Thu Jan 15 2026
Technical update
Every now and then, if you look hard enough, you find a hidden gem in the App Store. Rogue cards deserves to be up there with the legends like card quest. It’s so small and out of the way that you probably only found this game with a search. Trust me that it’s worth your time and money. The game has layers of depth that you progressively understand the more you play. Unlocking everything requires a thorough understanding of the game’s mechanics and careful character building. I don’t know what else to say that wouldn’t spoil the fun. Just go for it.
This game is pretty fun. The mechanics are simple but requires careful planning to execute well. It’s sort of like a grid based dungeon card game. It’s also very cute! Unfortunately the random nature of card appearances means you can often get stuck in positions that are literally impossible to escape. The counterbalance to this are abilities and upgrades which you can level up, including more health, periodic auto-heals/attacks, and more. But, then you have to grind to unlock the abilities, which isn’t too bad since the game is enjoyable to begin with, but would be nicer if the upgrades came a bit faster. Finally, my foremost complaint is that the game doesn’t save dungeon state if the app closes. So if you’re halfway through a dungeon with lots of gold and get distracted and have to leave the app, there’s a chance you’ll lose all your dungeon progress and gold from it. Quite frustrating considering it is a mobile app. Please fix this soon! Overall, quite a fun concept and I enjoy playing it, definitely worth the trivial $1 asking price. You spend more money on a candy bar than this game costs, please just buy it!
First time I tried out this game I didn’t understand it but I soon got the hang of it. The game is very simple yet involves strategy, calculations, and a bit of luck. Through out the game you earn coins that you can trade in for more life points, strengths and other bonuses. More characters become available as you advance levels and each character has their own advantages and disadvantages.
I’m so glad I found this game! I’m a casual gamer, but I still like something with a little depth and enough variety to keep you coming back for more. This fits the bill! This is very well designed, user friendly, easy to learn and pick up and play, it’s portrait mode (thank you!!!), it uses no battery, and it’s simply really fun. There’s a challenge, but it’s not frustrating at all. Also, there are no ads or IAP, and the premium price is more than fair. Also the privacy policy is excellent (no tracking at all). Thank you developer for a great app and monetizing it so fairly. We need more developers like you.
Haven’t played a game quite like this. Rogue Cards is a unique blend of game genres. I don’t normally play card games, but I like RPGs so I thought I’d give it a try. At first, it reminded me of Dungelot but more simplified gameplay— in a good way. Characters, skills and dungeons are unlocked with the coins you earn. Gameplay is quick, strategic and consists of taping cards and switching places with them. Once you get the hang of it, the game gets even more enjoyable. Overall a nice hidden gem to play when you’re in the mood to play a game that has RPG & card inspired elements, fast dungeons and cute pixel graphics.
I really like this game, but it is really annoying that I can’t pause a run and be confident that I’ll be able to resume it at a later time. If it’s a short amount of time that I leave the app, it stays, but after a while if I relaunch the app, I am sent to the Home Screen with no way to resume. Is this just me that is having this issue?
Now,I personally think that this game is very well made with loads of work put into it. The enemies, the weapons the different spells it’s so amazing. And I’ve seen people say that it’s a card thief clone but it’s something much more than that,I’d say it just has inspiration from it. Keep up the good work.
I’m in love with this game. It’s just as fun and complex as Card Crawl, my other favorite game. But these simple graphics and feeling of “exploration” brings a nice change of pace. I feel like this could be successfully ported to the Apple Watch and be a big hit there, too.