Thu Oct 07 2021
Continue where you left off – now with better game saving!
Vitriol is a dark, oppressive, and utterly fantastic addition to the roguelike deckbuilder genre. If you’ve played Slay the Spire but wish it had a more visceral, Lovecraftian horror vibe, this is exactly what you’re looking for. The core 'Vitriol' mechanic is a stroke of genius—powerful cards don't just cost energy; they cost sanity or health, forcing you to constantly weigh whether a massive attack is worth the lingering corruption to your character.
The art style is atmospheric and grim, perfectly complementing the high-stakes decision-making. Every run feels distinct thanks to a huge variety of artifacts and branching paths that actually matter. The game is brutal and doesn't pull its punches, but the 'just one more run' factor is incredibly high. It's a deep, strategic experience that demands respect and careful deck-thinning to survive the nightmare. This is a top-tier mobile roguelike that stands tall among its PC-ported peers.
Unique 'Vitriol' corruption management system
Deep, strategic card-based combat
Procedurally generated maps for high replayability
Dozens of artifacts and synergies to discover
Dark, atmospheric hand-drawn art style
A common mistake is taking every card offered. To maintain consistency, keep your deck small (around 15-20 cards). This ensures you draw your most powerful 'combo' cards more frequently and helps you manage your Vitriol levels more effectively.
Your Vitriol meter is your most important resource. Some artifacts trigger powerful effects only when your Vitriol is high, but staying in that state is dangerous. Balancing this 'redline' is the hallmark of a master player.
Your character will gain permanent negative traits or take massive damage, making it much harder to complete your current run.
The game starts off pretty intriguing, but a bit on the easy side. By chapter 3 though, the difficulty goes through the roof, and there’s no hint system. The lack of a hint system in a story based puzzle game is odd. If you’re smarter than me, maybe it’s 5 stars! Note: My previous review complained about progress being lost, apparently that was a bug and it was fixed.