in number 6 without dying but I can beat this one and number one because they’re easier please make mora easier games like this.










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