title image

Cavern

Adventure

Ratings

Age

9+

Category

Adventure

Languages

English

Cavern is a challenging roguelike RPG designed for mobile. Descend into a randomly generated dungeon where every playthrough is unique. Fight monsters, find powerful loot, and manage your resources to survive. With its deep tactical combat and classic RPG mechanics, Cavern offers a hardcore experience for those who love dungeon exploration.

Dinsun Expert Review

Our Expert Score

80/100

Cavern is a classic 'roguelike' that prioritizes depth and challenge over flashy graphics. It’s a dungeon crawler in its purest form—procedurally generated levels, permadeath, and a wide array of loot. Every step you take matters, as resources are scarce and enemies are unforgiving.

The turn-based combat is strategic; you have to consider your positioning and your inventory at every turn. It captures the 'just one more run' feeling perfectly because you learn something new every time you die. For fans of old-school RPGs and challenging dungeon dives, Cavern is a standout title.

Dinsun reviewed on: Mon Feb 02 2026

Features

1

Procedurally generated dungeons

2

Classic turn-based tactical combat

3

Wide variety of items, weapons, and armor

4

Permadeath for a true roguelike challenge

5

Old-school RPG stats and progression

Tips & Walkthrough

Gameplays

Screenshot

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Q&A

The game saves your current run, but if you die, you must start over from the beginning—that's the roguelike way!

Ratings & Reviews

I used to dislike turn based games
Wed Jan 18 2017 Firecrackhead

Then I played Cavern. I didn't understand it the first couple times I played but once you start learning and understanding all the little quirks and tricks in the game it's really fun. The maps are all procedurally generated so every time you play you'll have to do some exploring. I hope this game comes out with a content update that adds secret floors, more things to explore similar to the water fountains and bookshelves, or more character designs. I like the fact that the ghosts in the cavern are named after other player's characters that died. It's kinda like dark souls how you can summon a ghost to fight with you except instead of a real player it's a dumb cpu. They're useful anyway.

No d pad is my only complaint.
Tue Sep 03 2024 Bkrenfro

I hate tap to move but at least there is an action button. I love this game I just wish at the very least your character didn’t have to finish moving before you can tap again. Also I wish they had an endless mode because once you beat the game it’s not as fun to replay unless there are more challenges or something. Still 5 stars.

Warning you can not save your game!
Fri Feb 24 2023 XxSniper shotxX

Tread lightly my friend. Although not listed as a rogue game, you will die and will need to start all over with a new character. It may take several hits by an enemy and there is a warning to use a healing g potion or eat before getting destroyed, but the warning comes to late. I played with a wizard class - if an enemy gets too close they can wipe you out. Next was a warrior class- I got down to about level 6- could not avoid a gang of enemies and one shot from an enemy took me out. There is no save option. The game is without mercy. No starting with the same character or where you left off, just your character is placed In the hall of fame. A reminder of your wasted efforts! Will not play again. Save your frustration and your $2.00

This game is GREAT! But I have just one or two gripes…
Sun Feb 20 2022 uydwsmo

1.) I cannot zoom in and out :( I do not have the best vision and sometimes it’s a little difficult to see my own character. 2.) I am not sure what level i am on. I do not know if i am missing something or not but it would be cool if you can add a level count in the corner or something. 3.) game crashes after death. Otherwise, A hidden gem in the store. This game is easy to get a hang of, easy to get lost in, and awesome pixel graphics! Keep up the amazing work :)

Great rogue-like
Wed Jul 10 2024 artfoundry

Great retro style rogue-like. I like the fact that the dungeon levels aren't all rectangular (which makes sense given the name). Also like coming across previous hero bodies to loot and find the hero's spirit fighting monsters for you. One complaint is that followers will follow you back to town but not to other levels? The king gave me two followers, but because I'd teleported to town right before going down the stairs to the next level (which happened to be the last level), they were useless.

Elegant and accessible
Thu Jan 17 2019 LePandaDuMal

It doesn’t have all the bells and whistles of Nethack but it streamlines the roguelike genre into a very smooth yet still satisfyingly deep game. The controls are the most elegant of any roguelike I’ve played. My suggestions for improvement would be: 1. More items, especially weapons. Not a lot, but the current selection feels a little repetitive. 2. More cross-class applicability for the attributes. For instance, something the wizard can do with strength other than just carry more stuff. 3. More shops at random intervals in the cavern.

Love it but..
Mon Nov 07 2016 Grippygrappy

Only played for about an hour but really love it so far..however, I used a scroll of town portal and now my character is unable to move. The app support link just takes you to like an advertisement with a leaderboard so not really sure how to report a bug. Is happening every time I teleport to town..and I end up in the walls when I teleport back.

Unexpectedly fun... and a bit buggy
Sun Jun 19 2022 RetroPipes

I've found a "walk out of bounds" issue in the "cave shop" level... the area where the exit is located was also generated so far south that the south wall is completely missing, exposing the out of bounds area... oops! That said, still enjoying it, 500+ playthroughs in!

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