Wed Sep 09 2026
Get ready for the September Cube Pass!
Added new gimmicks.
Added Leagues—collect trophies and climb the ranks!
Arrow: Cube Escape is a masterclass in 'less is more' puzzle design. While it might look simple at first glance, the complexity of the 3D level design quickly ramps up, forcing you to think in three dimensions in a way few mobile games do. The tactile sensation of spinning the cubes feels incredibly polished, and the game does a great job of introducing new mechanics without overwhelming the player.
What I appreciated most was the lack of a timer or move counter. It encourages a meditative approach where you can sit and analyze the geometry of the level at your own pace. If you enjoy games like Monument Valley but want something more focused on pure logic and spatial navigation, this is an excellent choice. It’s a clean, challenging, and highly satisfying experience for any puzzle enthusiast.
Over 50 handcrafted 3D puzzles
Minimalist and clean visual design
Intuitive touch and swipe controls
Progressive difficulty curve
Atmospheric lo-fi soundtrack
The key to Arrow: Cube Escape is visualizing the path before you move. Start by rotating the entire structure to see all faces. Identify the exit and work backward to your current position. If you hit a dead end, look for hidden switches on the underside of the cubes.
Gameplay involves swiping to rotate the cube world and tapping to move the arrow. Because the arrow moves in a straight line until it hits an obstacle or a turn, you must align the cubes perfectly. One wrong rotation can block your path or send you off the edge.
The level will immediately reset to the starting position, allowing you to try a different rotation strategy.
This is my favorite game right now!!! I’m at level 107 and I’m really enjoying it. It’s not as basic as most arrow games, definitely more complex, but that’s one of the things I love about it! Don’t worry though, it’s not so hard as to be frustrating either. And if you really get stuck you can watch a relatively short ad to get a hint and you’re off again.😁 I paid the $9.99 for no ads, which I thought was a bit too much at the time, but it was totally worth it!! So far this isn’t like most new games today that make you work so hard you get frustrated and end up spending a lot of money you really shouldn’t on a game. It delivers on what it promises, fun and relaxing without being too boring either. It makes you think carefully but lets you take your time so NO stress! I also really like the way it mixes super easy, easy, hard and extra hard levels together. It does get more challenging as you go on, but it’s not progressively harder every level. After a particularly challenging level the next few are usually a bit easier before it starts getting more complicated again. Perfect ratio in my opinion. And it’s so satisfying without being crazy addictive! If you like arrow games but want something a bit more challenging or different, I HIGHLY recommend giving Arrow Cube Escape a try!! I don’t think you’ll regret it!😁
First, really love the game. Challenging and good puzzles. I do believe the “arrows are too sensitive, especially in the busier puzzles. Many times I do not tap and arrow but it takes away a “life”….turn down the sensitivity of the touch. There should also be a way that the puzzle saves your place if you get interrupted. If you have to leave a game and come back, it makes you start all over. I have also noticed that sometimes the ads freeze and you cannot get back in the game without swiping out, restarting, and then having to play that level from the start…again, there should be a built-in feature that saves the game where you leave off. There is also not a legend that tells you what all the “boosts” do at the bottom. You don’t really know until you tap one, and sometimes it’s a waste and not what you needed. All in all, great design and great puzzles and really enjoy playing. I gave it four stars due to the missing features I feel could rate it 5 stars.
The game is great, its fun, not too hard but not too easy. The game is exactly the same as the ads had shown me, but the two major issues i have with the game is 1 the health per level and 2 the fact that the levels dont save. With the health, if you click a line that cannot go out, you lose heath, the harder the level the less health you have.. but the lines are so so extremely tiny on harder levels and due to the game you cannot zoom in and look closely at a line. So if your fingers arent perfectly and completely stable, you are going to hit a line you dont mean to and lose health for it. I have also accidentally hit lines while trying to move my pov around the cube; then, you deal with the fact that the levels dont save or pause your progression. If you want to play this game, especially higher and harder levels, you have to be willing to sit down, UNINTERRUPTED, for a period of time. Unless youre willing to lose all the progress you have made on that level. Of course I understand the reasoning for having health and not talking that away, but the not saving honestly ruins the game. So many times I was close to beating a level then had to leave, everything I did was gone and it's so insanely frustrating. Unless you have a lot of free time on your hands, I would absolutely NOT recommend this game.
