Mon Jul 08 2024
- Added support for new devices
- Fixed AirPrint feature that stopped working
Ignore what Stevo3895 (or something similar) says. This game doesn't take a month to complete. I don't have an idea what that person is saying... he/she is continuing to find more parts of the story for a month? At most you would need a week, but of course you can just "cheat" and change the time on your phone. I mean, I liked it (finished playing) and the story behind it was interesting. Very interesting idea, like Device 6. Thing is, I bought this (and Device 6) for 99¢ since it's on sale... so to me, it's a good deal. But I don't think I would spend any more to buy this game (or Device 6). I'm not being ignorant here- I was surprised that I finished it already (besides the temporal parts of the story) so I went online and looked at the walk-throughs. The results? You definitely don't need a month for this. A good game overall but I'm not sure if you want to buy this if you don't have a lot of money to spend. Especially if this game isn't 99¢ anymore. (I'm gonna talk about Device 6 now) Personally, I feel like Device 6 was a better use of my 99¢ than this game but both are great. Haha... I bought Device 6 and finished it. The game restarts everything but you can't really play it again so I'm just letting my friends and family play it. I don't want to just get rid of it, so I'm planning to squeeze every worth of the 99¢ I spent on Device 6. (Sorry, sorta went on a tangent here but it's not like the two games are completely unrelated).
I’m not really interested in playing games… I like the curiosity of opening up one door and seeing where it leads and then opening up another and walking down the hallway and finding another opening and seeing where it takes me next. I like a labyrinthine story. This app provides beautiful music along with an interesting mystery story and how you can find different pathways to understanding where the story will ultimately lead you. The artwork is stunning, the flow of the visuals is very naturalistic, slightly nostalgic, eerie like you’re looking where you’re not supposed to. The islands you land on to peruse are so magical and forlorn, like the music. It’s a beautiful app, but it’s not for gamers. It’s an app to enjoy the art, music and the mystery and where it might lead you. Other than a Year’s Walk and Device 6, it’s unfortunate that they haven’t been able to create more apps with stunning visuals, thrilling plot pathways with gorgeous music.
What I could get of the story, was interesting and made me want to learn what exactly happened with the fire and the characters, however I never was able to learn that - even though I tried everything I could think of to finish the story, including the frustrating experience of having to wait for certain days of the week to get parts of it. On the positive side, I liked the art work and enjoyed the songs. I enjoyed the creativity that went into this game/story, but, in the end, came away feeling frustrated.
This is a gorgeous work of art offering simple meditative asylum in today's troubling times. I think it's fantastic, albeit ironic, that an app is being used to take us to a world where technology has very little meaning or importance. Peaceful, wistful music, stunning artwork & meaningful narrative-all the bells & whistles of what we expect from the word "app" stripped away, leaving us with our own thoughts & feelings. Thank you Simogo for redefining the word "game" & for showing us there can be more to it than points, boss battles & jump scares. I loved making music with cubes, distorting sound with gems or letting fireflies out of their jars. There really IS no "end game" here but, as any sailor can tell you, the joy's not just the destination, but in the journey itself.
This app is a beautifully designed work of art. It’s a collection of intriguing memories meant to be patiently explored and pieced together into a whole story at the very end. I find this concept very relaxing and interesting at the same time. I think it would have been better if all the musical “toys” in the game, like the hanging cubes and the cool stuff in the observatory actually had a purpose to advance the story. I found myself going back and forth between them, trying to figure out what they were supposed to change in the game, only to find out later that they had no purpose except to be played with. I can forgive this because the app is so darn beautiful.
This isn’t like most games — it’s more of an interactive story that unfolds over time, literally. You have to open the app on each day of the week and at different times of the day to get each piece of the story. The graphics and soundtrack are lovely and aptly dreamlike, and the story is quite melancholy — this is a great “game” to open late at night before bed, or in quiet, meditative moments. All of the 1-star reviews were left by people looking for a different kind of experience and feeling disappointed when their expectations weren’t met, and they’re not really fair assessments of the app itself.
I just stepped into this beautiful story, which unfolds like a flower opening - a song, a spoken reverie, a forgotten artifact... The exploration of this world is very dreamlike, with blurred beginnings and endings, passageways of unpredictable light and shadow and sounds, and "faraway" places that are not so far away to reach. The story is a little happy, a little sad, a little mysterious. As it unfolds, the same old vignettes give new interest and meaning. I am enchanted with the dream and emotionally connected with the story. No this is not a puzzle game. It's what your mind does with bedtime stories as you slowly peacefully drift into sleep.
I remember getting this game when it first came out on my iPod. I do believe it was free in the AppStore for a time. I am now buying it for the first time and to replay it after all these years. This game was what developed my fascination with lighthouses and rocky coastlines even to this day and much more. I want to thank the developers for making a game that has had such a lasting impact on me throughout all these years.
A retrospective journey into the significant contributions by Swedish developer, Simogo, to the adventure game genre over the last decade. |
Adventure Gamers Mon Jul 29 2024