Tue Feb 25 2025
A whole new 80 level map awaits!
Concrete on the map is cheaper and more plentiful, but traffic is worse! Luckily we've invented toll booths to earn some extra efficiency points.
At long last, Undo technology has been invented!
And finally, your best scoring designs will be saved while you work on potential improvements. You can restore your highest scoring design at any time.
Freeways is a brilliant, minimalist take on civil engineering that is as addictive as it is frustrating (in the best way). It turns the complex task of interchange design into a tactile 'finger-painting' experience. The game’s 8-bit aesthetic hides a very deep simulation; you have to consider bridge heights, throughput, and the sheer cost of concrete. There’s something immensely satisfying about watching your spaghetti-junction actually work without a traffic jam.
The 2.0 update finally added the most requested feature: an Undo button. This completely changes the flow of the game, allowing for more experimentation without the penalty of redoing a whole map. It’s a pure 'Captain Games' title—much like Desert Golfing, it focuses on a singular, polished mechanic and lets the player find the fun in the optimization. It’s an absolute must-buy for puzzle and simulation fans.
Intuitive finger-drawing road mechanics
80 unique levels to master
Realistic traffic flow simulation
Undo technology for easier editing
Commuter-cam mode for a close-up view
Save and restore your best designs
Your goal is to connect all the colored factory icons to their corresponding colored exits. Draw lines to create roads, and use the 'bridge' tool to cross over existing paths. Once finished, hit the 'play' button to see the cars flow. If the traffic jams, use the new undo button to tweak your curves.
The core loop involves balancing the 'Concrete' cost against 'Efficiency.' Shorter, tighter roads are cheaper but slower, while sweeping curves allow for better speed. Advanced levels introduce toll booths and multi-lane requirements, forcing you to think in three dimensions to avoid gridlock.
Yes, it has been updated for modern screens including iPhone X and newer gestures.
This is a good game. Some improvements would make it a great game. An undo button would work wonders. Mostly because even on my 7plus screen the actual construction icon is hidden below my finger tip not always where I thought it was and causing mis-connects of roads. Also touching road signs can be mistaken as an attempt to build a road there. UNDO IS A MUST. Nice to have would be an erase road function. Now for the game play. It is excellent with the exception of the above issues. I do like the expanding and increasingly difficult maps and challenges. Definitely gets you thinking out of the box. This quickly shows you it is not as simple as drawing a few lines and connecting points. Star rating is due to frustration after making an elaborate solution only to have touch mis read and causing errors. If developers make small tweaks and functional undo then this is a top notch app.
Okay, first of all, this is the kind of game I have looked for on the App Store for YEARS. The instant I saw it, I knew I was going to like it. But the game BLEW my expectations away. It doesn’t end, and it progressively gets more difficult, instead of just getting boring because of the sameness. I think that an undo button is not by any means necessary, because the game makes it so you choose your decisions carefully, instead of just doing whatever you want because you can undo it if you want to. Thank you for making one of my favorite games I have ever played, and I like it just the way it is. If you want to make changes to it in the future, I would love to see it, and I am not opposed to you changing it. It’s your game and you have every right to make it however you want. I fully support it any way, but I am perfectly content with it now. Thank you so much for this game. (Note: I expanded the map until I finished the ring of interchanges that shows the ocean in the top left corner. Once I finished that ring, the map did not expand anymore. I don’t know if that’s a bug, or just the game ending. If it is the game ending, I would LOVE to see more levels in the future. Again, thank you for this game.)
UPDATE: The newest update is GREAT. It gave us a feature we never knew we wanted, and that’s CommuterCam. You can track a random car on its way to wherever. Although I do have some suggestions though: > Maybe a car selector or arrows at the bottom to switch cars? > A fast forward button for when it’s just traveling along. Minor suggestions though, and its a great way to find what parts of the game you need to work on! —- I’ve been searching for one of these games for a long, long time. I always have loved making infrastructure and seeing how things would turn out. And this app satisfies that need perfectly. From the interchange building to the accurate simulation, this app is totally worth the $2.99. It’s frustrating, but at the same time interesting enough to keep playing, sometimes for hours to see what design is the most efficient. I’ve been on the App Store for ~4 years now, and I haven’t seen anything like it. If you like building and simulations, this is the app for you. Also, there is NO IN-APP PURCHASES and NO PAYWALLS! What a great game. Some suggestions for the developers: > maybe add an erase road tool? It’s really easy to forget where you’re placing a road, and if you’re far in, it’s annoying to start over. > Level Editor! It’d make it so much more fun to make a level and share it to see if others can get the best score. Speaking of score, > Leaderboard? A leaderboard could give you a sense of how good your interchange is compared to others, and motivates you to play more to find an even more efficient solution. That’s all, thanks for this incredible game!
