Tue Mar 18 2025
- Fixed duplication of WSL Events
This has got to be one of the best mobile games out there. Of coarse it is pay to play, but aren’t they all? The difference is this one is worth the couple bucks a month to have unlimited travel. Everything else they offer can actually be won by playing unlike every other mobile game out there. All of the others only offer the ability to progress by picking your pockets at every turn. It is connected to Surfline forecasts so you get almost live conditions at every break they offer. The only thing they are missing are East Coast US breaks particularly the OBX. Besides that the only other reason I gave it only four stars is because I have been playing for a few years now and they still have no replay option for iOS users despite probably receiving hundreds of requests for it. Other than that if you are looking to kill some free time without completely killing your income you can’t lose by downloading this app.
The reason this game doesn’t have higher reviews is due to the fact that you have to work at it. The user has to advance enough in the game to have the opportunity to buy a better board. All you need is a board that can carve, like a 4-star board(in the carving category) or better. I’ll admit that the starter surfboard they give you is subpar, but just get to level 8, save your free in-app currency, and buy a board you can shred the gnar with on those digitally-generated waves. The things I don’t understand are: (1)why do you have to restart ALL missions when you exit the app? (2) why does the 5-minute “perfect storm” feature cut off when the user exits the app(even if if you close the app for a couple seconds)? The perfect storm timer should just simply pause if you close the application so you can finish using it later, if you’re busy. Perhaps the application developers want the user to spend money (via the app-store) to regain anything that you lose when the application gets closed. Even if you establish an account in True Surf you do lose progress with missions already completed, not to be redundant, but it’s true. The surf forecast is a nice feature because it corresponds to real-time surf reports from actual locations around the world that are featured in True Surf.
Played this game about 4-5 years ago when it started getting some attention and just forgot about it, was able to get most of the good boards and was level 16. Flash forward to now and I started from fresh thinking it was no problem, bought the unlimited perfect storm subscription to help grind through the levels only to realize the sci-fi 0 board I wanted had gone up about 20k and it takes an unrealistic amount of time to build up the money for it, but of course there’s a pack in the shop selling the exact amount of currency needed to purchase the board for $20. Game is still a blast don’t get me wrong but it’s going in the direction of all the bad free to play games such as war thunder, takes forever to grind but the easy option takes 20-45 dollars out of your pocket and gives you just enough for one board. I was having fun until I realized this, and yes there are other options for much cheaper but come on, the same board I got a few years back almost tripled in price and the best way of getting any currency is the tournaments but Goodluck winning them when the people you’re going up against have the top of line boards they dropped 45 dollars on… 3/5 since it’s fun to play when you’re bored but definitely not worth the time to grind. Please don’t be like Gaijin, no one likes that.
Ok, so this has been my DREAM GAME, incredible work and the waves look great the scoring is fun and the live aspect is so rad. Great work, but it needs a fee crucial apects to make it actually playable and addictive like real surf. 1. The controls are not very easy, sliding up and down is just the rotation of the board and whenever you think about doing a snap or air or even just going near the lip you just sink out the back which suucks so much when you want to pull off an air. 2. Theres no drive, theres no flow with the board and you go as slow as possible even with the fast boards i feel like as if the surfer is just sitting there on his/her back foot intentionally slowing the momentum sinking into the wave 3. Barreling, the tube is beautiful, the gracefulness of the ride, is not. Youll pull in and right as you think youre gonna make it out your surfer falls, bails, hits the tube wall or something even if your dead center and off the foamball. Please i fully support this game, this is the next best thing since Kelly slaters pro surfer but for IOS, incredible work, best waves ive seen. Just please make them ridable, you guys keep it up all love from San Clemente. 🤙🏼🤙🏼 yeww
Alright. I love this game. Absolute cinema. Anyways. There's a few (thousand) things about the game that should be added. First: make a setting that controls whether or not you exit the wave automatically. Whenever you hit big air time, (20 ft.+) the game makes you exit the wave mid air. Making the 3 second air time mission impossible. So you should make a setting that controls whether the game automatically gets you off the wave, or you having to manually pressing the x button. SECOND: fix the wave bug. Have you even been riding nazare and the wave ur on just suddenly starts breaking? Like, you know nazare has a bad shoulder, but it keeps up. but sometimes, the shoulder becomes the same height as the current highest point on the wave. You'll know it when you see it. It's basically when the wave flickers really fast from broken to normal until it fixes itself. I fall a lot from this. THIRD: make a camera setting. I know there is already one. "Camera zoom" and "camera distance". But you should make a third setting where when you press it, it switches between the camera settings found in replay. You know that moment when you are in a deep barrel and don't know where you are going? (Ribbon might help with that) so basically I'm saying that you could switch to any camera stance (inside settings or even while on the wave). Thank you. This update should be a minor-major update. If you even do it. Also, BRING BACK THE TUTORIAL MAP I WANNA RIDE IT
This game is fun however its made to make you spend money. To buy good surf boards it can cost up to 40,000 in game currency. However there is only 2 ways to make game currency, the first is to use the wave hunter which will grant you 300 in game currency once everyday. the downside to this is you have to spend half or even more than what you make from it to just do it. The second way is by tournament’s. But the tournaments are totally rigged unless you spend money on the game, this is tested and proven because i used my friends account on his phone which he had bought 50$ worth of in game currency, and my account on my phone which i spent no money on. I entered the same tournament with the same jersey the same board and i did the same 3 turns and got a 7 on my friends account AND ONLY A 0.3 on my account. i tried this many more times for data and every-time i did it, it would have similar results as the first time i did it. This means that the only way to truly get in game currency takes absurdly long for very little reward. The game developers need to add ways to make game currency and take away the current rules in place for tournaments.
The game play is great once you get used to the controls and the waves look amazing. Beyond that, I have some complaints. If you look at the replays from the contests, virtually all of the top scorers perform almost identical rides, including glitching at the end of the wave, bobbing up through the lip. Exploiting a glitch shouldn't be the way to win contests in a game that stresses realism in its description. Also, it takes way too long to advance in higher levels (for me it started at 17). It would be nice to see how many shakas I need to get to the next level instead of just a slowly advancing blue bar. I have earned many rides over 300 shakas, including some over 800, and I haven't even started seeing the blue bar advance yet at level 18, so it seems like I'm not earning anything. It doesn't seem like I'll ever make it to 19. It would be better if I saw 5,432/1,000,000 or something to that effect. Some other opportunities to earn shells would be great as well. The 2,000 you are awarded for leveling up gets spent fast when you have to travel for good waves.
Certainly the best surfing one for mobile, the other ones don’t even compare, in graphics alone it’s like comparing Oregon trail to Diablo, beautiful graphics, and when it says true it means it which makes learning the controls difficult at first but it should (at least the concept) be intuitive to surfers because just like surfing on a real wave in this game you use turns on wave to speed up or slow down., bottom turn will slow you down top turn will speed you up. Once you get the hang off the way you use controls to do this and a few dexcent boards it’s a blast but you have to stick it out past level 2. I knew surf spots were based on real spots and waves were shaped like those spots and there size relied on real forecasts but I suspected and now just confirmed that they also change the counter of the waves to match high and low tide.
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