Sat Dec 20 2025
Backend fixes.
Lords of Waterdeep is one of the best board game ports on the App Store, period. It manages to translate a complex 'worker placement' game into a mobile interface without losing any of the depth.
The D&D theme is more than just window dressing; it really feels like you are a shadow ruler of the city. Playing against the AI is challenging, but the real star is the asynchronous multiplayer, which lets you play your turns whenever you have a minute throughout the day. If you like strategy games, this is an essential purchase.
Official D&D license
Asynchronous or real-time multiplayer
Challenging AI opponents
Includes expansions (Undermountain & Skullport)
Prioritize quests that align with your Lord's secret identity for massive end-game bonus points. Always check the 'Builder's Hall' early for high-value buildings.
Place your agents in different locations around Waterdeep to gather resources (fighters, clerics, rogues, wizards) or gold.
Yes, you can play online with friends using either asynchronous turns or live sessions.
I LOVE Lords of Waterdeep, and when I originally found this app, i was so happy. The UI and game were perfect to the point that sometimes My friends and I decided to play on our phones vs hard copy. But now with the major updates, the app is terrible. It’s hard to move around on the board, hard to click buttons, it lags, and now with the newest update I can’t even play mandatory quests. The developers need to go back to their roots and put back the old interface back. From there, they can continue to improve that, but I don’t know what they thought that lead their programming to here. The new reviews of the game speak for themselves. The users are unhappy and it seems that the devs can’t realize what needs to be done.
The game runs much more smoothly with the latest update but the layout makes it so hard to play that I find myself playing a lot less. In the prior version, you could play the game in portrait mode on an iPad mini and view your hand and the map at the same time. Why would you make the map and all components smaller and change the layout so if you view your hand, it covers part of the board? If anything, smaller components should give you more space so there is no overlap. The latest update also removed some of the highlights on quests you have the resources for when it is time to complete them. This last comment is really user based but why add more steps to a game? It seems like for every part of every move have to hit the green button. I know with the prior game you choose and then hit select but it seems like with this update you added an extra button or steps to ever move. And I mean move, not turn so in a turn there could but like 3 extra steps. This was a great and fun mobile version of game. The update literally killed the playability of the game. Add a revert please so I can play this game again
I’ve read the reviews that the UI update sucked. I will never know, b/c I just got this game in a sale & I never played the old UI. I also learned to play the game by doing tutorials. Game seems really strategic, lots of possibilities, skill seems to matter a lot, and the opponent can really throw a monkey wrench into your plan. This game is pretty awesome! I’d suggest to devs that they allow old players a toggle to switch back to portrait UI and cards visible (I might try it out myself), but the game seems perfectly playable with this UI. Sidenote: I had similar experience with Pathfinder — early player, loved it, was hammering on Quest Mode & loving it — and then dev’s removed Quest Mode & the players rebelled, essentially killing the ratings & loyalty of the players. While I think this is also still a great game using D&D IP, I don’t understand why dev’s would intentionally alienate their loyal players just to push gamers to do more IAPs (which they won’t bc of the hate). GAMEDEVS: LEARNING OPPORTUNITY!!!
I was so excited to see Lords of Waterdeep finally get updated. Then I opened it and tried playing a few rounds. I thought I was struggling because it was just new to me. But the more I played, the more I realized how terrible the new interface is. And I mean terrible to the point of taking all the wonderfulness that was LoW and making it not worth playing. At all. It was my go-to game for several years, playing almost every day. Now I don't even think about it. I was just about to delete it off my phone to make room for other stuff and thought I'll just give it another try. Terrible! Enough that I'm writing this review in a last ditch effort to beg the developers to either revert to the old interface, add a user preference to choose the interface, or at least give us users the option to download the old version. C'mon guys...the first step to healing is admitting a mistake was made. And you can read all the reviews to realize it's a huge mistake. I promise we're all very forgiving if you will just fix this!
This is a great game with some flaws, but if you like the game you’ll overlook them. First, I hope you won’t let the older reviews scare you off. I play this game on an iPhone and have no problems reading the cards and spaces. If the card appears small, touch it and it will enlarge so you can read it. Touch it again to return it to the board. I would recommend turning down the animations if you play it a lot, FYI, otherwise the game can be a battery killer though. This is a fun, engaging game with just enough strategy to be fun but not so much that you can’t multitask. You can play a game in 30 minutes which for me is perfect. If you enjoy board games, light strategy and/or fantasy settings, I would recommend giving it a try. Start with the basic game with two other players (if you play with one generated player, you will be relentlessly attacked so play with two). The Undermountain expansion adds a lot to the game without creating complexity, so I always play with it and I also recommend the extended play. The Skullport expansion is confusing in the app. I don’t play it. I don’t find it to be user friendly. But I never liked it all that much to begin with. Hope this review helps!
Never heard of this game nor played it before the update. The reviews scared me off but gave it shot with the app sale. No regrets. Playing on mini iPad 4 and it is very much playable. Just went through the tutorial and no issues with reading cards. Granted can't compare to what people are complaining about before but so far so good. Recommend it! Update: So after playing a couple games I can see where people say you can't read all the cards. I'm guessing they mean the building cards if there's a lot at once. No problem as you can swipe and scroll them. Then double click to view it entirely. Not a big deal and nothing to prevent playing but it is a nuisance. Granted the playing field is limited and its mobile so what they have is probably as good as it gets.
I’ve been playing this game for the last 5+ years regularly on an iPhone mini. I think it has its flaws (completely resetting if you look at a phone notification, I’ve had friends unable to create new accounts, game notification badge indicators disappearing when you open the app but don’t take a turn) but was otherwise an amazing game. Which leads me to: I’m not sure why the developer has changed the user interface on the game instead of fixing those core bugs. I can no longer see my intrigue cards without tapping on them and the quest cards no longer show the plot effect without tapping either (and are honestly overwhelmingly large now). The changes to quests seem nice for someone with vision issues, but make the game harder to play for me. Please either make these changes a setting that users can opt into or revert them, thank you!
I’ve been playing the app for years, and actually bought the physical game because of how much I enjoyed it in digital form. I know people are complaining about the new UI, after the update, and as an old school player it did take some getting used to, but I really like the update now. Gameplay is smooth and easy. Multiplayer works well. The little touches such as the animations of birds flying overhead and ships coming in and out of port, as well as the thematic sounds effects just go to show what talented developers can do in digital to bring an analog game to life. Playdek rarely disappoints and they live up to their reputation in this adaptation. I have no complaints and highly recommend this app.









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