Never before have I wished so much for an online community for a game. This game is amazing, frustrating, and relaxing all at once, which is really saying something! While the most common complaint of a “missing feature” is an undo button, I feel that not having one adds to the experience rather than detracting. That being said however, there are times when glitches in the touch mechanics cause a strip of road to be laid right across your carefully designed intersection, ruining everything! For these situations, I do wish that there was an undo button, but maybe limited to two or three undos before a full reset would be required. Once you get to the point where there are 9x8 (72!) blocks to fill, that’s all you get. You can always go back and try to improve the efficiency of your worst blocks (as I’ve been doing for weeks), but if they were to add another layer or two of blocks that would be great. Also a few of the blocks that are available now are simple one-road to one-road intersections which aren’t graded. This feels like kind of a ripoff but the quality and difficulty of some of the others more than makes up for it. Speaking of efficiency, I’ve gotten access to some pictures of real-life intersections when the efficiency of a block gets high enough. While I’m not sure if this extra applies to all of the blocks, I wish there was an indicator of the efficiency level required to unlock said picture for each block. Some seems to max out around 160 while on others I can get >600. I need to know when I’ve done as well as I can! Overall, I love this game. There are a few small niggles in the implementation and limitations of the system, but this is still my primary “waiting room” game.
I will say this is a great game, gets you thinking on what’s the efficient way to do a level. But I mainly have gripes. First is the undo button, or maybe erase roads because of mistakes. Because it’s either work with it or lose all work. But especially I find annoying is when a road looks connected to some route or path but it doesn’t, I’m not exactly sure why it’s not connected and it doesn’t count, so maybe a clarification could work as well. It’s tough knowing you’re on limited concrete. Also sometimes the icon for road building gets stuck, and if I don’t tap where I want to build the road, the road sometimes gets built WHERE THE ICON IS AND NOT ON THE ROAD WHERE I WANT TO BUILD ON. Wastes concrete. It’s so annoying as it happens a lot. I don’t expect fixes but still holds up nonetheless. Still plenty of fun.
The problem with level 36 is when I complete it and when I speed up there’s this 1 guy who is dumb and blocks the whole traffic (there’s 3 levels that I completed there’s was lots of gridlock but your game still counted it was going normal and I got away with it) Anyways, I love this game! I wish you can expand even more further that reach the level 100s, I want to see route 222 be expanded and add new interstates, routes, and roads, also, please make level 23 be connectable, It just a stadium with a bunch of parking lots, And one thing that’s weird is that there’s a small dealership that’s surrounded by water, idk why it’s there, Thanks, I hope new updates will have my suggestions! 😘🥰
Simultaneously zen and confounding. Endless replay value as you try to eke out tiny efficiency gains on completed levels. The decision to include only “build” and “reset” controls is clearly a core gameplay mechanic, encouraging players to take what they’ve learned and try again. This would not be the same game if you could step backwards through your previous decisions and rectify them piecemeal. You must clear the board and try again, just like in Mario or SimCity. Approaching each level over and over again with a “I will do better this time” mindset makes this tiny game infinitely engrossing.
I had really wanted the undo mechanic for ages and FINALLY IT IS HERE. I am so happy so you don’t have to try again if you press up when you meant to go down, you just had to try again, but now you don’t have to do it. You could just undo it. I really want to see the dealership in the water being removed, however, that may be a little boat with a car on it. I want to see a new layer on map 1, although the northwest is ocean, so maybe keep it and add map 2 road extensions up there and maybe a map 2 road interchanging with a map 1 road. I would love to see level 23 map 1 be a part for your score on last layer.









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