This is a challenging game. Not easy not hard, but challenging. 1 reviewer gave it 5 stars but was very upset that they called him not too bright and if he would like an easier challenge. That hurt his/her feelings and made them angry. So I downed my rating because of the way they felt about the game wanting to dummy down the challenge. I would have stopped playing the game if I was him/her. With every type of arrow game I have played, I always get the opposite. Game wants to make it more challenging for me. I figured if this is some kind of smarty test, why in the world would I want to make it harder to play. I have a high IQ and have used it to get ahead in life. When I retired at 68 years, I saw no reason to challenge myself further. This is my lazy years before I die. And I’m sure the person they called stupid, cause that is what they did, got their feelings hurt. Nobody likes to be called stupid. So….my advice to game is to STOP DOING THAT. If u have 2-3 versions of a game then offer a different challenge before the player starts playing. If they pick a level too hard for them, they can decide for themselves if they want an easier challenge. Just my opinion, take it or leave it. I strongly believe in sticking up for the little guy. Which I just did. Now, pretend like I’m your mama. TREAT PEOPLE THE WAY U WANT TO BE TREATED. DO U WANT TO BE CALLED STUPID?
Changing puzzles and quiet time were great for this. Mistakes were on a star system. Make a mistake. Lose a star. Ads gave more stars. It was great. Once you reach a certain point the puzzles just play on repeat. The same like 10. Bothered me a little but I liked this for low stress times. Now this update took away the stars and the same repeat levels have a certain amount of “moves”. Which makes Jose de because there’s a set number of arrows. Now this game is a bit sensitive and the wrong arrow here or there will get selected and i never had a problem watching an ad to just keep it moving but now you get to the end and there a handful of these “mistakes” and now I’m 6 moves too short? 2k coins for 3 moves or an ad for one more move? Compiling it all at the end worrying about moves I have left and not knowing how many arrows completely ruined the game. I’m not sitting here for 6 ads to finish a puzzle. Worrying about moves in a game that has a set amount of arrows that you don’t even know anymore… makes no sense. Also. As a graphic designer, your logo mark does not represent your game. It resembles soap. Very disappointed. In the game changes, not your logo. Just confused by the logo.
Level 20 and already annoyed. 1. When you enlarge the cube the hints at the bottom obscure the cube. The hints need to be lower on the page to not interfere with viewing the cube. Likewise, if you don’t touch an arrow within 15 seconds to hint button at the top comes out and obscures your view of the top of the cube. So then I’m stuck with the hint at the top and the hints at the bottom, causing me to make the cube smaller and more difficult to line up the arrows. Which brings me to my third improvement. Can you please create a button for a grid to show in the background on the cube because it’s difficult to see if the arrows are going to hit each other. Fourth needed improvement , add a button to straighten the cube. I spent half my game twisting around that little cube to get it straight so I can see clearly if an arrow is going to hit another arrow. To have a straighten button that will straighten out the cube would be very helpful. The game is fine, I will keep it downloaded for now and see how often I actually play it. But this will not be my go to game for the reason listed above.
I love the difficulty levels on this game but I do not enjoy the technical issues that arise because of my shaky big hands (I have tremors). I love multidimensional puzzles but I do not enjoy when my huge fingers cause me to “mess up”. I am aiming for a completely different target but the game thinks I am choosing the line that fails the level, every time. Zooming in does not fix the problem because when you attempt to adjust the image it counts as a “try” because you have touched within the zoomed-in puzzle. It would be nice if TWO CLICKS activated the arrow removal, instead of one. Or at least this option is available for those who have difficulty with their hands. OR put in a way to scroll the window that will not accidentally trigger the wrong arrows. Or free UNDO? Something? Secondly, I do not mind watching ads to pay for your game updates. I would not mind paying a subscription. I do mind that you charge too much for game aides. I cannot get any further in your game and so I have deleted it. I hope you will consider my suggestions.
First, I’m going to start by saying I love this game mostly, this is the mostly part that I don’t. There’s another cube game very similar of this but much simpler puzzles and I prefer yours because you have multi layer cubes. The problem is you’re too clear change your opacity it makes it too confusing to be able to see the arrows from the other side. You don’t know what you’re looking at the other one is just opaque makes it easy to do. It is a square but that’s it. Please put a setting that people can choose to have a clear box like you like it or and they pay block so you can’t see the floating lines that distract what you’re trying to pick from. it really throws off the game. For that reason, I do not play this game that often I love the layout just to friggin clear unless you rotate it so it’s flat underneath you, but you can still see the sides and they mingle with what you’re trying to look at it and touch causing you to make your arrow bounce and get you a lost heart

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