Mon Dec 17 2018
Saves code after the PLAY button is pressed.
Incredibly fun, and gives a real sense of accomplishment when you figure out a particularly hard puzzle. This game is a spiritual successor to “Human Resource Machine”, but I felt it was a little easier than its predecessor (I’m also not THAT far in yet, so we’ll see how the difficulty curve goes). As far as criticism goes, this is probably the only time I’ll ever say this for a video game: it could use a longer tutorial. There were some puzzles I just felt stuck on. The “If” command can be daunting to learn, and I’ve unknowingly stumbled into a few solutions rather than precisely planned them. This may be what they were going for (more freedom to think outside the box), but the feeling of successfully planning put a long string of commands is way greater than realizing that the mess you made somehow worked out. This is definitely a “sit down and work on it” type game, not a “sit on the toilet for five minutes and make decent progress” one. I look forward to making progress, and it stands up to the standards and quality of their previous games. That said... PLEASE RELEASE LITTLE INFERNO 2 NEXT!
I enjoy playing Human Resource Machine on the pc so I wanted to download this one on my phone however there’s one problem I encountered that makes it difficult to play. I play on an iPhone 6s and it’s probably not a problem with many other people who downloaded this but I can’t read the data blocks sometimes because my screen is too small. I hope you really incorporate a zoom mechanic so that the game can be more enjoyable for those who don’t have a better iPhone (or even a plus screen). Please respond so I can know if this is something I won’t have to worry about in the future. Thank you.
As much as I enjoy playing this game and working out the programming puzzles (5 stars for gameplay otherwise), I find it very frustrating when there is no way to turn off the sound effects for the game. There are a couple of settings that will turn off some music and sounds, but not everything. So if you want to play without disturbing your friends or sleeping spouse, you have to switch to silent mode every time you play and hope you remember to switch back when you’re done. The game is so polished and well done that I have to assume that this lack of sound control is intentional by the developers, but to what end I don’t understand. The sounds are not required for the game and can even become monotonous at low volumes when playing, so providing an ability to turn off all sounds without changing my other phone settings would be very welcomed. Come on developers, how about helping us out with this option????
I LOVE Human Resources and have completed all optional achievements in it. I like this game almost as well, but it has some frustrating issues. Lost progress - not sure when you save, but I often come back to the game and find all my progress lost for the current level. No cloud sync - would love to play on my iPad at times. Hard to scroll - thank goodness there is an Undo button. Trying to scroll often ends up dragging a command instead. Buggy? - I’ve been programming for 35 years. I have several programs that seem to incorrectly run. Is there a place to submit programs for review? It might be my misunderstanding of the app, but seem like bugs. Hard to debug - when something does blow up, at least highlight the guy that caused the issue. Or maybe even add a ‘step back’ button. Right now, I’m mostly locked out with info bubbles covering the screen telling me to hit the stop button. Needs a single guy mode - for debugging, it might be useful to just run one guy. I get it doesn’t make sense for all missions, but could help. I’ve had cases where I try to “if” out all but one guy at the start of my program to help debug.
Is a shame games like this aren't at the top of the charts instead of the endless cloned and repetitive games that currently are. The originality and polish puts this game light years ahead of any other game on mobile. Not to mention, it's not just fun but disguised underneath,you actually learn something. I'm obsessed with getting the OCD (difficult but optional) achievements in every level. Never has there been a game that not only makes you feel like a genius, but actually secretly makes you one. If only more games like this existed. Original concept,exceptionally polished = two really big thumbs up.
The App Store has become saturated with mindless games - 7 Billion Humans is refreshingly challenging and is well worth the $5. After 17 hours in-game I have finally gotten to the top of the elevator, with two skips on particularly gnarly rooms, and it’ll probably be months before I can achieve the optional challenges on each room. The difficulty is quite high for a mass market game - I have an engineering degree and still do some light dev work for a software company and I find myself stumped constantly! This is a fantastic way to learn programming (and improve) and I can’t recommend it enough.
Best I can figure, some genie granted a wish to solve world hunger, provide limitless energy, and give robots to do everyone’s jobs for them. That’s right, unemployment hit 100% and without an undo wish, the robot overlords (the robots took over politicians’ jobs too) have created jobs for everyone - busy work. Your role? To tell aspiring workers how to get their jobs done, to complete tasks given you by your manager. In short - you’re writing programs in a multi-threaded context to move arrange cubes, sort them, filter them, etc, etc, etc. It would not be wrong to think of this as an extension of their prior programming game, Human Resource Machine, with a slightly higher level language, and now with ludicrous gibs (something every programming language need, no doubt). Whether you are a programmer, or merely aspiring to be one, this will help teach valuable skills in an entertaining setting.
More refined than the developer’s previous game Human Resource Machine. This one gives you a much more flexible toolkit to work with. Far better than the half-dozen other programming games I’ve tried, in fun and in educational value. I’ve always loved the thematic undertones in these guys’ games, ever since World of Goo. In this game, they messages are front and center—pretty on-the-nose. I kind of miss the subtlety of their previous titles. A great game nevertheless.
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