Mon Feb 05 2024
Minor compatibility fixes (maybe actually fixed this time)
Day Repeat Day is a profound and unsettling experience disguised as a simple match-3 game. It subverts the entire genre by using the repetitive nature of match-3 puzzles as a metaphor for the daily grind of corporate life. You're hired for a job, you complete 'tasks' (the puzzles), and you try to maintain a personal life through text messages and calls. The brilliance is in how the game makes you feel the weight of your choices—spending too much energy on work tasks might alienate your family, while focusing on relationships might lead to professional stagnation.
The writing is sharp, satirical, and deeply human. It captures the 'monotony of the pointless' perfectly, making you actually dread the next match-3 session as the story progresses into more mature and darker themes. It's a rare mobile game that has something significant to say about the modern world, hierarchies, and the mistakes we make while trying to 'manage' our lives. It’s a stunning, intimate creation from Kimmo Factor that should be played by everyone, even if you typically hate match-3 games.
Unique blend of story and match-3
Deep, branching narrative paths
Satirical take on corporate life
Intimate and personal storytelling
The choices you make in chat conversations often have more long-term impact than the match-3 puzzles. Think carefully before choosing 'Corporate' responses over personal ones.
If you find the puzzles too easy or too distracting from the story, you can turn off 'move hinting' in the gameplay settings for a more focused experience.
Yes, your decisions regarding your career and family will lead to different outcomes for your character's life.
The game does everything I feel it’s sought out to do. I started out just having fun with the whimsical, match-3 type job and chatting with friends and coworkers without any thought of consequences of actions. Very quickly I ended up dreading every single match-3 game, just wanting to complete them quickly so I could have some sort of family or friend to text or number to call to break up the monotony of the pointless little job of a game. I put thought into every message between contacts, and the game almost immediately makes you feel the consequences of your choices. I played through once, trying to focus on my family, only for work to eventually take over my life. I played again, acting as their perfect little corporate slave and watching as my family and friends all got pushed away as a result. The results end nearly the same, withering away as just another cog in the machine. No matter my choices, no matter how different the story varied (and I was surprised by how much it did vary between every little choice), it always ended more or less the same. But I played again, persisted, and achieved what I believe is the true ending, and I don’t think I’ll ever be the same as a result. Truly a work of art.
When I first saw this game on the App Store I thought “oh boy, another match three”. But something about it caught my eye. It just seemed… different. I am so so glad I took that second glance! This is one of the most interesting and thought-provoking experiences I’ve had on the App Store since probably 2014. Let’s be honest, the App Store is incredibly stale. And when you talk about a genre like match three, well that just takes stale to a whole new level. But this is much much more than a matching game. It has to do with love, family, isolation, loneliness, disenchantment, joy, depression, relationships, and oddly enough, futurism. As you can see, the app’s creator bit off a lot to think about, and they handle it all in a beautiful and thought-provoking way giving the player agency to put a piece of themselves into the experience. I feel that there’s a strong undercurrent of philosophy underpinning the game. It’s hard to put my finger on it because I’m still in the process of playing it, but somehow it feels so important. A lot of the interactions you have with other people through text, and the various easter eggs you can find by making random phone calls, have a way of inviting you to reflect on your own life, and your place in the world. If all that seems heavy, don’t worry! It is offset beautifully by just a fun and satisfying match 3 game. It’s the perfect game to bite off in 20 minute chunks day after day. There’s also a strong air of mystery that makes you feel like you are unraveling a story as you play. I really can’t recommend this enough! I’m an avid gamer for 30 years now: coming from someone who has literally seen it all, this one is worth checking out.
At first this looks like a way to make match three have a bit more personality. Ok fun they made it your job. Then there is the chat box. You can choose to be the perfect employee and the dream spouse, a great friend and support your alcoholic brother or you can choose not to. 😈 The first time I played this I did my job, I was a nice person but a amazing as the game was, already 5 star worthy, I missed the best part. All those phone numbers. Smart, hilarious and a bit horrifying. Absolute perfection.
This is easily the most compelling writing I have seen in a game in 2021. Each choice feels weighty and difficult and the narrative never stops extolling the price for every choice you’ve made before. I’ve never played a match three game where I spend virtually every moment second-guessing everything I’ve done. The story will keep me up at night and I will return to this game for a second and third play through. This is time and money well spent.
I just finished my first playthrough of this game and am pretty blown away. What at first appeared to be a simple match-three game and satire of working for a large, modern, corporation quickly turned into a much deeper, thought provoking experience. This is some of the best writing I've experience in a game this year. It isn't just an "art game", the puzzles themselves are fun, but you should definitely check this out of you are interested in the intersection of "games" and "art".
A Match 3/life simulator combo (seriously) that addresses questions of life, agency, and what it means to be a person. The character relationships felt compelling, the Match 3 gameplay was entertaining (until [spoiler], but that just served to advance the story), and I didn’t see the ending twist coming. If you liked “Papers, Please” or “Catherine”, give this one a go.
A few thousand days in the life of a near-futuristic wage slave. The numbers you can call provide comic relief which is extremely necessary to break up the hellscape drudgery of the main character’s existence. Come for the match-3 gameplay, stay for the intense depression that follows. A very good game, but probably not recommend for the easily discouraged.
I thought I wrote a review before, but I don’t see it. This is like the French art film of match-3 games. I enjoyed the chat feature as well as the puzzles, and I appreciated the lack of in-app purchases, but I loved the background music! Such a stress relief at the end of a long day at my real life Joki Joki. Thanks for making it, Kimmo!