Tue May 27 2025
*Minor bugs have been fixed.
Wish there was controller support. However, all things considered, I think this is excellent. I like the soundtrack better than the PSP-port which was not bad in of itself. I am happier that the difficulty and in-game pricing is more like the original, making it challenging. The whole “select-cancel trick” does not work & there is no leveling down as far as I can tell. However, I will take it. Thanks Square-Enquix! Also, do not listen to the haters! IDK what some are talking about, saying that the iPhone & iPad apps are separate purchases because they are not as you can see from the screenshots. Plus, while there is no controller support (yet?), the touch control is not bad ➕there is an option to click where you want to go with your finger or using of an assistive device (such as an iPad trackpad).
I’m a die-hard FF fan. I’ve played every core game when it was released and have spent countless dollars on ports and sequels. I do like that this port has new graphics and music, but that’s really all it’s got going for it. Also, no controller support is pretty odd for a game like this. So why does my subject say “Nightmare to play”? Because you get attacked every other step without a breath — I had no problems getting 100% bestiary going straight from start to finish with a couple detours here and there. I don’t think this was intended. Also, enemy status effects apply to you 100% of the time, and equipment that previously prevented status effects only work some of the time. The danged Coeurls at the end of the game 100% KO your characters without any reduction from things like Protect Rings. If you get ambushed (which also happens far more than it should) by a group of 6 Coeurls, you’re looking at an automatic Game Over. And this happens a lot. Good thing they added Quick Save because you have to do it after every other fight just to make sure you don’t get wiped out by RNG (same goes for monsters that paralyze — ambush is a Game Over almost every time). With the increased battle encounter chances and messed up chances of effects, it almost seems like there’s some global chance modifier that is applied to everything that is set too high. Anyway. I’d wait for patches unless you like playing frustrated.
I am definitely a Final Fantasy 2 fan, and have played all versions of the game. Far and away PIXEL REMASTER is the best version. This is truer to the original NES with menu images, character sprites, and none of the GBA content. Pros: - Game re-balanced for a newer gen. Gaining stats is a breeze, even more so than the former mobile/Game Boy versions. - Tap to move option and dungeon maps are a game changer for tedious NES-designed dungeons. Less frustrating trial and error! - The uber-high encounter rate in dungeon “trap rooms” has been removed - Auto battle with a speed up built in that makes grinding nice and easy (the encounter rate is still high though) - GORGEOUS pixel graphics and remastered soundtrack. It’s fantastic! Cons: - Encounter rate is still high, but auto battle makes this far more manageable - The GBA Soul of Rebirth bonus chapter is not included. Even though it is not original, it would be nice if included (or added in a later update) - Some reworked tracks I found less inspired than the already redone GBA versions, specifically the main/over world theme and The Rebel Army (I liked the acoustic guitar/medieval version from the GBA). But that’s personal preference. If you ever wanted to play Final Fantasy II, you can’t get better than this version!
This is by far the worst game in the ff 1 to 6 bundle. It’s about as much fun as playing ff Mystic Quest. (& if you’ve never played ff Mystic Quest, good for you!) The characters mostly don’t have any class restrictions, which means they can use just any weapon or spell, which means functionally, every character is more or less the same as every other. You need to level your weapon skills, a feature that would later reappear in Secret of Mana. (The plot of this story is also quite similar to Secret of Mana’s.) You need to build your magic skills as well. The landscape of this world can be more than a little aggravating, so use the transportation options available to you. The ending is a little too “Flash Gordon” and therefore tedious for my taste.
So I’ve seen at least one other person being this up in reviews… the status effect issue. Namely, that if any enemy’s physical attack CAN inflict a status effect, it WILL. Period. This has lead me to numerous game-overs from ambushes where my whole team was turned to stone or paralyzed before I could even move. That’s not challenging gameplay, that’s ludicrously unbalanced. Right now I’m stuck at a treasure chest battle in the late game against a group of enemies that can inflict death with their physical…. I’ve lost 8 times in a row and have no clue how I’m going to get this chest. It seems impossible because of the status effect issue. I really wanna rate the game higher because otherwise it’s quite good, but this glaring flaw is beyond stupid and was a horrible design decision.
Great game, really fun. The graphics are not the same as the remastered PSP version. They appear to be closer to the GBA version with some improvements to the color. There are a number QoL features in this version that make it more enjoyable, IMHO. I’m running this on my iPhone 11 Pro with the 14.7.1 iOS. The game occasionally crash if you spam the white mage spells too much in battle, which is frustrating. Also the snowcraft mini game doesn’t seem to work. I’ve shaken my phone for a good 5 minutes in the snow fields while in the snow craft and nothing happens, also frustrating. All in all, as good of a game as the original.
First thing, I may have messed up a little bit, but not as much as you I would like to play this game with a Backbone. I hope one day soon cause I don’t understand why it’s not already set up for this. My apologies for the inconvenience, but it is inconvenient considering the first game I downloaded in hopes that my fat fingers would be in the way with true love for Final Fantasy
The encounter rate is not forgivable as the battles are boring. Some enemies require special element attacks to even damage and some can wipe the party in a single turn if they ambush you. I know this is based on a Famicom game but they could have added more. Some of the enemies looked better on the GBA version. The music is spectacular and is worth a listen. The leveling system is horrible but not as wretched as its 8 bit counter part. Weapons level insanely fast while magic takes forever. At end game I had about 7K health and forced myself to slag through the final dungeon. Thanks for giving me the air ship literally right before the last battle. I hate this game.
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