Wed Sep 03 2025
•NEW Fast paced live events – compete in quick-fire contests for more rewards!
•Introducing “Golden Goals” – Score penalties to rack up HUGE prizes!
•New Wildcards – Apply these cards to any player.
•Improved Academy Mode – Rank up and earn points to upgrade your packages.
•Revised Objectives – Now simplified with difficulty tiers.
•New and improved UI/UX – For the most fluid UCS experience to date.
Wanted to try a new vertical game and saw this, and have been having a blast so far! Haven’t paid anything and found its pretty achievable to get a good team in not too long. Gameplay is really creative/unique and i find you can be pretty strategic. The “shot clock” is a really fun aspect of gameplay that makes you think about how you approach situations offensively and defensively, and helps prevent excessive time wasting. Some people don’t like the limited formations per season, but the seasons are only 2 weeks long and (at least right now lol) I actually really like this concept as it forces you to mix up how you play!! Thanks for a great game devs and keep up the updates!!
The game is fun until arena 8/9. That’s when the attacking players become extremely over powered and it’s impossible to make a tackle regardless of how good your positioning and that’s if your defender takes a good enough angle when tracking for a tackle. Please add some sort of defensive attribute like tackling or ball clearance and fix the tracking angles for players engaged in pressing and when going for a tackle. Also CPU players on our team allow opponents to just dribble right next to them with no effort to make a tackle. Corner kicks are almost always automatic goals with a header there’s no way to stop them unless the opponent kicks it too close towards the goalie. Please consider inputting some sort of timing mechanic for corner kicks that creates an even level of opportunity when both teams are in good position for the cross into the box. Update: I’m Now in arena 10 and I haven’t been able to make a single tackle with a 85 Matip, 85 Carvajal, or 87 Neves and same for when my opponent is on defense I’ve been able to dribble right past a 90 VanDyke on multiple occasions. It’s basically to the point where whoever starts with the ball will win unless they makes a mistake. There no longer requires any tactical decisions most players have a set path they follow that is almost automatic if they don’t misplace a pass. Same goes for corner kicks as well.
There are many draft soccer games, but none before made by the creators of Dream League. I’m happy for this game and I hope it gets publicity, as I’d love to become a top-leaderboard player in a prestigious game. The gameplay needs some polishing, but I enjoy shooting, etc… the draft system is alright too, but it could be even better/addicting! Keep working at it! There are two types of mobile soccer games, and now we have both. Still more polish to come, and I’m sure seasons will be fun, and the short length is unique. We’ll see.. as long as the game won’t necessarily become P2W. I’ll have to binge the game a little more to see what its all about, but this is my first impression so far. Could be some changes! I’m glad gems are easier to obtain than in Dream League. Just saying. But the biggest thing is: defending and the players need work. Its hard to make this kind of gameplay effective, and its just not yet. I also think its impossible to upgrade players and pay for contract renewals at the same time, which shouldn’t be the case. I’m not sure about the contracts. But I’m having fun playing! More updates should ensue.
I can not count the amount of times someone has passed the ball back to their keeper, dribbled a little, slammed it up the field for my keeper to clear straight to an opponent (in the exact same place every time I might add), and score from nearly half field. Just faced someone who did it THREE TIMES IN ONE GAME. This is beyond unacceptable to have in the game. There’s a few other small things like the AI avoiding the ball when it’s passed to them sometimes and straight up dribbling much farther than where I tapped and getting tackled, but this exploit really needs to be fixed. I think you as the player should have control over where the keepers clear the ball, or at least have them try to hit it to a teammate, not have one single designated spot for the keeper to clear to on each side of the field. It’s very obvious this is the case, even when the keeper clears it in normal situations. It’s a very dumb thing to have in the game after several months and it’s an insanely cowardly thing to do as a player. Fixing this exploit will improve things greatly for me and countless others.
This game physics and idea is very interesting. I grew up playing both dream league and score hero, and always wanted this kind of game where you can play a match in a score hero style. Graphics are not very good and after few minutes of playing or even looking at the main menu you can tell the budget of this is game is very low. I hope you improve in the next versions of the game. As for season tournament, the season points are given no matter you lose or win, and based on SP it decides if you get gold or silver. So to win the season you don't have to be the best in your league but you have to play more and more, and in my opinion it is not fair for people who dont play the game as much but are better than the most. At least you should get the reward based on how many points you gathered, not by your place in the league.
So the game is really fun it’s great but it’s not perfect. The gameplay can be very annoying. Defending wise and attacking wise. When make a pass your player will almost always take a touch. You can not tell them to take a touch and you can not tell them not to. Goalkeeping is either horrendous(getting score on from 35 yards. Or they are either incredible. One more issue, the cash system is pretty trash. You only get cash from opening boxes or spending real money. It turns into quite a problem when your team gets better. Higher rarity = more expensive contract. The only way to get around this is to watch an ad for money then watch an ad for contracts. Go back and forth over and over. If you just try to watch the ad for contracts you can only do it once. A very necessary glitch. That’s the best tip I can give you.
Love the graphics and the fact that you feel you play with the “real” players. And I like the fact that a type of shot clock has been added to the game. But same to what I read from other players, when you reach around level 6 and have some 80 overall players it gets hard to keep your players. Because contracts are about 120 bucks and you can’t sustain this because you don’t earn any bucks by winning games, you can only win bucks by the briefcases and by buying bucks. So, after reaching level 6 I will be quitting the game, because the game is not designed in such a way that you can progress without paying. Not a fan of that at all. Hope it changes, but if they have sufficient players that are paying to play, I’m afraid it will stay like this. Thanks for the 6 levels of a beautiful game.
Okay let me start off by stating there is a lot good about the game. But we are here to talk about what needs fixing. There needs to be a variety of formations to pick from so you aren't playing the same game over and over. The defense needs to have a sort of movement like “attacking arrows”. The challenges in this game really don't make sense sometimes ( this might just be me yapping but I think they need fixing). I really feel like you guys should add a marketplace auction where you can bid on players it would bring so many new people into this game because you can grind and actions are addicting. Overall tho great game keep it up. Add more player please. Please
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